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[Kulan] Crisis in Bluffside PBP Campaign Guide
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<blockquote data-quote="Knightfall" data-source="post: 5277535" data-attributes="member: 2012"><p><strong>SUMMARY (Cont.) [POST 4]</strong></p><p><u>The Current Situation in Old City</u></p><p>While New City remains under martial law, Old City looms on the brink of quiet chaos. The Bluffside Regular patrols have thinned out somewhat, as Commander Reginald Oakfirst sends notices from his forced convalescence to the current captains of Old City to divert a dozen guards to help search the ruins of Sem La Vah for several missing diggers. At the same time, Lady Samantha Pomander informs the scribes in the Palace to begin drafting up notices for each of the districts that the Bluffside Militia is being called out to help with the internal protection of the city. She also has word sent to the Wizard Council and to the Teacher's Library about the unnatural discovery in the abandoned tower of the old Growers' Gate with a request for aid.</p><p></p><p>Of note, the unknown killer murdering people in the streets of the district remains at large and the Regulars are mystified as to the person's identity. Many citizens believe it is an undead thing that cannot be tracked magically. However, the guards are certain the killer is humanoid. The news of the murder of the Lord Mayor of Bluffside, Lord Horatio Hollingsworth, hasn't become public knowledge as of yet, but it isn't to hard to surmise that the people will want to blame the uncaught killer roaming the streets of Old City at night once the news goes public.</p><p></p><p>Could Phelix and his minions be responsible for it all?</p><p></p><p>Terger and Elkgrar head out of the palace with no fanfare and the knowledge that Bluffside is going to go through some major changes, politically. Terger did manage to speak to his uncle in private before leaving the palace. The conversation was short and terse. The Lord Commander told Terger to follow his instincts and get the job done. The two of them arrive at Wyndlasmere House at the same time as Rhodes and his guard escort arrive back from Oakfirst Manor. Terger notes that Thersean isn't with the ex-con. Rhodes tells the Dark Lantern and dwarven priest the details of what happened to Commander Oakfirst and an elf named Thistle Ravenwood out in the ruins of Sem La Vah. Terger had already heard that the elf paladin had died but not the full details. Commander Oakfirst had been badly hurt in the fight and would need at least two weeks of bed rest before being able to return to his duties. Thersean decided to stay at Oakfirst Manor and watch over the wounded man.</p><p></p><p>“Hopefully the others have some good news about that damn tower,” Rhodes says as he, Terger, and the others head inside the old manor house. It doesn't take long for them to learn that it hadn't gone well at all. They arrive at the door of the second-floor chapel just after young Roman heads off to search for Custodio and inform Arcanus Jardine that Towermaster Alel Monderand wants her latest report <u>now</u> not 'whenever she feels like it'.</p><p></p><p></p><p>“I see,” the towermaster replies. He notes the arrival of Terger back from his meeting with The Five. “Master Alela, what did The Five have to say?”</p><p></p><p></p><p>“I doubt it,” the towermaster muses. “If he's powerful enough to control that portal, I doubt we could prevent his return that easily.”</p><p></p><p>“The Wizard Council might be able to do it,” Arcanus Abelner suggests. “A ritual might <em>disjoin</em> the portal, if it isn't permanent. At the very least, it could disrupt the portal's ability to function for a short time and give us all more time to prepare for a counterattack. It could take a while to perform the casting, however. A <em>dimensional lock</em> spell could protect a small area in the tower, as long as it isn't warded, but such a spell would require a Fifteenth Order wizard to cast it. I don't know if there is anyone that powerful on the Council.”</p><p></p><p>“Aye,” Towermaster Monderand agrees. “I don't even think old Guildmaster Baldercon of the House of Enchantment is that powerful, and he's rumored to be one of the most skilled wizards in the city.”</p><p></p><p>“True, and not even Lady Pomander is believed to be that skilled in magic,” Sentinel Abbate adds. “Nor any of the other members of The Five. In truth, their power is mostly political. A powerful cleric could cast it too, but I can't think of anyone in the city who is that blessed. The Five tend to ostracize anyone who becomes overtly powerful.”</p><p></p><p>“There is a powerful elementalist who lives in New City, but I forget his name,” the towermaster notes. “He's an ice wizard of some renown, but he's also a bit of a recluse.”</p><p></p><p></p><p>“If Mirella is protecting you, then you might be the best weapon against this renegade. The World Goddess chooses her own clergy and agents. It's never the other way around,” Sentinel Abbate replies. “I don't believe she has a true temple in Bluffside, however. But if she's taken note of this situation, we could be looking at a major shift in the magical nature of the entire region.”</p><p></p><p>“I agree,” the towermaster says. “It's troubling but lets worry about what we can <u>try</u> to control.”</p><p></p><p></p><p>Sentinel Abbate ponders as he paces. “We could seek the help of the priests of Aoskar at the House of Portals. They have an innate sense for gates and portals. Of course, they're unlikely to help destroy it. That goes again their nature. But they could help secure it or try to shift it elsewhere. It could be very dangerous to do so but no one in Old City is going to want a portal to 'deadly places best left unknown' on their doorstep.”</p><p></p><p><strong><u>OOC</u>:</strong> Note that the deity Aoskar isn't a dead god in Kulan's cosmology. Aoskar was introduced into D&D in the Planescape campaign setting.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 5277535, member: 2012"] [B]SUMMARY (Cont.) [POST 4][/B] [U]The Current Situation in Old City[/U] While New City remains under martial law, Old City looms on the brink of quiet chaos. The Bluffside Regular patrols have thinned out somewhat, as Commander Reginald Oakfirst sends notices from his forced convalescence to the current captains of Old City to divert a dozen guards to help search the ruins of Sem La Vah for several missing diggers. At the same time, Lady Samantha Pomander informs the scribes in the Palace to begin drafting up notices for each of the districts that the Bluffside Militia is being called out to help with the internal protection of the city. She also has word sent to the Wizard Council and to the Teacher's Library about the unnatural discovery in the abandoned tower of the old Growers' Gate with a request for aid. Of note, the unknown killer murdering people in the streets of the district remains at large and the Regulars are mystified as to the person's identity. Many citizens believe it is an undead thing that cannot be tracked magically. However, the guards are certain the killer is humanoid. The news of the murder of the Lord Mayor of Bluffside, Lord Horatio Hollingsworth, hasn't become public knowledge as of yet, but it isn't to hard to surmise that the people will want to blame the uncaught killer roaming the streets of Old City at night once the news goes public. Could Phelix and his minions be responsible for it all? Terger and Elkgrar head out of the palace with no fanfare and the knowledge that Bluffside is going to go through some major changes, politically. Terger did manage to speak to his uncle in private before leaving the palace. The conversation was short and terse. The Lord Commander told Terger to follow his instincts and get the job done. The two of them arrive at Wyndlasmere House at the same time as Rhodes and his guard escort arrive back from Oakfirst Manor. Terger notes that Thersean isn't with the ex-con. Rhodes tells the Dark Lantern and dwarven priest the details of what happened to Commander Oakfirst and an elf named Thistle Ravenwood out in the ruins of Sem La Vah. Terger had already heard that the elf paladin had died but not the full details. Commander Oakfirst had been badly hurt in the fight and would need at least two weeks of bed rest before being able to return to his duties. Thersean decided to stay at Oakfirst Manor and watch over the wounded man. “Hopefully the others have some good news about that damn tower,” Rhodes says as he, Terger, and the others head inside the old manor house. It doesn't take long for them to learn that it hadn't gone well at all. They arrive at the door of the second-floor chapel just after young Roman heads off to search for Custodio and inform Arcanus Jardine that Towermaster Alel Monderand wants her latest report [U]now[/U] not 'whenever she feels like it'. “I see,” the towermaster replies. He notes the arrival of Terger back from his meeting with The Five. “Master Alela, what did The Five have to say?” “I doubt it,” the towermaster muses. “If he's powerful enough to control that portal, I doubt we could prevent his return that easily.” “The Wizard Council might be able to do it,” Arcanus Abelner suggests. “A ritual might [I]disjoin[/I] the portal, if it isn't permanent. At the very least, it could disrupt the portal's ability to function for a short time and give us all more time to prepare for a counterattack. It could take a while to perform the casting, however. A [I]dimensional lock[/I] spell could protect a small area in the tower, as long as it isn't warded, but such a spell would require a Fifteenth Order wizard to cast it. I don't know if there is anyone that powerful on the Council.” “Aye,” Towermaster Monderand agrees. “I don't even think old Guildmaster Baldercon of the House of Enchantment is that powerful, and he's rumored to be one of the most skilled wizards in the city.” “True, and not even Lady Pomander is believed to be that skilled in magic,” Sentinel Abbate adds. “Nor any of the other members of The Five. In truth, their power is mostly political. A powerful cleric could cast it too, but I can't think of anyone in the city who is that blessed. The Five tend to ostracize anyone who becomes overtly powerful.” “There is a powerful elementalist who lives in New City, but I forget his name,” the towermaster notes. “He's an ice wizard of some renown, but he's also a bit of a recluse.” “If Mirella is protecting you, then you might be the best weapon against this renegade. The World Goddess chooses her own clergy and agents. It's never the other way around,” Sentinel Abbate replies. “I don't believe she has a true temple in Bluffside, however. But if she's taken note of this situation, we could be looking at a major shift in the magical nature of the entire region.” “I agree,” the towermaster says. “It's troubling but lets worry about what we can [U]try[/U] to control.” Sentinel Abbate ponders as he paces. “We could seek the help of the priests of Aoskar at the House of Portals. They have an innate sense for gates and portals. Of course, they're unlikely to help destroy it. That goes again their nature. But they could help secure it or try to shift it elsewhere. It could be very dangerous to do so but no one in Old City is going to want a portal to 'deadly places best left unknown' on their doorstep.” [B][U]OOC[/U]:[/B] Note that the deity Aoskar isn't a dead god in Kulan's cosmology. Aoskar was introduced into D&D in the Planescape campaign setting. [/QUOTE]
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