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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8334987" data-attributes="member: 2012"><p>Wieland drops his crossbow and steps between Lady Pendour and Tarrak. While the young guard doubts he'll be able to hurt the ghast lord, he knows he will give Sir Ghal an advantage. He strikes out with his mithral sickle and hopes for the best.</p><p></p><p>Meridith turns to run away, but as she tries to sidestep past Henry, she slips and falls onto the floor of the cave. Instead of trying to get up, she just curls up in a ball with her teeth chattering.</p><p></p><p>Ailward moves away from Tarrak and puts himself in a sport where he can cast <em>disrupt undead</em> against the ghast and hopefully the wizard high above him won't attack him. He fires his ray spell but all he hits is rock.</p><p></p><p>Henry works to try to reload his crossbow. He has trouble as his hands are shaking.</p><p></p><p>Sir Ghal counterattacks against Tarrak. He tries to not let the fear stop him from destroying the abomination in front of him. His first swing goes wide, but he quickly swings again and catches the ghast lord off guard. Tarrak hadn't been expecting another swing so quickly. Sir Ghal strikes out a third time and cuts a deep hole in Tarrak's midsection.</p><p></p><p><strong><span style="font-size: 18px"><span style="color: rgb(184, 49, 47)">"You are a worthy foe,"</span></span></strong> Tarrak growls at the knight. <span style="font-size: 18px"><span style="color: rgb(184, 49, 47)"><strong>"But it will not be enough."</strong></span></span></p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251712" target="_blank">Wieland - +1 mithral sickle: 1D20+7 = [16]+7 = 23</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251712" target="_blank">1D6+5 = [3]+5 = 8</a> (miss)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251727" target="_blank">Ailward - Disrupt Undead (ray spell): 1D20+7 = [2]+7 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251727" target="_blank">1D6 = [2] = 2</a> (miss)</p><p>Forgot the -4 for firing into melee. Doesn't matter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251728" target="_blank">Sir Ghal - Full Attack vs. Tarrak: 1D20+16-2 = [7]+16-2 = 21</a> +2 (flanking) = 23</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251728" target="_blank">1D20+16-2 = [16]+16-2 = 30</a> +2 (flanking) = 32</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251728" target="_blank">1D20+11-2 = [20]+11-2 = 29</a> +2 (flanking) = 31</p><p>(miss, hit, and critical threat)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251729" target="_blank">Sir Ghal - Confirm critical vs Tarrak: 1D20+11-2 = [17]+11-2 = 26</a> +2 (flanking) = 28 (critical hit)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251730" target="_blank">Sir Ghal - Damage vs Tarrak: 1D10+9 = [3]+9 = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251730" target="_blank">2D10+18 = [6, 7]+18 = 31</a>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8334987, member: 2012"] Wieland drops his crossbow and steps between Lady Pendour and Tarrak. While the young guard doubts he'll be able to hurt the ghast lord, he knows he will give Sir Ghal an advantage. He strikes out with his mithral sickle and hopes for the best. Meridith turns to run away, but as she tries to sidestep past Henry, she slips and falls onto the floor of the cave. Instead of trying to get up, she just curls up in a ball with her teeth chattering. Ailward moves away from Tarrak and puts himself in a sport where he can cast [I]disrupt undead[/I] against the ghast and hopefully the wizard high above him won't attack him. He fires his ray spell but all he hits is rock. Henry works to try to reload his crossbow. He has trouble as his hands are shaking. Sir Ghal counterattacks against Tarrak. He tries to not let the fear stop him from destroying the abomination in front of him. His first swing goes wide, but he quickly swings again and catches the ghast lord off guard. Tarrak hadn't been expecting another swing so quickly. Sir Ghal strikes out a third time and cuts a deep hole in Tarrak's midsection. [B][SIZE=5][COLOR=rgb(184, 49, 47)]"You are a worthy foe,"[/COLOR][/SIZE][/B] Tarrak growls at the knight. [SIZE=5][COLOR=rgb(184, 49, 47)][B]"But it will not be enough."[/B][/COLOR][/SIZE] [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=251712']Wieland - +1 mithral sickle: 1D20+7 = [16]+7 = 23[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251712']1D6+5 = [3]+5 = 8[/URL] (miss) [URL='http://roll.coyotecode.net/lookup.php?rollid=251727']Ailward - Disrupt Undead (ray spell): 1D20+7 = [2]+7 = 9[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=251727']1D6 = [2] = 2[/URL] (miss) Forgot the -4 for firing into melee. Doesn't matter. ;) [URL='http://roll.coyotecode.net/lookup.php?rollid=251728']Sir Ghal - Full Attack vs. Tarrak: 1D20+16-2 = [7]+16-2 = 21[/URL] +2 (flanking) = 23 [URL='http://roll.coyotecode.net/lookup.php?rollid=251728']1D20+16-2 = [16]+16-2 = 30[/URL] +2 (flanking) = 32 [URL='http://roll.coyotecode.net/lookup.php?rollid=251728']1D20+11-2 = [20]+11-2 = 29[/URL] +2 (flanking) = 31 (miss, hit, and critical threat) [URL='http://roll.coyotecode.net/lookup.php?rollid=251729']Sir Ghal - Confirm critical vs Tarrak: 1D20+11-2 = [17]+11-2 = 26[/URL] +2 (flanking) = 28 (critical hit) [url=http://roll.coyotecode.net/lookup.php?rollid=251730]Sir Ghal - Damage vs Tarrak: 1D10+9 = [3]+9 = 12 2D10+18 = [6, 7]+18 = 31[/url][/OOC] [/QUOTE]
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