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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 7797961" data-attributes="member: 2012"><p>Yes, you can buy off Level Adjustment as per UA. There is also a homebrewed <a href="https://www.dandwiki.com/wiki/Half-Hobgoblins_(3.5e_Race)" target="_blank">Half-Hobgoblin</a> race on the D&D Wiki you can use. It doesn't have a LA. There would be very few half-hobgoblins in The Northwest, however. Half-goblins are more common, but their conceptions are usually based on violent encounters between evil krugs and human settlers. A half-hobgoblin's birth would be more likely to be based on a love match.</p><p></p><p>A hobgoblin rogue would be quite normal while a hobgoblin rogue/wizard would be an oddity. If the PC dresses like a wizard, he'll be looked at with amusement until he proves his abilities. Then people will be wary.</p><p></p><p></p><p>Hmm, I think I have that issue. I'll look it up and get back to you.</p><p></p><p></p><p>As a wizard, he wouldn't be a renegade. It is mainly spontaneous arcane casters that are viewed in a bad light, except for bards. He'd have to be a member of one of the houses, eventually. It most likely would be the House of Divination since divination spells are a requirement of the prestige class. He could join the Universal Wizardry house but that would be an unusual choice. He would be more accepted in that House, however.</p><p></p><p>Hobgoblins are one of the few goblinoid races that are respected by humans (for their martial prowess), if not completely trusted. Goblins are goblins, after all. There are many hobgoblin mercenary companies that ply their trade in both The Northwest and The Southwest, as well as towards the Center Lands to the east. Still, a hobgoblin PC is a rare sight in the Bluffside Region, but it is a 'standard' option.</p><p></p><p>While hobgoblins are strongly lawful on Kanpur (and in other parts of the world), not all of them tend towards evil. Most of their mercenary companies have lawful neutral leaders while other traditional commanders tend towards lawful evil. A lawful good hobgoblin merc would be unique but not impossible. Hobgoblins are more likely to be neutral evil or true neutral rather than LG.</p><p></p><p>You PC isn't likely to suffer more racial antipathy than other nonhuman races. They likely wouldn't be as accepted as the demihuman races, but they would likely fit in much like half-orcs do. There are roughly <u>600 half-orcs</u> living and working in Bluffside. Sure, most of them live in less influential districts and in either Sordadon or The Undercity, but they are part of the city. A hobgoblin PC would be more unique but monstrous features aren't a dealbreaker in Bluffside society.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 7797961, member: 2012"] Yes, you can buy off Level Adjustment as per UA. There is also a homebrewed [URL='https://www.dandwiki.com/wiki/Half-Hobgoblins_(3.5e_Race)']Half-Hobgoblin[/URL] race on the D&D Wiki you can use. It doesn't have a LA. There would be very few half-hobgoblins in The Northwest, however. Half-goblins are more common, but their conceptions are usually based on violent encounters between evil krugs and human settlers. A half-hobgoblin's birth would be more likely to be based on a love match. A hobgoblin rogue would be quite normal while a hobgoblin rogue/wizard would be an oddity. If the PC dresses like a wizard, he'll be looked at with amusement until he proves his abilities. Then people will be wary. Hmm, I think I have that issue. I'll look it up and get back to you. As a wizard, he wouldn't be a renegade. It is mainly spontaneous arcane casters that are viewed in a bad light, except for bards. He'd have to be a member of one of the houses, eventually. It most likely would be the House of Divination since divination spells are a requirement of the prestige class. He could join the Universal Wizardry house but that would be an unusual choice. He would be more accepted in that House, however. Hobgoblins are one of the few goblinoid races that are respected by humans (for their martial prowess), if not completely trusted. Goblins are goblins, after all. There are many hobgoblin mercenary companies that ply their trade in both The Northwest and The Southwest, as well as towards the Center Lands to the east. Still, a hobgoblin PC is a rare sight in the Bluffside Region, but it is a 'standard' option. While hobgoblins are strongly lawful on Kanpur (and in other parts of the world), not all of them tend towards evil. Most of their mercenary companies have lawful neutral leaders while other traditional commanders tend towards lawful evil. A lawful good hobgoblin merc would be unique but not impossible. Hobgoblins are more likely to be neutral evil or true neutral rather than LG. You PC isn't likely to suffer more racial antipathy than other nonhuman races. They likely wouldn't be as accepted as the demihuman races, but they would likely fit in much like half-orcs do. There are roughly [U]600 half-orcs[/U] living and working in Bluffside. Sure, most of them live in less influential districts and in either Sordadon or The Undercity, but they are part of the city. A hobgoblin PC would be more unique but monstrous features aren't a dealbreaker in Bluffside society. [/QUOTE]
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