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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8360491" data-attributes="member: 2012"><p>Wieland curses quietly to himself as the cave goes dark. His fear of Tarrak is now under control and he is more angry now than afraid. He steels himself and stands up using the stalagmite as support. He might not be able to fight in this condition, but he won't run away.</p><p></p><p>Then, he remembers that he has Aries magical goggles in one of his pouches. He pulls them out and puts them on and he can see again. The darkvision is strange to him, but now maybe he can try to help the wounded. He looks towards Sir Ghal but his view is blocked by swirling magical energy. He watched Caerth summon several animals while on the island but this looks different. There is a sense of dread to it.</p><p></p><p>"Damn, I'm not going that way," he says. He looks towards Maur just in time to see the dwarf slam his hammer into the monstrous ghast. He watches helplessly as the priest of Malotoch continues to summon... something. He dropped his crossbow by the palisades when he rushed back to stand guard over Lady Pendour.</p><p></p><p>Down the slope, Ailward is glad to see Quinn and his light come it his aid. Without it, he would have been easy prey for the rook. He tries to follow up Quinn's strike with a thrust from Syndra's spear, but he rook easily avoid the strike in midair.</p><p></p><p>Henry moves out of the bright light into the shadowy light and stops just behind the old dwarf fighter. He shoulders the crossbow, pulls out his dagger, and tosses it at the ghast. The blade sinks into undead creature's back. It hisses but doesn't take its eyes off of Temperance.</p><p></p><p>Sir Ghal feels Phar's spell leave his body. He knows that while whatever is being summoned will likely be more dangerous than the ghast attacking Temperance, he must defend her life. He brings his blade down on the once, then again. He slices into the undead creature with both strikes. The ghast goes down, destroyed.</p><p></p><p>The knight prepares himself to face whatever is being summoned.</p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252733" target="_blank">Ailward - Mwk shortspear with magic weapon: 1D20+6 = [3]+6 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252733" target="_blank">1D6+2 = [4]+2 = 6</a> (miss)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252734" target="_blank">Henry Hawtrey - mwk dagger (thrown): 1D20+11 = [17]+11 = 28</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252734" target="_blank">1D4+3 = [1]+3 = 4</a> (hit)</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252735" target="_blank">Sir Ghal - +2 bastard sword (Full Attack vs ghast): 1D20+14 = [5]+14 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252735" target="_blank">1D10+8 = [5]+8 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252735" target="_blank">1D20+9 = [10]+9 = 19</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=252735" target="_blank">1D10+8 = [1]+8 = 9</a> (two hits)</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8360491, member: 2012"] Wieland curses quietly to himself as the cave goes dark. His fear of Tarrak is now under control and he is more angry now than afraid. He steels himself and stands up using the stalagmite as support. He might not be able to fight in this condition, but he won't run away. Then, he remembers that he has Aries magical goggles in one of his pouches. He pulls them out and puts them on and he can see again. The darkvision is strange to him, but now maybe he can try to help the wounded. He looks towards Sir Ghal but his view is blocked by swirling magical energy. He watched Caerth summon several animals while on the island but this looks different. There is a sense of dread to it. "Damn, I'm not going that way," he says. He looks towards Maur just in time to see the dwarf slam his hammer into the monstrous ghast. He watches helplessly as the priest of Malotoch continues to summon... something. He dropped his crossbow by the palisades when he rushed back to stand guard over Lady Pendour. Down the slope, Ailward is glad to see Quinn and his light come it his aid. Without it, he would have been easy prey for the rook. He tries to follow up Quinn's strike with a thrust from Syndra's spear, but he rook easily avoid the strike in midair. Henry moves out of the bright light into the shadowy light and stops just behind the old dwarf fighter. He shoulders the crossbow, pulls out his dagger, and tosses it at the ghast. The blade sinks into undead creature's back. It hisses but doesn't take its eyes off of Temperance. Sir Ghal feels Phar's spell leave his body. He knows that while whatever is being summoned will likely be more dangerous than the ghast attacking Temperance, he must defend her life. He brings his blade down on the once, then again. He slices into the undead creature with both strikes. The ghast goes down, destroyed. The knight prepares himself to face whatever is being summoned. [OOC] [url=http://roll.coyotecode.net/lookup.php?rollid=252733]Ailward - Mwk shortspear with magic weapon: 1D20+6 = [3]+6 = 9 1D6+2 = [4]+2 = 6[/url] (miss) [url=http://roll.coyotecode.net/lookup.php?rollid=252734]Henry Hawtrey - mwk dagger (thrown): 1D20+11 = [17]+11 = 28 1D4+3 = [1]+3 = 4[/url] (hit) [url=http://roll.coyotecode.net/lookup.php?rollid=252735]Sir Ghal - +2 bastard sword (Full Attack vs ghast): 1D20+14 = [5]+14 = 19 1D10+8 = [5]+8 = 13 1D20+9 = [10]+9 = 19 1D10+8 = [1]+8 = 9[/url] (two hits) [/OOC] [/QUOTE]
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