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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8190274" data-attributes="member: 2012"><p>Caerth and Muar soon hear footfalls receding away down the perpendicular side corridor and then an echoing voice saying, <strong>"Intruders! Go, destroy them."</strong></p><p></p><p>Wieland moves forward to the, now, open doorway next to Brutus with the torch extended out into the corridor.</p><p></p><p>"What in the name of Malotoch is going on out here!" The door next to Maur opens, spilling red light into the corridor, and the dwarf is soon face to face with a cultist on the other side of the door. The man looks at the dire boar, swears, and immediately readies his heavy mace. "Prelate, we have intruders!"</p><p></p><p>Beyond the cultist is a 30 foot by 20 foot room that is devoid of furnishings except a brazier sitting in the center of the room. The walls are decorated with unsettling frescos depicting images of cannibalism. There is 4-ft. tall statue of the demoness crow, Malotoch, standing at the far side of the room. Kneeling in front of the statue is a priest dressed in more regal, and disturbing, garb than the cultist. Another cultists stands against the southern wall, looking towards the open door.</p><p></p><p>The kneeling man speaks first before getting to his feet. "Well, kill them, you fools."</p><p></p><p>The cultist against the southern wall does his leader's bidding. He moves up to block the doorway, while unslinging his heavy mace, and then tries to bash Maur's head in.</p><p></p><p>[OOC]<a href="http://roll.coyotecode.net/lookup.php?rollid=246396" target="_blank">Cultist attacks Maur: 1D20+4 = [14]+4 = 18</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=246396" target="_blank">1D8+1 = [2]+1 = 3</a> (miss)</p><p></p><p>The cultist that open the doored moved to the door, and opened it. Then, he readied his mace. I'm assuming opening the door is a standard action but I think he should be able to get his weapon ready too. The other cultist was standing, so he moves to the open door and attacks Maur awkwardly through the open door.</p><p></p><p>(Maur's AC is 2 higher due to the doorframe being in the way. The same is true for the dire boar and the cultists.)</p><p></p><p>The prelate gets up from being in a prone position and readies his mace.[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8190274, member: 2012"] Caerth and Muar soon hear footfalls receding away down the perpendicular side corridor and then an echoing voice saying, [B]"Intruders! Go, destroy them."[/B] Wieland moves forward to the, now, open doorway next to Brutus with the torch extended out into the corridor. "What in the name of Malotoch is going on out here!" The door next to Maur opens, spilling red light into the corridor, and the dwarf is soon face to face with a cultist on the other side of the door. The man looks at the dire boar, swears, and immediately readies his heavy mace. "Prelate, we have intruders!" Beyond the cultist is a 30 foot by 20 foot room that is devoid of furnishings except a brazier sitting in the center of the room. The walls are decorated with unsettling frescos depicting images of cannibalism. There is 4-ft. tall statue of the demoness crow, Malotoch, standing at the far side of the room. Kneeling in front of the statue is a priest dressed in more regal, and disturbing, garb than the cultist. Another cultists stands against the southern wall, looking towards the open door. The kneeling man speaks first before getting to his feet. "Well, kill them, you fools." The cultist against the southern wall does his leader's bidding. He moves up to block the doorway, while unslinging his heavy mace, and then tries to bash Maur's head in. [OOC][url=http://roll.coyotecode.net/lookup.php?rollid=246396]Cultist attacks Maur: 1D20+4 = [14]+4 = 18 1D8+1 = [2]+1 = 3[/url] (miss) The cultist that open the doored moved to the door, and opened it. Then, he readied his mace. I'm assuming opening the door is a standard action but I think he should be able to get his weapon ready too. The other cultist was standing, so he moves to the open door and attacks Maur awkwardly through the open door. (Maur's AC is 2 higher due to the doorframe being in the way. The same is true for the dire boar and the cultists.) The prelate gets up from being in a prone position and readies his mace.[/OOC] [/QUOTE]
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