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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 4727771" data-attributes="member: 2012"><p><span style="color: Wheat">"First of all, you may address me as either Lord Ebal or Master Seneschal."</span> Gar replies. <span style="color: wheat">"Do not mix the two forms of address. It makes you sound like a commoner. If you wish to address Her Ladyship properly then I suggest you stick with either 'Your Ladyship' or 'Lady Pendour.' Do not refer to her by her first name.</span></p><p></p><p><span style="color: wheat">"More than likely her daughter will be at her side during your interview. I would prefer if you do not address her at all but if she speaks to you then you may address her as 'Lady Chartrese.' Chartrese is her betrothed name, which is used at formal functions. She is an attractive girl, so I must insist you do not stare. It would be quite inappropriate. I would hate to have to inform her husband to be of any inappropriate behavior on your part."</span></p><p></p><p>Gar says all this as he leads you down a long, dim-lit corridor. There is just enough light to see with torches evenly spaced along the walls. There are no doors except for the double doors at the end of the hall. Two guards flank the doors on both sides and they come to attention as the seneschal approaches.</p><p></p><p>He opens the doors and light floods into the hallway momentarily blinding you. Once your vision clears, you see a fine feasting hall with adornments aplenty. The hall stretches to the back of the manor and up to the buildlings roof where a stained glass skylight lets in the morning sun. The hall is two-tiered with the upper level stretching around the hall as a high balcony. A large rectangular, wooden table sits in the center of the hall and you note a seat for each of you around it with two larger chairs at the head, which are obviously for Lady Pendour and her daughter. A large man in plate armor stands at attention behind and to the left of the chairs.</p><p></p><p><span style="color: wheat">"My son, Ghal."</span> Gar says. <span style="color: wheat">"He is the Captain of the House and Lady Pendour's personal guard. You may address him as 'Sir Ebal.' However, it would be best if you simply ignored his presence once Lady Pendour arrives. She will be here shortly. I will leave you to wait for her under Ghal's watchful eye. He will make sure you do not act inappropriately."</span></p><p></p><p>The seneschal quickly removes himself from the room and closes the doors behind him. You are left alone in the room with the knight who quickly relaxes once his father is gone.</p><p></p><p><span style="color: Silver">"I'm sorry about that,"</span> Ghal says. <span style="color: silver">"Father can be a bit rude at times. He doesn't think much of outsiders or people in general. Feel free to sit or look around but please do not touch anything not on the table. There is food and drink if you are hungry."</span></p></blockquote><p></p>
[QUOTE="Knightfall, post: 4727771, member: 2012"] [COLOR="Wheat"]"First of all, you may address me as either Lord Ebal or Master Seneschal."[/COLOR] Gar replies. [COLOR="wheat"]"Do not mix the two forms of address. It makes you sound like a commoner. If you wish to address Her Ladyship properly then I suggest you stick with either 'Your Ladyship' or 'Lady Pendour.' Do not refer to her by her first name.[/COLOR] [COLOR="wheat"]"More than likely her daughter will be at her side during your interview. I would prefer if you do not address her at all but if she speaks to you then you may address her as 'Lady Chartrese.' Chartrese is her betrothed name, which is used at formal functions. She is an attractive girl, so I must insist you do not stare. It would be quite inappropriate. I would hate to have to inform her husband to be of any inappropriate behavior on your part."[/COLOR] Gar says all this as he leads you down a long, dim-lit corridor. There is just enough light to see with torches evenly spaced along the walls. There are no doors except for the double doors at the end of the hall. Two guards flank the doors on both sides and they come to attention as the seneschal approaches. He opens the doors and light floods into the hallway momentarily blinding you. Once your vision clears, you see a fine feasting hall with adornments aplenty. The hall stretches to the back of the manor and up to the buildlings roof where a stained glass skylight lets in the morning sun. The hall is two-tiered with the upper level stretching around the hall as a high balcony. A large rectangular, wooden table sits in the center of the hall and you note a seat for each of you around it with two larger chairs at the head, which are obviously for Lady Pendour and her daughter. A large man in plate armor stands at attention behind and to the left of the chairs. [COLOR="wheat"]"My son, Ghal."[/COLOR] Gar says. [COLOR="wheat"]"He is the Captain of the House and Lady Pendour's personal guard. You may address him as 'Sir Ebal.' However, it would be best if you simply ignored his presence once Lady Pendour arrives. She will be here shortly. I will leave you to wait for her under Ghal's watchful eye. He will make sure you do not act inappropriately."[/COLOR] The seneschal quickly removes himself from the room and closes the doors behind him. You are left alone in the room with the knight who quickly relaxes once his father is gone. [COLOR="Silver"]"I'm sorry about that,"[/COLOR] Ghal says. [COLOR="silver"]"Father can be a bit rude at times. He doesn't think much of outsiders or people in general. Feel free to sit or look around but please do not touch anything not on the table. There is food and drink if you are hungry."[/COLOR] [/QUOTE]
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