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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 8129173" data-attributes="member: 2012"><p>Okay, here's a look at the current situation...</p><p></p><p>Breva, Big Tim, and Vinccenzo are at the location marked "The Battle" while Akos, Tuck, and Mutt are located at the location marked "The Bakery." The Song Garden and the theater stand in between the two groups of PCs.</p><p></p><p>The <span style="color: rgb(226, 80, 65)">"red arrow"</span> shows where the Rising Swords mercenaries walked from towards the PCs.</p><p></p><p>The <span style="color: rgb(97, 189, 109)">"green 1s"</span> show where Bluffside Regulars are typically stationed in Old City at this time of day. The <span style="color: rgb(251, 160, 38)">"orange 2s"</span> show where Bluffside Elites are always stationed in Old City. The <span style="color: rgb(44, 130, 201)">"blue 3"</span> notes the patrol of Bluffside Regulars that stopped to listen to Akos tell the tale of Mani's capture the previous night. There are six typical Bluffside Regulars in that patrol.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=244252" target="_blank"># of Regulars: 1D6+1 = [5]+1 = 6</a></p><p></p><p>The "white arrows" show the route that the PCs took escorting Mani. There were guards stationed at both the Swan Gate and Little Arch as they traveled to the point where the 'fake guards' come towards them. The PCs don't see any other real guards in the ward (called the Celion Ward).</p><ul> <li data-xf-list-type="ul"><a href="http://roll.coyotecode.net/lookup.php?rollid=244253" target="_blank">Swan Gate Regulars: 1D4+1 = [2]+1 = 3</a></li> <li data-xf-list-type="ul"><a href="http://roll.coyotecode.net/lookup.php?rollid=244254" target="_blank">Little Arch Regulars: 1D4-1 = [4]-1 = 3</a></li> </ul><p>They can't tell whether or not the Gate of Scales or Museum Gate are open, but Tim has been in Bluffside long enough to know that it would be <u>unusual</u> for the Gate of Scales to be closed and/or unguarded. (It leads into the Mayor's Ward.) He's not sure about the Museum Gate, however. He'd need a Spot check [DC 20] to determine whether or not it is open or closed.</p><p></p><p>Both the Hollingsworth Estate and the Pomander Estate are guarded by the Bluffside Elite at all times, as well as personal guards in the employ of the two members of The Five. The Dragori and Váradian Embassies have guards, but they will not come to the aid of the PCs unless those buildings are attacked.</p><p></p><p>The Iron Gate has a large contingent of Bluffside Elite guarding it at all times, but they have been ordered not to leave their posts unless one of The Five is in peril. The same is true for the guards in The Grand Gallery and in front of The Palace.</p><p></p><p>[ATTACH=full]128711[/ATTACH]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8129173, member: 2012"] Okay, here's a look at the current situation... Breva, Big Tim, and Vinccenzo are at the location marked "The Battle" while Akos, Tuck, and Mutt are located at the location marked "The Bakery." The Song Garden and the theater stand in between the two groups of PCs. The [COLOR=rgb(226, 80, 65)]"red arrow"[/COLOR] shows where the Rising Swords mercenaries walked from towards the PCs. The [COLOR=rgb(97, 189, 109)]"green 1s"[/COLOR] show where Bluffside Regulars are typically stationed in Old City at this time of day. The [COLOR=rgb(251, 160, 38)]"orange 2s"[/COLOR] show where Bluffside Elites are always stationed in Old City. The [COLOR=rgb(44, 130, 201)]"blue 3"[/COLOR] notes the patrol of Bluffside Regulars that stopped to listen to Akos tell the tale of Mani's capture the previous night. There are six typical Bluffside Regulars in that patrol. [url=http://roll.coyotecode.net/lookup.php?rollid=244252]# of Regulars: 1D6+1 = [5]+1 = 6[/url] The "white arrows" show the route that the PCs took escorting Mani. There were guards stationed at both the Swan Gate and Little Arch as they traveled to the point where the 'fake guards' come towards them. The PCs don't see any other real guards in the ward (called the Celion Ward). [LIST] [*][url=http://roll.coyotecode.net/lookup.php?rollid=244253]Swan Gate Regulars: 1D4+1 = [2]+1 = 3[/url] [*][url=http://roll.coyotecode.net/lookup.php?rollid=244254]Little Arch Regulars: 1D4-1 = [4]-1 = 3[/url] [/LIST] They can't tell whether or not the Gate of Scales or Museum Gate are open, but Tim has been in Bluffside long enough to know that it would be [U]unusual[/U] for the Gate of Scales to be closed and/or unguarded. (It leads into the Mayor's Ward.) He's not sure about the Museum Gate, however. He'd need a Spot check [DC 20] to determine whether or not it is open or closed. Both the Hollingsworth Estate and the Pomander Estate are guarded by the Bluffside Elite at all times, as well as personal guards in the employ of the two members of The Five. The Dragori and Váradian Embassies have guards, but they will not come to the aid of the PCs unless those buildings are attacked. The Iron Gate has a large contingent of Bluffside Elite guarding it at all times, but they have been ordered not to leave their posts unless one of The Five is in peril. The same is true for the guards in The Grand Gallery and in front of The Palace. [ATTACH type="full"]128711[/ATTACH] [/QUOTE]
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