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<blockquote data-quote="JustinCase" data-source="post: 8341854" data-attributes="member: 6776182"><p>With a stretch of his bat wing, Caerth directs the spell aimed at the wizard to harrass Tarrak instead. The spectral dinosaur jaws reappear next to the ghast lord and make a biting motion against it. They fail to grasp the undead, however.</p><p></p><p>Not wasting time, Caerth casts another spell, this time directed at the ghast hovering over Scarborax. Then the wildshaped druid motions for Screech to harrass that same target, hoping his owl friend understands him. </p><p></p><p>[ooc]Move action: To redirect the <em>spiritjaws</em> spell to Tarrak, as discussed in the OOC thread.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251990" target="_blank">Spell attack: 1D20+6+3 = [5]+6+3 = 14 (miss)</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251990" target="_blank">Damage if applicable: 2D6 = [5, 3] = 8</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=251990" target="_blank">Grapple check if applicable: 1D20+6+4 = [15]+6+4 = 25</a></p><p></p><p>Action: Cast <em>baleful polymorph</em> at the ghast on Scarborax.</p><p>To overcome spell resistance: <a href="http://roll.coyotecode.net/lookup.php?rollid=252003" target="_blank">Another caster level check: 1D20+9 = [13]+9 = 22</a></p><p>Target has to make a Fortitude save (DC18) to avoid being polymorphed into a harmless white mouse. </p><p></p><p>Can I direct Screech in this form? (If the spell is succesful, Screech will know what to do with a mouse. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>Current stats:</p><p>[Spoiler=Caerth]</p><p><em>Shaken:</em> -2 attack, saving throws, skill checks, ability checks (not included below)</p><p></p><p>[spoiler=Wildshaped]Dire Bat shape:</p><p>AC 21</p><p>Str 17, Dex 22, Con 17</p><p>Fort 13, Ref 12, Will 12</p><p>Speed 40, fly 70 (Haste + medium armor)</p><p>Melee attack: +12/+7/+7 bite (1d8+4)</p><p>[/spoiler]</p><p>Non-wildshaped stats:</p><p></p><p>AC 19</p><p>HP 58/58</p><p>Fort 12, Ref 9, Will 12</p><p>Speed 40 (Haste + medium armor)</p><p>Base attack: +6/+1</p><p>Melee attack: +13/+8/+8 spear +1 (twohanded, damage 1d8+8, crit x3)</p><p>Melee attack: +13/+8/+8 Kang (magical dagger, damage 1d4+6, crit 19-20/x2, thrown 10ft)</p><p>Ranged attack: +12 composite longbow +1 (+4 str bonus) (damage 1d8+6, crit x3)</p><p>Note: Extra 2d6 damage on charge attacks (wild rhino hide); power attack means up to BAB penalty to attack and same amount bonus on damage; Haste means extra attack when using Full Attack action</p><p></p><p>Level 0 (6): create water, create water, detect magic, detect poison, purify food and drink, read magic</p><p>Level 1 (5): cure light wounds, entangle, <s>magic fang</s>, obscuring mist, speak with animals</p><p>Level 2 (5): flaming sphere, <s>lesser restoration</s>, mass snake’s swiftness, master air, summon swarm</p><p>Level 3 (4): <s>giant’s wrath</s>, <s>snare</s>, remove disease, <s>spirit jaws</s></p><p>Level 4 (2): <s>spike stones</s>, ice storm</p><p>Level 5 (1): <s>baleful polymorph</s></p><p></p><p>Wild Shapes 2/3[/spoiler]</p><p>[Spoiler=Screech]</p><p>HP: 32/32</p><p>AC 24</p><p>Fort 8, Ref 12, Will 7</p><p>Speed: 10 feet, fly 40 feet (average)</p><p>Base attack: +5</p><p>Melee attack: +13/+11 talons (multiattack, 1d4, distracting attack)</p><p>Special attacks: Flyby Attack, multiattack</p><p>Special qualities: low-light vision, link, share spells, evasion, devotion, multiattack</p><p>Skills: Listen +15, Move silently +20, Spot +8 (in shadows +16) (not sure if these numbers are correct... haven't adjusted for level-up)</p><p>Feats: Weapon Finesse, Toughness (racial sub level 1), Flyby Attack, Distracting Attack</p><p>Tricks known (max 10): Attack (all creatures, counts as 2 tricks), Come, Down, Fetch, Seek, Stay, Work, Defend, Heel</p><p><a href="https://www.dandwiki.com/wiki/SRD:Hide_from_Undead" target="_blank">Hide From Undead</a> active until it attacks (or until after 90 minutes)[/spoiler]</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8341854, member: 6776182"] With a stretch of his bat wing, Caerth directs the spell aimed at the wizard to harrass Tarrak instead. The spectral dinosaur jaws reappear next to the ghast lord and make a biting motion against it. They fail to grasp the undead, however. Not wasting time, Caerth casts another spell, this time directed at the ghast hovering over Scarborax. Then the wildshaped druid motions for Screech to harrass that same target, hoping his owl friend understands him. [ooc]Move action: To redirect the [I]spiritjaws[/I] spell to Tarrak, as discussed in the OOC thread. [url=http://roll.coyotecode.net/lookup.php?rollid=251990]Spell attack: 1D20+6+3 = [5]+6+3 = 14 (miss) Damage if applicable: 2D6 = [5, 3] = 8 Grapple check if applicable: 1D20+6+4 = [15]+6+4 = 25[/url] Action: Cast [I]baleful polymorph[/I] at the ghast on Scarborax. To overcome spell resistance: [url=http://roll.coyotecode.net/lookup.php?rollid=252003]Another caster level check: 1D20+9 = [13]+9 = 22[/url] Target has to make a Fortitude save (DC18) to avoid being polymorphed into a harmless white mouse. Can I direct Screech in this form? (If the spell is succesful, Screech will know what to do with a mouse. :) ) Current stats: [Spoiler=Caerth] [I]Shaken:[/I] -2 attack, saving throws, skill checks, ability checks (not included below) [spoiler=Wildshaped]Dire Bat shape: AC 21 Str 17, Dex 22, Con 17 Fort 13, Ref 12, Will 12 Speed 40, fly 70 (Haste + medium armor) Melee attack: +12/+7/+7 bite (1d8+4) [/spoiler] Non-wildshaped stats: AC 19 HP 58/58 Fort 12, Ref 9, Will 12 Speed 40 (Haste + medium armor) Base attack: +6/+1 Melee attack: +13/+8/+8 spear +1 (twohanded, damage 1d8+8, crit x3) Melee attack: +13/+8/+8 Kang (magical dagger, damage 1d4+6, crit 19-20/x2, thrown 10ft) Ranged attack: +12 composite longbow +1 (+4 str bonus) (damage 1d8+6, crit x3) Note: Extra 2d6 damage on charge attacks (wild rhino hide); power attack means up to BAB penalty to attack and same amount bonus on damage; Haste means extra attack when using Full Attack action Level 0 (6): create water, create water, detect magic, detect poison, purify food and drink, read magic Level 1 (5): cure light wounds, entangle, [S]magic fang[/S], obscuring mist, speak with animals Level 2 (5): flaming sphere, [S]lesser restoration[/S], mass snake’s swiftness, master air, summon swarm Level 3 (4): [S]giant’s wrath[/S], [S]snare[/S], remove disease, [S]spirit jaws[/S] Level 4 (2): [S]spike stones[/S], ice storm Level 5 (1): [S]baleful polymorph[/S] Wild Shapes 2/3[/spoiler] [Spoiler=Screech] HP: 32/32 AC 24 Fort 8, Ref 12, Will 7 Speed: 10 feet, fly 40 feet (average) Base attack: +5 Melee attack: +13/+11 talons (multiattack, 1d4, distracting attack) Special attacks: Flyby Attack, multiattack Special qualities: low-light vision, link, share spells, evasion, devotion, multiattack Skills: Listen +15, Move silently +20, Spot +8 (in shadows +16) (not sure if these numbers are correct... haven't adjusted for level-up) Feats: Weapon Finesse, Toughness (racial sub level 1), Flyby Attack, Distracting Attack Tricks known (max 10): Attack (all creatures, counts as 2 tricks), Come, Down, Fetch, Seek, Stay, Work, Defend, Heel [URL='https://www.dandwiki.com/wiki/SRD:Hide_from_Undead']Hide From Undead[/URL] active until it attacks (or until after 90 minutes)[/spoiler] [/ooc] [/QUOTE]
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