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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 7632038" data-attributes="member: 2012"><p>"Hornauer did say that his ratwere lady created them," Aureus notes over Phar's shoulder. "She may have a very literal mind. And yes, I think eggs are rook hatchlings."</p><p></p><p></p><p>"It seems the rooks you fought are in league with these cultists," Sir Balorix says. "We should be careful. They may be aware of us, even now."</p><p></p><p></p><p></p><p></p><p>"I agree. We must be better prepared." The tall hutaakan rogue looks at Sir Ghal. "More soldiers? Who else can the Lady spare?"</p><p></p><p>"We're already stretched so thin. We're going to have to call out the local militia for sure now, although that won't be many and most of them will have to watch over Carnell while the best soldiers come here to deal with these cultists. Carnell isn't even considered a town. The Senate's last official census put the community at only 200 to 250 people. And that was years ago."</p><p></p><p>"How many others soldiers can you gather?" The paladin asks.</p><p></p><p>"Three to five," Sir Ghal replies. "That would include Sir Gareth, Wieland, as well as Mr. Walmsley," He looks at Phar. "That's old man Timmins that hangs out at the inn." He sighs. "If we could count on Mr. Bronzethegn, it would be as high as six. But I doubt the old dwarf will leave his forge unguarded. Plus, he's the head of the militia. The other two are younger guards who help with the manor. They're both quite green. Meridith is the tougher of the two. She's good with a bow. Brutus is a bear of a boy and he'll be a great warrior someday, but he's never been in a major fight." The young knight looks at the paladin. "He'd be better off helping the militia. If he comes here, I don't think he'll survive."</p><p></p><p></p><p>Twenty long and loud minutes later, Hornauer steps out of the tower with a gleam in his eye. He is decked out in better clothing meant for travel and carries a bundle of goods on his back. He walks with an old staff that reminds Caerth of a picture he saw in one of Aeron's old tomes. He notes that Hornauer looks like any other adventurer he'd encounter on the road, except maybe a bit dirtier.</p><p></p><p>Soon after, a tall female form steps out of the tower. It is obviously Lycia in her human form, although she is concealed completely by a heavy cloak with a deep hood. Her eyes gleam red from deep within the hood. She walks with ease and grace and a wicked looking sword on her hip. She also carries a bundle on her back although it isn't as organized as her mate's.</p><p></p><p>The sight of her makes Sir Ghal a bit uneasy.</p><p></p><p>"We're ready to go," Hornauer says, matter-of-factly. "Our brood will find their own way, but they will remain as close as possibly to us as they can."</p><p></p><p>The paladin nods. He leads the way down the long winding stairway back to the grotto and the boats. A handful of smaller rats travel down the steps behind their... parents. A few of them squeak along the way, until Lycia hushes them. Elijah and Sir Avanth are waiting when you arrive. They have the boat prepared to cast off. Soon you are on your way back to the beachhead with the wererat and his mate. The journey is quick but it feels like it takes forever. Everyone is happy when the boat pulls into the dock. There isn't anyone to greet you, although you can see and smell wood smoke coming out of the stack on the old wharf-shack at the end of the dock.</p><p></p><p>Quinten is likely inside, staying warm and cooking a hot meal. It smells like roasting meat.</p><p></p><p>"Hungry," Livia says with more vigor than a normal human would.</p><p></p><p>"Please don't eat anyone, my love," Hornauer insists as he helps her out of the launch. She sighs and steps out ahead of you.</p><p></p><p>The paladin follows suit and strides down the dock. "I will, warn, young Quinten that we have arrived. Sir Ghal, go ahead to the manor and tell Lady Pendour that we have returned and what we have learned." He looks at Hornauer. "While you are my guest and are not obliged to speak with her, it might help with your desire to remain in the Strandlands."</p><p></p><p>"We will see," the wererat replies. "For now, Lycia and I will stay here near the beach."</p><p></p><p>"As you wish," Sir Balorix says. "I will go to speak with her in your stead." He looks at Caerth and the others. "It would be wise that one or more of you stay with them. We don't want the locals to trouble our new friends."</p><p></p><p>"I will stay with them," Aureus says.</p><p></p><p>The paladin nods and heads towards the shack with Sir Avanth. Sir Ghal orders Elijah to head to the inn and speak to Sir Gareth. He heads down the dock behind the two older knights while Elijah runs ahead. The paladin ducks into the shack while Sir Avanth stays outside. Moments later, Quinten pops his head out and waves at you with big grin on his face.</p><p></p><p>"I have food, if you like?"</p></blockquote><p></p>
[QUOTE="Knightfall, post: 7632038, member: 2012"] "Hornauer did say that his ratwere lady created them," Aureus notes over Phar's shoulder. "She may have a very literal mind. And yes, I think eggs are rook hatchlings." "It seems the rooks you fought are in league with these cultists," Sir Balorix says. "We should be careful. They may be aware of us, even now." "I agree. We must be better prepared." The tall hutaakan rogue looks at Sir Ghal. "More soldiers? Who else can the Lady spare?" "We're already stretched so thin. We're going to have to call out the local militia for sure now, although that won't be many and most of them will have to watch over Carnell while the best soldiers come here to deal with these cultists. Carnell isn't even considered a town. The Senate's last official census put the community at only 200 to 250 people. And that was years ago." "How many others soldiers can you gather?" The paladin asks. "Three to five," Sir Ghal replies. "That would include Sir Gareth, Wieland, as well as Mr. Walmsley," He looks at Phar. "That's old man Timmins that hangs out at the inn." He sighs. "If we could count on Mr. Bronzethegn, it would be as high as six. But I doubt the old dwarf will leave his forge unguarded. Plus, he's the head of the militia. The other two are younger guards who help with the manor. They're both quite green. Meridith is the tougher of the two. She's good with a bow. Brutus is a bear of a boy and he'll be a great warrior someday, but he's never been in a major fight." The young knight looks at the paladin. "He'd be better off helping the militia. If he comes here, I don't think he'll survive." Twenty long and loud minutes later, Hornauer steps out of the tower with a gleam in his eye. He is decked out in better clothing meant for travel and carries a bundle of goods on his back. He walks with an old staff that reminds Caerth of a picture he saw in one of Aeron's old tomes. He notes that Hornauer looks like any other adventurer he'd encounter on the road, except maybe a bit dirtier. Soon after, a tall female form steps out of the tower. It is obviously Lycia in her human form, although she is concealed completely by a heavy cloak with a deep hood. Her eyes gleam red from deep within the hood. She walks with ease and grace and a wicked looking sword on her hip. She also carries a bundle on her back although it isn't as organized as her mate's. The sight of her makes Sir Ghal a bit uneasy. "We're ready to go," Hornauer says, matter-of-factly. "Our brood will find their own way, but they will remain as close as possibly to us as they can." The paladin nods. He leads the way down the long winding stairway back to the grotto and the boats. A handful of smaller rats travel down the steps behind their... parents. A few of them squeak along the way, until Lycia hushes them. Elijah and Sir Avanth are waiting when you arrive. They have the boat prepared to cast off. Soon you are on your way back to the beachhead with the wererat and his mate. The journey is quick but it feels like it takes forever. Everyone is happy when the boat pulls into the dock. There isn't anyone to greet you, although you can see and smell wood smoke coming out of the stack on the old wharf-shack at the end of the dock. Quinten is likely inside, staying warm and cooking a hot meal. It smells like roasting meat. "Hungry," Livia says with more vigor than a normal human would. "Please don't eat anyone, my love," Hornauer insists as he helps her out of the launch. She sighs and steps out ahead of you. The paladin follows suit and strides down the dock. "I will, warn, young Quinten that we have arrived. Sir Ghal, go ahead to the manor and tell Lady Pendour that we have returned and what we have learned." He looks at Hornauer. "While you are my guest and are not obliged to speak with her, it might help with your desire to remain in the Strandlands." "We will see," the wererat replies. "For now, Lycia and I will stay here near the beach." "As you wish," Sir Balorix says. "I will go to speak with her in your stead." He looks at Caerth and the others. "It would be wise that one or more of you stay with them. We don't want the locals to trouble our new friends." "I will stay with them," Aureus says. The paladin nods and heads towards the shack with Sir Avanth. Sir Ghal orders Elijah to head to the inn and speak to Sir Gareth. He heads down the dock behind the two older knights while Elijah runs ahead. The paladin ducks into the shack while Sir Avanth stays outside. Moments later, Quinten pops his head out and waves at you with big grin on his face. "I have food, if you like?" [/QUOTE]
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