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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8290335" data-attributes="member: 2012"><p>Behind Maur, Aureus moves up so she can keep an eye on Maur and the duergar. He may not want her help, but that doesn't mean she's <strong><u>not</u></strong> going to help him if he gets into trouble.</p><p></p><p>Xander raises an eyebrow in puzzlement. <em><span style="color: rgb(226, 80, 65)">'Chaotic? What is this dwarf talk-'</span></em> Then it hits him. The dwarf thinks his morale leanings are like the cultists. Chaotic, wild, undisciplined. Well, he's going to be in a big surprise. The duergar waits until Maur closes the gap and then <em>carefully</em> casts his next spell. <em><span style="color: rgb(226, 80, 65)">'You're going to find me tough to hit even face to face.'</span></em> He thinks.</p><p></p><p>His spell comes into effect, and Xander becomes a fuzzy <em>blur</em> in the dark. He grins to himself tries to dash away from Maur. Maur's hammer swings, which surprises Xander but the <em>blur</em> spell saves him from getting slammed into the wall.</p><p></p><p><span style="color: rgb(184, 49, 47)">"Tricky dwarf,"</span> Xander muses. <span style="color: rgb(184, 49, 47)">"Now I know what you did. Nice try!"</span></p><p></p><p>Then, Xander steps into <em>spike stones</em>! <span style="color: rgb(184, 49, 47)">"What the-!? Ow, damn it! You Sonnthord bastard! My feet! OW! OW! OW!"</span></p><p></p><p>[OOC] <a href="http://roll.coyotecode.net/lookup.php?rollid=250414" target="_blank">Xander - Concentration check for Blur Spell (DC 18): 1D20+7 = [18]+7 = 25</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250415" target="_blank">20% Miss Chance due to Blur spell: 1D100 = [12] = 12</a> (Maur's attack misses)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250417" target="_blank">Spike stones damage through 10 feet: 2D8 = [6, 7] = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=250416" target="_blank">Reflex save vs Spike Stones trap (partial, DC 18): 1D20+7 = [5]+7 = 12</a> +1 (for trap sense) = 13 (fails)</p><p>Doh! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8290335, member: 2012"] Behind Maur, Aureus moves up so she can keep an eye on Maur and the duergar. He may not want her help, but that doesn't mean she's [B][U]not[/U][/B] going to help him if he gets into trouble. Xander raises an eyebrow in puzzlement. [I][COLOR=rgb(226, 80, 65)]'Chaotic? What is this dwarf talk-'[/COLOR][/I] Then it hits him. The dwarf thinks his morale leanings are like the cultists. Chaotic, wild, undisciplined. Well, he's going to be in a big surprise. The duergar waits until Maur closes the gap and then [I]carefully[/I] casts his next spell. [I][COLOR=rgb(226, 80, 65)]'You're going to find me tough to hit even face to face.'[/COLOR][/I] He thinks. His spell comes into effect, and Xander becomes a fuzzy [I]blur[/I] in the dark. He grins to himself tries to dash away from Maur. Maur's hammer swings, which surprises Xander but the [I]blur[/I] spell saves him from getting slammed into the wall. [COLOR=rgb(184, 49, 47)]"Tricky dwarf,"[/COLOR] Xander muses. [COLOR=rgb(184, 49, 47)]"Now I know what you did. Nice try!"[/COLOR] Then, Xander steps into [I]spike stones[/I]! [COLOR=rgb(184, 49, 47)]"What the-!? Ow, damn it! You Sonnthord bastard! My feet! OW! OW! OW!"[/COLOR] [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=250414']Xander - Concentration check for Blur Spell (DC 18): 1D20+7 = [18]+7 = 25[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=250415']20% Miss Chance due to Blur spell: 1D100 = [12] = 12[/URL] (Maur's attack misses) [URL='http://roll.coyotecode.net/lookup.php?rollid=250417']Spike stones damage through 10 feet: 2D8 = [6, 7] = 13[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=250416']Reflex save vs Spike Stones trap (partial, DC 18): 1D20+7 = [5]+7 = 12[/URL] +1 (for trap sense) = 13 (fails) Doh! :rolleyes: [/OOC] [/QUOTE]
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