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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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<blockquote data-quote="Knightfall" data-source="post: 9036872" data-attributes="member: 2012"><p>[USER=7030556]@ScottDeWar_jr[/USER] has chosen to have Vinccenzo cast the spell <em>Dolorous Blow</em> (SC p. 70) on Lil' Vinny and then move 5-ft. to block the front door leading out the shop, which is wide open (it opens outward). It lasts 1 minute/level, so for Vinny that is 6 minutes.</p><p></p><p>[Spoiler="Dolorous Blow"]For the duration of the spell, the weapon's threat range is doubled, and its critical threats automatically confirm, so every threat is a critical hit. The latter effect does not apply to any weapon that already has a magical effect related to critical hits.</p><p></p><p>Multiple effects that increase a weapon's threat range (such as this spell and the Improved Critical feat) don't stack. You can't cast this spell on a natural weapon, such as a claw.[/Spoiler]</p><p>[ATTACH=full]286688[/ATTACH]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9036872, member: 2012"] [USER=7030556]@ScottDeWar_jr[/USER] has chosen to have Vinccenzo cast the spell [I]Dolorous Blow[/I] (SC p. 70) on Lil' Vinny and then move 5-ft. to block the front door leading out the shop, which is wide open (it opens outward). It lasts 1 minute/level, so for Vinny that is 6 minutes. [Spoiler="Dolorous Blow"]For the duration of the spell, the weapon's threat range is doubled, and its critical threats automatically confirm, so every threat is a critical hit. The latter effect does not apply to any weapon that already has a magical effect related to critical hits. Multiple effects that increase a weapon's threat range (such as this spell and the Improved Critical feat) don't stack. You can't cast this spell on a natural weapon, such as a claw.[/Spoiler] [ATTACH type="full"]286688[/ATTACH] [/QUOTE]
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Kulan: Knightfall's Crisis in Bluffside Game [OOC]
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