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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8268770" data-attributes="member: 2012"><p>"Damn you to your gods, beast," the cultist swears at Angus. "Where did you come from? Tarrak said nothing about a centaur warrior!" He yells back towards the double doors. <strong>"Xander! Get out here! The faithful of Malotoch need your help!"</strong></p><p></p><p>Silence is his only reply.</p><p></p><p>"That damn dwarf," he spits.</p><p></p><p>Phar looks back at Aureus as she restrings her bow. He looks at the broken bow string of his own bow and wonders if he should do that same. His options limited by space, he decides to let loose his last set of magic missiles at the cultist that had been fighting Brutus and the bard. The first two missiles slam into the wounded cultist and he topples over onto the floor of the corridor.</p><p></p><p>The second two fly over the head of the transformed cultist on his knees and slam directly into the bard's chest. She curses at Phar. "You will pay for that, elf!"</p><p></p><p><strong>"Fire again!"</strong> The woman orders the crossbowmen. <strong>"Take out that damn wizard!"</strong></p><p></p><p>The cultists reload and take aim. Two aim for Phar and one aims for Wieland. All three shots miss their targets, although the second one comes close to hitting Phar's leg.</p><p></p><p>[OOC] <a href="http://roll.coyotecode.net/lookup.php?rollid=249159" target="_blank">Phar - Magic Missiles (x4): 1D4+1 = [3]+1 = 4; 1D4+1 = [4]+1 = 5</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=249159" target="_blank">1D4+1 = [3]+1 = 4; 1D4+1 = [4]+1 = 5</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=249161" target="_blank">Cultists with Light Crossbows: 1D20+5 = [13]+5 = 18 +1=19; 1D8 = [4] = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=249161" target="_blank">1D20+5 = [15]+5 = 20 +1=21; 1D8 = [4] = 4</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=249161" target="_blank">1D20+5 = [5]+5 = 10 +1=11; 1D8 = [8] = 8</a> (all misses!)</p><p>(Soft cover saved Phar!)</p><p>[/OOC]</p><p></p><p>Phar's magic missiles clears Maur from any attack from the cultist who crumbles to the floor moments before he moves. The impact of the weapon cracks Hirasean's shield as he attempts to block the blow. The impact of the weapon on his chest crushes the torso part of his chainmail and cracks the man's ribcage.</p><p></p><p>The spell he was casting fizzles and the summoning winks out of existence.</p><p></p><p>Maur is sure after his blow that the man will fall dead at his feet, but the champion remains standing. He can see the man is clearly concerned, however. He looks staggered and could probably only take one or two more hits.</p><p></p><p>"Impressive," he wheezes. The man sounds like he can barely breathe. "No one has ever done what you just did. I'm impressed by your strength and skill. If I die here today, it will be a good death. But I am not dead yet."</p><p></p><p>[SPOILER="DM's Response"]</p><p></p><p>Only 62... hilarious! But, yes.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=249160" target="_blank">Hirasean - Massive Damage Fortitude Saving Throw (DC 15): 1D20+14 = [8]+14 = 22</a> (saves)</p><p></p><p>I'm not going to even consider a Concentration check since the damage is so much. Even if I rolled a 20 (which is considered a 30 in my game), he couldn't get to 72!</p><p></p><p>I'm treating Maur's attack as a partial sunder even though that wasn't your goal, but I'm just going to "eyeball" it. Basically, the champion's shield loses 1 point of AC and his chainmail armor loses 2 points of AC until both are repaired by skilled armorsmith. Basically, Maur turned Hirasean's masterwork shield into a normal shield and disrupts the enchantment on the man's chainmail. If both are fixed, they will be considered masterwork and magical again.</p><p></p><p>I'm give you a bonus of 500 XP for the attack and dialogue! Well done!</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8268770, member: 2012"] "Damn you to your gods, beast," the cultist swears at Angus. "Where did you come from? Tarrak said nothing about a centaur warrior!" He yells back towards the double doors. [B]"Xander! Get out here! The faithful of Malotoch need your help!"[/B] Silence is his only reply. "That damn dwarf," he spits. Phar looks back at Aureus as she restrings her bow. He looks at the broken bow string of his own bow and wonders if he should do that same. His options limited by space, he decides to let loose his last set of magic missiles at the cultist that had been fighting Brutus and the bard. The first two missiles slam into the wounded cultist and he topples over onto the floor of the corridor. The second two fly over the head of the transformed cultist on his knees and slam directly into the bard's chest. She curses at Phar. "You will pay for that, elf!" [B]"Fire again!"[/B] The woman orders the crossbowmen. [B]"Take out that damn wizard!"[/B] The cultists reload and take aim. Two aim for Phar and one aims for Wieland. All three shots miss their targets, although the second one comes close to hitting Phar's leg. [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=249159']Phar - Magic Missiles (x4): 1D4+1 = [3]+1 = 4; 1D4+1 = [4]+1 = 5 1D4+1 = [3]+1 = 4; 1D4+1 = [4]+1 = 5[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=249161']Cultists with Light Crossbows: 1D20+5 = [13]+5 = 18 +1=19; 1D8 = [4] = 4 1D20+5 = [15]+5 = 20 +1=21; 1D8 = [4] = 4 1D20+5 = [5]+5 = 10 +1=11; 1D8 = [8] = 8[/URL] (all misses!) (Soft cover saved Phar!) [/OOC] Phar's magic missiles clears Maur from any attack from the cultist who crumbles to the floor moments before he moves. The impact of the weapon cracks Hirasean's shield as he attempts to block the blow. The impact of the weapon on his chest crushes the torso part of his chainmail and cracks the man's ribcage. The spell he was casting fizzles and the summoning winks out of existence. Maur is sure after his blow that the man will fall dead at his feet, but the champion remains standing. He can see the man is clearly concerned, however. He looks staggered and could probably only take one or two more hits. "Impressive," he wheezes. The man sounds like he can barely breathe. "No one has ever done what you just did. I'm impressed by your strength and skill. If I die here today, it will be a good death. But I am not dead yet." [SPOILER="DM's Response"] Only 62... hilarious! But, yes. [URL='http://roll.coyotecode.net/lookup.php?rollid=249160']Hirasean - Massive Damage Fortitude Saving Throw (DC 15): 1D20+14 = [8]+14 = 22[/URL] (saves) I'm not going to even consider a Concentration check since the damage is so much. Even if I rolled a 20 (which is considered a 30 in my game), he couldn't get to 72! I'm treating Maur's attack as a partial sunder even though that wasn't your goal, but I'm just going to "eyeball" it. Basically, the champion's shield loses 1 point of AC and his chainmail armor loses 2 points of AC until both are repaired by skilled armorsmith. Basically, Maur turned Hirasean's masterwork shield into a normal shield and disrupts the enchantment on the man's chainmail. If both are fixed, they will be considered masterwork and magical again. I'm give you a bonus of 500 XP for the attack and dialogue! Well done! [/SPOILER] [/QUOTE]
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