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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8333557" data-attributes="member: 2012"><p>Tarrak <em>feather falls</em> to the floor of the cave. Before he touches down, a wave of evil stench wafts over the battlefield. All those gathered around Lady Pendour begin to cough and gag uncontrollably. Lady Pendour is the first to throw up as the ghast lord lands right next to her but soon others are puking their guts out as well.</p><p></p><p>Tarrak laughs manically as his feet touch the ground. He turns on Sir Ghal first. <span style="font-size: 18px"><span style="color: rgb(184, 49, 47)"><strong>"You might be protected from my magic, knight! But let us see if you can withstand the power of <em>Azurak</em>!"</strong></span></span></p><p></p><p><strong>"Do your worst, monster!"</strong></p><p></p><p>The ghast lord strikes out at the knight twice with the adamantine great mace. The knight manages to evade the first blow but leaves himself wide open for the second strike. The mace slams into Sir Ghal's shoulder and leaves a dent in the knight's armor.</p><p></p><p>"Is that the best you can do?" Sir Ghals mocks the undead lord.</p><p></p><p>The rooks flap through the air and begin to caw frightfully as they fly into the cave as fast as the bleak eagle although their movements aren't as graceful. Two of them manage to close the gap and successfully strike out with wicked looking clubs at two members of the militia while flying. The blows aren't substantial but one of the rooks targets the man already hit by the cultist on the bleak eagle. There is not much fight left in him.</p><p></p><p>[OOC]All those within 20 feet of Tarrak must makes a Fortitude save (DC 22) or take a -2 circumstance penalty on attack rolls, saves, and skill checks for 1d6+4 minutes.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251619" target="_blank">Sir Ghal - Fortitude save vs Tarrak's Stench: 1D20+17 = [12]+17 = 29</a> (saves)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251620" target="_blank">Lady Pendour - Fortitude save vs Tarraks Stench: 1D20+9 = [2]+9 = 11</a> (fails)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251621" target="_blank">Wieland - Fortitude save vs Tarraks Stench: 1D20+11 = [18]+11 = 29</a> (saves)</p><p></p><p>I will roll the saves for the other NPCs on the OOC thread. This includes Ailward, Scarborax, the bard and her husband, both Galas of Innanna, and all the members of the militia. The stench does not reach Meridith or Syndra.</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251622" target="_blank">Tarrak - Full Attack vs Sir Ghal: 1D20+15 = [4]+15 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251622" target="_blank">1D12+6 = [11]+6 = 17</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251622" target="_blank">1D20+9 = [19]+9 = 28</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251622" target="_blank">1D12+6 = [4]+6 = 10</a> (miss and hit)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251623" target="_blank">Rooks - Flyby Attack with Clubs: 1D20+7 = [17]+7 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251623" target="_blank">1D6 = [3] = 3</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251623" target="_blank">1D20+7 = [19]+7 = 26</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251623" target="_blank">1D6 = [1] = 1</a> (both hit)</p><p></p><p><strong>All the rooks use Frightful Caw:</strong> All living creatures within 300 feet must make a Will save (DC 13) or be effected by a <em>fear</em> spell as if cast by an 8th-level sorcerer. Spell resistance applies against this ability. I will roll caster level checks (CL 8) on the OOC thread for all those with SR. The enemy NPCs who aren't undead must also save unless SR protects them.</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8333557, member: 2012"] Tarrak [I]feather falls[/I] to the floor of the cave. Before he touches down, a wave of evil stench wafts over the battlefield. All those gathered around Lady Pendour begin to cough and gag uncontrollably. Lady Pendour is the first to throw up as the ghast lord lands right next to her but soon others are puking their guts out as well. Tarrak laughs manically as his feet touch the ground. He turns on Sir Ghal first. [SIZE=5][COLOR=rgb(184, 49, 47)][B]"You might be protected from my magic, knight! But let us see if you can withstand the power of [I]Azurak[/I]!"[/B][/COLOR][/SIZE] [B]"Do your worst, monster!"[/B] The ghast lord strikes out at the knight twice with the adamantine great mace. The knight manages to evade the first blow but leaves himself wide open for the second strike. The mace slams into Sir Ghal's shoulder and leaves a dent in the knight's armor. "Is that the best you can do?" Sir Ghals mocks the undead lord. The rooks flap through the air and begin to caw frightfully as they fly into the cave as fast as the bleak eagle although their movements aren't as graceful. Two of them manage to close the gap and successfully strike out with wicked looking clubs at two members of the militia while flying. The blows aren't substantial but one of the rooks targets the man already hit by the cultist on the bleak eagle. There is not much fight left in him. [OOC]All those within 20 feet of Tarrak must makes a Fortitude save (DC 22) or take a -2 circumstance penalty on attack rolls, saves, and skill checks for 1d6+4 minutes. [URL='http://roll.coyotecode.net/lookup.php?rollid=251619']Sir Ghal - Fortitude save vs Tarrak's Stench: 1D20+17 = [12]+17 = 29[/URL] (saves) [URL='http://roll.coyotecode.net/lookup.php?rollid=251620']Lady Pendour - Fortitude save vs Tarraks Stench: 1D20+9 = [2]+9 = 11[/URL] (fails) [URL='http://roll.coyotecode.net/lookup.php?rollid=251621']Wieland - Fortitude save vs Tarraks Stench: 1D20+11 = [18]+11 = 29[/URL] (saves) I will roll the saves for the other NPCs on the OOC thread. This includes Ailward, Scarborax, the bard and her husband, both Galas of Innanna, and all the members of the militia. The stench does not reach Meridith or Syndra. [URL='http://roll.coyotecode.net/lookup.php?rollid=251622']Tarrak - Full Attack vs Sir Ghal: 1D20+15 = [4]+15 = 19[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251622']1D12+6 = [11]+6 = 17[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251622']1D20+9 = [19]+9 = 28[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251622']1D12+6 = [4]+6 = 10[/URL] (miss and hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=251623']Rooks - Flyby Attack with Clubs: 1D20+7 = [17]+7 = 24[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251623']1D6 = [3] = 3[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251623']1D20+7 = [19]+7 = 26[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251623']1D6 = [1] = 1[/URL] (both hit) [B]All the rooks use Frightful Caw:[/B] All living creatures within 300 feet must make a Will save (DC 13) or be effected by a [I]fear[/I] spell as if cast by an 8th-level sorcerer. Spell resistance applies against this ability. I will roll caster level checks (CL 8) on the OOC thread for all those with SR. The enemy NPCs who aren't undead must also save unless SR protects them. [/OOC] [/QUOTE]
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