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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8258571" data-attributes="member: 2012"><p>Wieland finds himself behind the centaur but he still has a shot at the cultist at the corner of the corridor. It will have to be a perfect strike with his sickle, as the wall could block his attack. He slashes out with the crescent blade. The blade doesn't hit the wall but the cultist leans away from the strike.</p><p></p><p><strong>"Kill the centaur!"</strong> The cultist standing behind Quinn says to his allies. <strong>"Quickly!"</strong> He tries to bring his heavy mace down on Quinn's back, but the big ex-gladiator shifts away at the last second. <strong>"I'm going to have my hands full with this one!"</strong></p><p></p><p>The cultist Wieland attacked tries to cast a spell with Angus as his target. But, he is distracted by Wieland's attempt to slice his head off and the spell fizzles. "Damn!"</p><p></p><p>The other cultist looks at the centaur and decides this is a foe he's going to need fear. He steps back 5 feet and casts a spell on himself. Angus watches as a magical shield of energy appears around the cultist almost like a second skin.</p><p></p><p><strong>"That's not what I meant!"</strong></p><p></p><p>"Wait a second," Brutus says to himself. His hand goes to the heavy mace that Aureus gave him to help smash the altar. It's still on his belt. He unties it and shifts his stance so he can exchange it and his punching dagger. He bashes down with the heavy mace with his strong hand. his blow gets past the cultist's shield but it is only a glancing blow.</p><p></p><p>Both Timmins and Meridith continue to fire arrows into the melee, carefully. Both miss their targets, although Timmins comes close to hitting the cultist menacing Brutus.</p><p></p><p>[OOC]<strong>Allies</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248751" target="_blank">Wieland - Attacks with Sickle: 1D20+10 = [10]+10 = 20; 1D6+4 = [5]+4 = 9</a> (miss)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248754" target="_blank">Brutus - Attacks with Heavy Mace: 1D20+10 = [12]+10 = 22; 1D8+7 = [1]+7 = 8</a> (hit!)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248755" target="_blank">Timmins - Shortbow (Full Attack): 1D20+7-4 = [13]+7-4 = 16; 1D20+2-4 = [6]+2-4 = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248755" target="_blank">1D6-1 = [6]-1 = 5; 1D6-1 = [4]-1 = 3</a> (misses)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248756" target="_blank">Meridith - Shortbow: 1D20+6 = [12]+6 = 18 - 4 = 14</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248756" target="_blank">1D6+1 = [5]+1 = 6</a> (miss)</p><p></p><p><strong>Enemies</strong></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248752" target="_blank">Cultist Attacks Quinn (Two Point Power Attack): 1D20+2 = [11]+2 = 13; 1D8+3 = [8]+3 = 11</a> (miss)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=248753" target="_blank">Cultist - Concentration check (DC 16): 1D20+6 = [2]+6 = 8</a> (failed)</p><p>Cultist takes a 5-foot step back and casts <em>Shield of Faith</em> on himself.[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8258571, member: 2012"] Wieland finds himself behind the centaur but he still has a shot at the cultist at the corner of the corridor. It will have to be a perfect strike with his sickle, as the wall could block his attack. He slashes out with the crescent blade. The blade doesn't hit the wall but the cultist leans away from the strike. [B]"Kill the centaur!"[/B] The cultist standing behind Quinn says to his allies. [B]"Quickly!"[/B] He tries to bring his heavy mace down on Quinn's back, but the big ex-gladiator shifts away at the last second. [B]"I'm going to have my hands full with this one!"[/B] The cultist Wieland attacked tries to cast a spell with Angus as his target. But, he is distracted by Wieland's attempt to slice his head off and the spell fizzles. "Damn!" The other cultist looks at the centaur and decides this is a foe he's going to need fear. He steps back 5 feet and casts a spell on himself. Angus watches as a magical shield of energy appears around the cultist almost like a second skin. [B]"That's not what I meant!"[/B] "Wait a second," Brutus says to himself. His hand goes to the heavy mace that Aureus gave him to help smash the altar. It's still on his belt. He unties it and shifts his stance so he can exchange it and his punching dagger. He bashes down with the heavy mace with his strong hand. his blow gets past the cultist's shield but it is only a glancing blow. Both Timmins and Meridith continue to fire arrows into the melee, carefully. Both miss their targets, although Timmins comes close to hitting the cultist menacing Brutus. [OOC][B]Allies[/B] [url=http://roll.coyotecode.net/lookup.php?rollid=248751]Wieland - Attacks with Sickle: 1D20+10 = [10]+10 = 20; 1D6+4 = [5]+4 = 9[/url] (miss) [url=http://roll.coyotecode.net/lookup.php?rollid=248754]Brutus - Attacks with Heavy Mace: 1D20+10 = [12]+10 = 22; 1D8+7 = [1]+7 = 8[/url] (hit!) [url=http://roll.coyotecode.net/lookup.php?rollid=248755]Timmins - Shortbow (Full Attack): 1D20+7-4 = [13]+7-4 = 16; 1D20+2-4 = [6]+2-4 = 4 1D6-1 = [6]-1 = 5; 1D6-1 = [4]-1 = 3[/url] (misses) [url=http://roll.coyotecode.net/lookup.php?rollid=248756]Meridith - Shortbow: 1D20+6 = [12]+6 = 18 - 4 = 14 1D6+1 = [5]+1 = 6[/url] (miss) [B]Enemies[/B] [url=http://roll.coyotecode.net/lookup.php?rollid=248752]Cultist Attacks Quinn (Two Point Power Attack): 1D20+2 = [11]+2 = 13; 1D8+3 = [8]+3 = 11[/url] (miss) [url=http://roll.coyotecode.net/lookup.php?rollid=248753]Cultist - Concentration check (DC 16): 1D20+6 = [2]+6 = 8[/url] (failed) Cultist takes a 5-foot step back and casts [I]Shield of Faith[/I] on himself.[/OOC] [/QUOTE]
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