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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="JustinCase" data-source="post: 8133508" data-attributes="member: 6776182"><p>Caerth sighs.</p><p></p><p><strong>"I can find the traps."</strong></p><p></p><p>The half-orc druid steps forward and producing the mushroom he just picked in the other room, whispers a few druidic words at it and tosses it into the hall. Before touching the ground the mushroom grows rapidly and takes on the shape of a massive boar, which thunders down the corridor and into the door at the other end.</p><p></p><p>[ooc]Spontaneously casting Summon Nature's Ally IV to summon a <a href="https://www.d20srd.org/srd/monsters/direBoar.htm" target="_blank">dire boar</a> (with Augmented Nature's Ally it has an added +4 to Strength and Constitution). </p><p></p><p>It obviously triggers any traps in the hall and charges the door: </p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=244575" target="_blank">Dire boar: 1D20+12+2 = [20]+12+2 = 34 (crit?)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=244575" target="_blank">1D8+12+2 = [8]+12+2 = 22</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=244576" target="_blank">crit confirmation: 1D20+14 = [2]+14 = 16 (I think that's a succes versus the door?)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=244576" target="_blank">Additional damage: D8 = [8] = 8</a></p><p></p><p>I suspect that door is destroyed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> [/ooc]</p><p></p><p>[ooc]Current combat stats Caerth:</p><p>AC 20</p><p>HP 58/58</p><p></p><p>Spells:</p><p>Level 0: (6) create water (x2), detect magic, detect poison, purify food and drink, read magic</p><p>Level 1: (5) cure light wounds (x2), entangle, speak with animals, obscuring mist</p><p>Level 2: (4) lesser restoration, <s>barkskin</s>, gust of wind, <s>warp wood</s></p><p>Level 3: (4) <s>call lightning,</s> cure moderate wounds, <s>plant growth</s>, dominate animal</p><p>Level 4: (3) <s>scrying</s>, ice storm</p><p></p><p>Wild Shapes (small, medium, large): 2/3 [/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8133508, member: 6776182"] Caerth sighs. [b]"I can find the traps."[/b] The half-orc druid steps forward and producing the mushroom he just picked in the other room, whispers a few druidic words at it and tosses it into the hall. Before touching the ground the mushroom grows rapidly and takes on the shape of a massive boar, which thunders down the corridor and into the door at the other end. [ooc]Spontaneously casting Summon Nature's Ally IV to summon a [URL='https://www.d20srd.org/srd/monsters/direBoar.htm']dire boar[/URL] (with Augmented Nature's Ally it has an added +4 to Strength and Constitution). It obviously triggers any traps in the hall and charges the door: [url=http://roll.coyotecode.net/lookup.php?rollid=244575]Dire boar: 1D20+12+2 = [20]+12+2 = 34 (crit?) 1D8+12+2 = [8]+12+2 = 22[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=244576]crit confirmation: 1D20+14 = [2]+14 = 16 (I think that's a succes versus the door?) Additional damage: D8 = [8] = 8[/url] I suspect that door is destroyed. :D [/ooc] [ooc]Current combat stats Caerth: AC 20 HP 58/58 Spells: Level 0: (6) create water (x2), detect magic, detect poison, purify food and drink, read magic Level 1: (5) cure light wounds (x2), entangle, speak with animals, obscuring mist Level 2: (4) lesser restoration, [S]barkskin[/S], gust of wind, [S]warp wood[/S] Level 3: (4) [S]call lightning,[/S] cure moderate wounds, [S]plant growth[/S], dominate animal Level 4: (3) [S]scrying[/S], ice storm Wild Shapes (small, medium, large): 2/3 [/ooc] [/QUOTE]
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