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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8108759" data-attributes="member: 2012"><p>Aureus fires her bow once more but the arrow break against the ceiling above the door. She gawks in disbelief and then can't help but laugh at her bad luck.</p><p></p><p></p><p>The spear bites deep into the undead foe. If it been alive, it would have screamed in pain, but all it does is hiss. The smell of the creature is truly awful.</p><p></p><p><strong>OOC:</strong> Make a Fortitude saving throw (DC 15) or be sickened.</p><p></p><p>Brutus makes his move into the room and takes up a position next to Timmins, but not before the ghast lashes out at him with its claw and the stench hits Brutus's nostrils. The ghast's attack is clumsy with chain around it arm and Brutus breathes in deeply.</p><p></p><p>"Smells like my mother's cooking! Ha!"</p><p></p><p>He brings his axe around in an arc but he misjudges his swing in the magical darkness. He nearly connects with Timmins.</p><p></p><p>"Whoa! Watch where you swing that thing!"</p><p></p><p>"Sorry."</p><p></p><p>The ghast turns its attention to Maur, drawn by its hatred of what the dwarf has done to the altar. It rakes at the ordained champion with its claws. The attacks are meaningless and it gets its right arm tangled behind its back with the chains around its torso. It stumbles and nearly falls to the floor.</p><p></p><p>[SPOILER="Attacks and Saves"]<a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">Ghast - AoO (claw) v.s Brutus: 1D20 = [16] = 16</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">[url=http://roll.coyotecode.net/lookup.php?rollid=243109]Ghast vs. Maur - 2 claws: 1D20 = [11] = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">1D20 = [1] = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">1D3 = [1] = 1</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">1D3 = [3] = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">1D100 = [47] = 47</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243106" target="_blank">1D100 = [23] = 23</a></p><p>---</p><p>1D3 = [2] = 2[/URL]; <a href="http://roll.coyotecode.net/lookup.php?rollid=243107" target="_blank">Brutus - Fort save: 1D20+7 = [19]+7 = 26</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243108" target="_blank">Brutus - +1 silvered greataxe: 1D20+11 = [9]+11 = 20</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243108" target="_blank">1D12+10 = [12]+10 = 22+2=24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243108" target="_blank">1D100 = [18] = 18</a> (miss)[/SPOILER]</p><p></p><p></p><p>The ghast seems unconcerned about the motes, although it seems to lose its focus on those surrounding it.</p><p></p><p>TImmins slashes out twice with his borrowed longsword but the magical darkness in the room foils him. "I can't hit the damn thing!"</p><p></p><p><strong>"Keep at it good man!"</strong> Quinn says as he slashes out with Cruel Justice. The intelligent blade illuminates the ghast for the first strike but Quinn's second swing glances off the chains. <strong>"Go down, foul creature!"</strong></p><p></p><p>The ghast does not go down, but Cruel Justice lops off the undead's arm at the elbow.</p><p></p><p>[SPOILER="Attacks"]I'm assuming Luminous Swarm isn't affected by the 20% miss chance?</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243105" target="_blank">Ghast - Reflex Save: 1D20+4 = [16]+4 = 20</a> (saved)</p><p>---</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243110" target="_blank">Timmins - magical longsword: 1D20+7 = [2]+7 = 9+2=11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243110" target="_blank">1D20+2 = [10]+2 = 12+2=14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243110" target="_blank">1D8+2 = [4]+2 = 6</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243110" target="_blank">1D8+2 = [1]+2 = 3</a> UGH! (both misses!)</p><p>---</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">Quinn - Full Attack with Cruel Justice: 1D20+15 = [7]+15 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">1D20+10 = [2]+10 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">1D6+5 = [6]+5 = 11</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">1D6+5 = [2]+5 = 7</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">1D100 = [52] = 52</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243111" target="_blank">1D100 = [68] = 68</a> (hit and miss)[/SPOILER]</p><p></p><p></p><p>Wieland moves forward in his bulky scale mail, but he is quickly overtaken by the stench of the ghast and is barely able to hold in his last meal. He doesn't get close enough to the undead creature before Muar's hammer smashes the ghast's knee and then takes the undead's upper torso and head clean off. The unliving monstrosity falls to the floor of the shrine, destroyed.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=243114" target="_blank">Wieland - Fort save: 1D20+8 = [6]+8 = 14</a>+2=16 (save)</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8108759, member: 2012"] Aureus fires her bow once more but the arrow break against the ceiling above the door. She gawks in disbelief and then can't help but laugh at her bad luck. The spear bites deep into the undead foe. If it been alive, it would have screamed in pain, but all it does is hiss. The smell of the creature is truly awful. [B]OOC:[/B] Make a Fortitude saving throw (DC 15) or be sickened. Brutus makes his move into the room and takes up a position next to Timmins, but not before the ghast lashes out at him with its claw and the stench hits Brutus's nostrils. The ghast's attack is clumsy with chain around it arm and Brutus breathes in deeply. "Smells like my mother's cooking! Ha!" He brings his axe around in an arc but he misjudges his swing in the magical darkness. He nearly connects with Timmins. "Whoa! Watch where you swing that thing!" "Sorry." The ghast turns its attention to Maur, drawn by its hatred of what the dwarf has done to the altar. It rakes at the ordained champion with its claws. The attacks are meaningless and it gets its right arm tangled behind its back with the chains around its torso. It stumbles and nearly falls to the floor. [SPOILER="Attacks and Saves"][URL='http://roll.coyotecode.net/lookup.php?rollid=243106']Ghast - AoO (claw) v.s Brutus: 1D20 = [16] = 16 [url=http://roll.coyotecode.net/lookup.php?rollid=243109]Ghast vs. Maur - 2 claws: 1D20 = [11] = 11 1D20 = [1] = 1 1D3 = [1] = 1 1D3 = [3] = 3 1D100 = [47] = 47 1D100 = [23] = 23[/url] --- 1D3 = [2] = 2[/URL]; [URL='http://roll.coyotecode.net/lookup.php?rollid=243107']Brutus - Fort save: 1D20+7 = [19]+7 = 26[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=243108']Brutus - +1 silvered greataxe: 1D20+11 = [9]+11 = 20 1D12+10 = [12]+10 = 22+2=24 1D100 = [18] = 18[/URL] (miss)[/SPOILER] The ghast seems unconcerned about the motes, although it seems to lose its focus on those surrounding it. TImmins slashes out twice with his borrowed longsword but the magical darkness in the room foils him. "I can't hit the damn thing!" [b]"Keep at it good man!"[/b] Quinn says as he slashes out with Cruel Justice. The intelligent blade illuminates the ghast for the first strike but Quinn's second swing glances off the chains. [b]"Go down, foul creature!"[/b] The ghast does not go down, but Cruel Justice lops off the undead's arm at the elbow. [SPOILER="Attacks"]I'm assuming Luminous Swarm isn't affected by the 20% miss chance? [URL='http://roll.coyotecode.net/lookup.php?rollid=243105']Ghast - Reflex Save: 1D20+4 = [16]+4 = 20[/URL] (saved) --- [url=http://roll.coyotecode.net/lookup.php?rollid=243110]Timmins - magical longsword: 1D20+7 = [2]+7 = 9+2=11 1D20+2 = [10]+2 = 12+2=14 1D8+2 = [4]+2 = 6 1D8+2 = [1]+2 = 3[/url] UGH! (both misses!) --- [url=http://roll.coyotecode.net/lookup.php?rollid=243111]Quinn - Full Attack with Cruel Justice: 1D20+15 = [7]+15 = 22 1D20+10 = [2]+10 = 12 1D6+5 = [6]+5 = 11 1D6+5 = [2]+5 = 7 1D100 = [52] = 52 1D100 = [68] = 68[/url] (hit and miss)[/SPOILER] Wieland moves forward in his bulky scale mail, but he is quickly overtaken by the stench of the ghast and is barely able to hold in his last meal. He doesn't get close enough to the undead creature before Muar's hammer smashes the ghast's knee and then takes the undead's upper torso and head clean off. The unliving monstrosity falls to the floor of the shrine, destroyed. [url=http://roll.coyotecode.net/lookup.php?rollid=243114]Wieland - Fort save: 1D20+8 = [6]+8 = 14[/url]+2=16 (save) [/QUOTE]
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