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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8103532" data-attributes="member: 2012"><p>"Well, that settles that," Meridith says.</p><p></p><p>Timmins watches glumly as Gareth and Quinten leave.</p><p></p><p></p><p><strong>"Yes, let's make short work of that thing,"</strong> Quinn agrees.</p><p></p><p></p><p>Quinn looks at Cruel Justice and nods. <strong>"We and the blade came to an understanding when when first found it when we came out here the first time. Cruel Justice agreed to help us rid this island of the evil infesting it, and we agreed to find a more suitable wielder for it afterwards. Aureus carried the blade for a while but their personalities clashed."</strong></p><p></p><p><span style="color: rgb(250, 197, 28)">"That is an understatement,"</span> Aureus mocks. <span style="color: rgb(250, 197, 28)">"CJ has no sense of humor."</span></p><p></p><p>"<em>Yes, I must avenge Lord Pendour's death,</em>" the sword intones. "<em>So far, Quinn has been acceptable, although I would like to be used more often. He has a love for his spiked chain, which seems a bit unhealthy to me.</em>"</p><p></p><p><strong>"Let's not get into that again,"</strong> Quinn says with a sigh. <strong>"We can fight together against this ghast. Okay?"</strong></p><p></p><p>"<em>I relish the opportunity to put down an undead abomination.</em>"</p><p></p><p>"CJ?" Brutus says with a grin.</p><p></p><p>"<em>I insist you use my full name, young one. I only allow Aureus to call me that, begrudgingly.</em>"</p><p></p><p><span style="color: rgb(250, 197, 28)">"Aw, you know you love me,"</span> she teases.</p><p></p><p>The sword says nothing.</p><p></p><p></p><p>The group moves back towards the sealed room while they converse.</p><p></p><p><strong>"The first time we came here, we noted an altar at the far side of the room,"</strong> Quinn replies. <strong>"The ghast appeared from behind it, although we thought it was a chain devil."</strong></p><p></p><p><span style="color: rgb(250, 197, 28)">"The door had been stuck then, not locked,"</span> Aureus adds. <span style="color: rgb(250, 197, 28)">"But I should be able to open it. Afterwards, you and Quinn should probably lead the way inside. Even if I managed to surprise it from the side or behind, I won't be able to damage it more with my blade."</span></p><p></p><p>"Will we need magic to damage it?" Meridith asks.</p><p></p><p><strong>"More than likely,"</strong> Quinn replies.</p><p></p><p>"Then I'll either have to stay out of this fight or fight with my longsword," Meridith says as she draws her blade. "My crossbow doesn't have an enchantment."</p><p></p><p>"Both my bow and sickle are magic heirlooms of our family," Wieland adds. "You can take my bow, and I'll fight with my sickle." He unshoulders his bow and passes it to her along with his arrows.</p><p></p><p>"Yes, this will work," she agrees. "Can you hang on to my crossbow?"</p><p></p><p>"Sure."</p><p></p><p>"My axe will serve me fine," Brutus boasts holding up his greataxe. "It is an heirloom of my bloodline."</p><p></p><p>Timmins stops short of the doorway leading into the worked cavern that had been the slave quarters. "None of my weapons are magical. I've always trusted my skill to get me through ant fight."</p><p></p><p>"You can borrow my longsword," Meridith offers. "I'll stay back and fire this bow."</p><p></p><p>"A fine idea, but with my own blade, I might lose some mobility," the old warrior replies. "So, I'll trade you mine."</p><p></p><p>Quinn is surprised by all the weapon trading, but he's not surprised. These people are from a close-knit community that relies on each other greatly. Once they are finished, he says, "While magic can help when fighting the undead, do not become overconfident. Yes, it is only one ghast, but it has the advantage on its unhallowed ground until Maur can consecrate the room."</p><p></p><p>There others nod.</p><p></p><p>Quinn turns to Maur. "I say cast your <em>consecrate</em> spell. We will try to keep it off you until you can finish."</p><p></p><p>"Aye, I will stand and fight with you, Quinn," Timmins offers.</p><p></p><p>"As will I," Brutus says with a grin.</p><p></p><p>Quinn nods.</p><p></p><p></p><p>"That is my plan," Meridith replies.</p><p></p><p><span style="color: rgb(250, 197, 28)">"My bow has a powerful enchantment, so once I get this door open, I'll be staying back and firing at the thing,"</span> Aureus says as she moves to the large iron door and looks at the lock that have been affixed to it. She quickly discovers that there aren't any traps on the door or lock. She takes out her tools and quickly springs open the locking mechanism. <span style="color: rgb(250, 197, 28)">"That was way too easy."</span></p><p></p><p>She steps to the side of the door and readies her bow.</p><p></p><p>Quinn nods to Maur and the others. "Ready?"</p><p></p><p>[OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=242600" target="_blank">Aureus - Search for traps and Open Lock check: 1D20+10 = [10]+10 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=242600" target="_blank">1D20+18 = [19]+18 = 37</a> (success)[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8103532, member: 2012"] "Well, that settles that," Meridith says. Timmins watches glumly as Gareth and Quinten leave. [B]"Yes, let's make short work of that thing,"[/B] Quinn agrees. Quinn looks at Cruel Justice and nods. [B]"We and the blade came to an understanding when when first found it when we came out here the first time. Cruel Justice agreed to help us rid this island of the evil infesting it, and we agreed to find a more suitable wielder for it afterwards. Aureus carried the blade for a while but their personalities clashed."[/B] [COLOR=rgb(250, 197, 28)]"That is an understatement,"[/COLOR] Aureus mocks. [COLOR=rgb(250, 197, 28)]"CJ has no sense of humor."[/COLOR] "[I]Yes, I must avenge Lord Pendour's death,[/I]" the sword intones. "[I]So far, Quinn has been acceptable, although I would like to be used more often. He has a love for his spiked chain, which seems a bit unhealthy to me.[/I]" [B]"Let's not get into that again,"[/B] Quinn says with a sigh. [B]"We can fight together against this ghast. Okay?"[/B] "[I]I relish the opportunity to put down an undead abomination.[/I]" "CJ?" Brutus says with a grin. "[I]I insist you use my full name, young one. I only allow Aureus to call me that, begrudgingly.[/I]" [COLOR=rgb(250, 197, 28)]"Aw, you know you love me,"[/COLOR] she teases. The sword says nothing. The group moves back towards the sealed room while they converse. [B]"The first time we came here, we noted an altar at the far side of the room,"[/B] Quinn replies. [B]"The ghast appeared from behind it, although we thought it was a chain devil."[/B] [COLOR=rgb(250, 197, 28)]"The door had been stuck then, not locked,"[/COLOR] Aureus adds. [COLOR=rgb(250, 197, 28)]"But I should be able to open it. Afterwards, you and Quinn should probably lead the way inside. Even if I managed to surprise it from the side or behind, I won't be able to damage it more with my blade."[/COLOR] "Will we need magic to damage it?" Meridith asks. [B]"More than likely,"[/B] Quinn replies. "Then I'll either have to stay out of this fight or fight with my longsword," Meridith says as she draws her blade. "My crossbow doesn't have an enchantment." "Both my bow and sickle are magic heirlooms of our family," Wieland adds. "You can take my bow, and I'll fight with my sickle." He unshoulders his bow and passes it to her along with his arrows. "Yes, this will work," she agrees. "Can you hang on to my crossbow?" "Sure." "My axe will serve me fine," Brutus boasts holding up his greataxe. "It is an heirloom of my bloodline." Timmins stops short of the doorway leading into the worked cavern that had been the slave quarters. "None of my weapons are magical. I've always trusted my skill to get me through ant fight." "You can borrow my longsword," Meridith offers. "I'll stay back and fire this bow." "A fine idea, but with my own blade, I might lose some mobility," the old warrior replies. "So, I'll trade you mine." Quinn is surprised by all the weapon trading, but he's not surprised. These people are from a close-knit community that relies on each other greatly. Once they are finished, he says, "While magic can help when fighting the undead, do not become overconfident. Yes, it is only one ghast, but it has the advantage on its unhallowed ground until Maur can consecrate the room." There others nod. Quinn turns to Maur. "I say cast your [I]consecrate[/I] spell. We will try to keep it off you until you can finish." "Aye, I will stand and fight with you, Quinn," Timmins offers. "As will I," Brutus says with a grin. Quinn nods. "That is my plan," Meridith replies. [COLOR=rgb(250, 197, 28)]"My bow has a powerful enchantment, so once I get this door open, I'll be staying back and firing at the thing,"[/COLOR] Aureus says as she moves to the large iron door and looks at the lock that have been affixed to it. She quickly discovers that there aren't any traps on the door or lock. She takes out her tools and quickly springs open the locking mechanism. [COLOR=rgb(250, 197, 28)]"That was way too easy."[/COLOR] She steps to the side of the door and readies her bow. Quinn nods to Maur and the others. "Ready?" [OOC][url=http://roll.coyotecode.net/lookup.php?rollid=242600]Aureus - Search for traps and Open Lock check: 1D20+10 = [10]+10 = 20 1D20+18 = [19]+18 = 37[/url] (success)[/OOC] [/QUOTE]
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