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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 8288714" data-attributes="member: 24380"><p><span style="color: rgb(163, 143, 132)">"No, do listen, we cannot afford not to and it will only delay the inevitable. If they are already on their way we cannot help them. But listen somewhere not here. Take them further down the hall, near that red light, and wait. I heard something I didn't in a long time. And some dwarf on dwarf action is in order. I will call out our invisible friend in dwarven, it will be a duel. You will NOT interfere. Now go!"</span></p><p></p><p>[spoiler=Changing to dwarven]</p><p><span style="color: rgb(163, 143, 132)">"Hear that, duergar? Xander? I'm from a fight with a prelate, minor lackeys, and your champion. Wounded, and spells spent. How about it. Duergar against Sonnthord, as it was throughout the ages. Your people think you a wizard. Here, you cannot easily fly. How about it? Or you could confirm the attack on human settlement and help us get there on time. I would vouch for you then, just another hostage forced to do labor."</span></p><p><span style="color: rgb(163, 143, 132)"></span>[/spoiler]</p><p></p><p>Maur waits tensely, expecting fully to be attacked from invisibility cover as a means of accepting the challenge. But hoping still there may be some glimmer of dwarfanity in duergar who already showed he doesn't want to fight.</p><p></p><p>[spoiler=If no answer comes]</p><p><span style="color: rgb(163, 143, 132)">"As you wish, wizard."</span></p><p></p><p>He swings in the empty hall, going diagonally across space, stepping into it and reversing the swing on the next one.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">Attack NW; damage NW; attack N; damage N; miss chance NW; miss chance N: 1D20+13+3 = [6]+13+3 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D8+7 = [3]+7 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D20+8+3 = [11]+8+3 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D8+7 = [5]+7 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D100 = [22] = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D100 = [74] = 74</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank"></a></p><p>[/spoiler]</p><p></p><p>[spoiler=If the answer comes]</p><p>In common: <span style="color: rgb(163, 143, 132)">"Quickly now, clear the area. Go all the way back to that light. And take your blasted light with you."</span></p><p></p><p>As a move action cast bless into the hammer (I need to check Ordained champion, it may be limited to damage spells)</p><p>[/spoiler]</p><p></p><p>[OOC]</p><p>Maur will wait only seconds for the answer and then attack the square "north-west" of him, 5' steps inside and attack the one 'north' of that one.</p><p></p><p>Assuming there is no answer, obviously</p><p></p><p>He is not sure about the professed attack on the town but is willing to listen if for no other reason than it would be expensive NOT to.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250309" target="_blank">Sense Motive: 1D20+10 = [2]+10 = 12</a></p><p></p><p>He takes a swipe at Eike as she runs, simply for the sake of simplicity, NON-LETHAL</p><p>[/OOC]</p><p></p><p>[spoiler=Actions]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250310" target="_blank">OA vs Eike; damage: 1D20+13+3-4 = [10]+13+3-4 = 22;1D8+7 = [2]+7 = 9</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">Attack NW; damage NW; attack N; damage N; miss chance NW; miss chance N: 1D20+13+3 = [6]+13+3 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D8+7 = [3]+7 = 10</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D20+8+3 = [11]+8+3 = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D8+7 = [5]+7 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D100 = [22] = 22</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank">1D100 = [74] = 74</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250311" target="_blank"></a></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 8288714, member: 24380"] [COLOR=rgb(163, 143, 132)]"No, do listen, we cannot afford not to and it will only delay the inevitable. If they are already on their way we cannot help them. But listen somewhere not here. Take them further down the hall, near that red light, and wait. I heard something I didn't in a long time. And some dwarf on dwarf action is in order. I will call out our invisible friend in dwarven, it will be a duel. You will NOT interfere. Now go!"[/COLOR] [spoiler=Changing to dwarven] [COLOR=rgb(163, 143, 132)]"Hear that, duergar? Xander? I'm from a fight with a prelate, minor lackeys, and your champion. Wounded, and spells spent. How about it. Duergar against Sonnthord, as it was throughout the ages. Your people think you a wizard. Here, you cannot easily fly. How about it? Or you could confirm the attack on human settlement and help us get there on time. I would vouch for you then, just another hostage forced to do labor." [/COLOR][/spoiler][COLOR=rgb(163, 143, 132)][/COLOR] Maur waits tensely, expecting fully to be attacked from invisibility cover as a means of accepting the challenge. But hoping still there may be some glimmer of dwarfanity in duergar who already showed he doesn't want to fight. [spoiler=If no answer comes] [COLOR=rgb(163, 143, 132)]"As you wish, wizard."[/COLOR] He swings in the empty hall, going diagonally across space, stepping into it and reversing the swing on the next one. [url=http://roll.coyotecode.net/lookup.php?rollid=250311]Attack NW; damage NW; attack N; damage N; miss chance NW; miss chance N: 1D20+13+3 = [6]+13+3 = 22 1D8+7 = [3]+7 = 10 1D20+8+3 = [11]+8+3 = 22 1D8+7 = [5]+7 = 12 1D100 = [22] = 22 1D100 = [74] = 74 [/url] [/spoiler] [spoiler=If the answer comes] In common: [COLOR=rgb(163, 143, 132)]"Quickly now, clear the area. Go all the way back to that light. And take your blasted light with you."[/COLOR] As a move action cast bless into the hammer (I need to check Ordained champion, it may be limited to damage spells) [/spoiler] [OOC] Maur will wait only seconds for the answer and then attack the square "north-west" of him, 5' steps inside and attack the one 'north' of that one. Assuming there is no answer, obviously He is not sure about the professed attack on the town but is willing to listen if for no other reason than it would be expensive NOT to. [url=http://roll.coyotecode.net/lookup.php?rollid=250309]Sense Motive: 1D20+10 = [2]+10 = 12[/url] He takes a swipe at Eike as she runs, simply for the sake of simplicity, NON-LETHAL [/OOC] [spoiler=Actions] [url=http://roll.coyotecode.net/lookup.php?rollid=250310]OA vs Eike; damage: 1D20+13+3-4 = [10]+13+3-4 = 22;1D8+7 = [2]+7 = 9[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=250311]Attack NW; damage NW; attack N; damage N; miss chance NW; miss chance N: 1D20+13+3 = [6]+13+3 = 22 1D8+7 = [3]+7 = 10 1D20+8+3 = [11]+8+3 = 22 1D8+7 = [5]+7 = 12 1D100 = [22] = 22 1D100 = [74] = 74 [/url] [/spoiler] [/QUOTE]
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