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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 8168618" data-attributes="member: 2012"><p>The mercenary with the red circle on it is either dead or unconscious.</p><p></p><p>Tuck appears 30 feet away from the nearest foe while Akos appears 40 feet away. Both of them have just come through the overgrown archway to the south of the map. They see what looks like their allies fighting Bluffside Elites, which might be confusing at first.</p><p></p><p>Neither of them see Mani at this point as there are two many people in front of the doppelganger. They also can't see the fallen Merc in front of Mani. As well, Castañon de Durgos is partially obscured from their sight since Tim is large-sized. They can see the archers and the cleric in the distance. The cleric is 70 feet away from Tuck.</p><p></p><p>Mutt will move as Tuck directs. Tuck is close enough to charge the mercenary fighting Mariana. Akos could do the same or simply move in closer and use a ranged weapon. Neither of them are close enough to move and make a melee attack without charging.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8168618, member: 2012"] The mercenary with the red circle on it is either dead or unconscious. Tuck appears 30 feet away from the nearest foe while Akos appears 40 feet away. Both of them have just come through the overgrown archway to the south of the map. They see what looks like their allies fighting Bluffside Elites, which might be confusing at first. Neither of them see Mani at this point as there are two many people in front of the doppelganger. They also can't see the fallen Merc in front of Mani. As well, Castañon de Durgos is partially obscured from their sight since Tim is large-sized. They can see the archers and the cleric in the distance. The cleric is 70 feet away from Tuck. Mutt will move as Tuck directs. Tuck is close enough to charge the mercenary fighting Mariana. Akos could do the same or simply move in closer and use a ranged weapon. Neither of them are close enough to move and make a melee attack without charging. [/QUOTE]
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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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