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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8426202" data-attributes="member: 2012"><p>Both Sir Quinn and the ordained champion are left standing but both will need some time to rest after this ordeal. That feels a long way off, but the worst of it seems to be over.</p><p></p><p>Still under the effect of Phar's <em>fly</em> spell, Sir Quinn doesn't have to wait to make his way back up to the others. The magic will last minutes, so he has time to survey the battlefield and go deal with the zombies if he so chooses.</p><p></p><p>They won't stand long against his spiked chain although a bludgeoning weapon would be a better choice. And if he can get them moving through the <em>spike stones</em>, the mindless undead will destroy themselves.</p><p></p><p></p><p>The healing energy flows into Sir Ghal and the knight's eyes open. He looks up at the ordained champion and smiles. "Did, did we actually win?" He asks Maur. It is rhetorical. He laughs but then coughs. While he won't die today, he's still wounded very badly. He stands with Maur's help and goes to Quinn and gives the man a big hug. "Ha! Ha! What a victory!" Then he pauses and thinks of those who have died. "But the cost was high."</p><p></p><p>Maur makes his way over the the fallen soldier who lies nearby. The man is very dead and has been partially eaten by one of the rooks. The rest of the dead in the crevasse are rooks.</p><p></p><p>"Normally I'd say we should let these winged bastards rot where they lay," Sir Ghal says as he and Sir Quinn make their way to Maur's side. "But with so much death and undeath in this place, we better burn them all after sanctifying the bodies." He knees down next to the dead man and closes the man's death stare. "Arruns and the other soldiers... we will take back to Carnell to bury with honors with our dead."</p><p></p><p></p><p>Sir Ghal looks up towards the top of the crevasse and watches as Phar and Aureus' combined ropes descend down to them. "Let us hope that Tarrak's boast that Carnell has fallen is just that." With the magical darkness gone, he and Sir Quinn are guided only by the sparkling of the motes from Phar's <em>glitterdust</em> spell. The knight ties the dead soldier to the rope and has Angus, Phar and the others haul up the dead man.</p><p></p><p>Elle and Wieland are forced to get down off of Angus's back, just to be safe.</p><p></p><p>Then, once the rope is lowered again, Sir Ghal begins to climb up the rope, very carefully. As he does, Scarborax's <em>dancing lights</em> spell appears at the edge of the crevasse and then makes its way down towards Sir Ghal once the Stump Sorcerer has made his way to the edge. The light guides the way to the top.</p><p></p><p><span style="color: #EFCDBB">"I congratulate you, heroes,"</span> the chromithian yells down to Caerth, Maur and Sir Quinn with a slight hiss. <span style="color: #EFCDBB">"You have vanquished a great evil this night!"</span></p><p></p><p>"All played their part, my friend," Sir Ghal says to the sorcerer. "You, yourself, saved Wieland's life. Do not forget that."</p><p></p><p>"I certainly won't," Wieland says.</p><p></p><p>Scarborax bows to the young soldier.</p><p></p><p>Down below, the natural darkness is no restriction for Maur as he waits his turn. He won't have to wait for Quinn. The ordained champion had expected there to be nothing left of Tarrak after such an explosion but some of the ghast lord's possessions have survived the ghast lord's destruction. <em>Spinereaver</em> is embedded deep into the rocky wall of the cave about 20 feet above his head and there are other items (probably magical) strewn about the crevasse. The ghast lord's blood-red armor is damaged but still intact. That's very surprising... and disturbing. There is a belt emblazoned with the symbol of Malotoch and carved grinning skulls. Two rings glow red from the flames that engulfed Tarrak. One is embedded into the stalagmite while the other lies half buried under stone at Maur's feet. He also finds a metal necklace but it is melted and twisted, completely ruined.</p><p></p><p>He knows these items cannot be left behind. The taint of them could turn this cave evil. And there are the possessions of the other cultists to gather and <em>identify</em>. Most of them will have to be purified, if possible, or destroyed.</p><p></p><p></p><p>Caerth watches as Maur and the two knights of Carnell survey the dead in the crevasse. After Sir Ghal begins his climb, Caerth watches as Maur takes stock of the ghast lord's powerful magical items that have survived the Infernal Wind. The half-orc druid spots the ghast lord's falchion embedded point first in the wall opposite of where Sir Ghal climbs up to the others.</p><p></p><p>Caerth's mind reels at the thought of <em>Spinereaver</em> or the Confessor's magical javelin from falling into the hands of another villain. Luckily, Angus has already claimed <em>Azurak</em>.</p><p></p><p></p><p>Thinking of Carnell makes him eager to be gone from this place, but the half-orc druid knows he has work to do here still. Yes, the zombies have to be put to rest, but the taint of undeath could inflict a great evil on the cave and the lands surrounding it.</p><p></p><p>He watches as Aureus greets Sir Ghal with a hug and then her roguish instincts take over. She moves over to the fallen Confessor and looks at the man's possessions without touching anything. She shows considerable restraint. Then she notices something. <span style="color: rgb(243, 121, 52)"><strong>"He's not dead!"</strong></span></p><p></p><p>"Someone to face the noose, if we let him live that long," Sir Ghal ponders as he walks towards Aureus and the fallen cultist. "What about the woman?"</p><p></p><p>"She's dead," Wieland says. "I checked when I took this potion bottle off her." He hands it to Elle.</p><p></p><p>"Another healing potion," she pushes it back into Wieland's hands. "Drink it."</p><p></p><p>Wieland does as she commands and the worst of his injuries are healed.</p><p></p><p><strong>OOC:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=255617" target="_blank">Wieland - Drinks Omens cure serious wounds potion: 3D8+9 = [4, 2, 3]+9 = 18</a> | That puts Wieland up to 19 hit points.</p><p></p><p></p><p>He finds the elf wizard completely <em>entangled</em> and seemingly... at peace. The elf mumble... "Her voice is gone."</p><p></p><p>Galzadar looks to be a shell of the powerful wizard that killed so many. Whatever fight was in him is gone, but Caerth can still see darkness in the elf man's facial features not engulfed by greenery and fungus. The wizard lets out a wheezing laugh but then the vines entangle him tighter. He stares out with one eye from the entangling mass and looks directly at Caerth. A thin smile crosses the elf man's cracked lips. "Tarrak is gone, isn't he?"</p><p></p><p>The quasit is soon flying over his master and he looks at Caerth. <span style="font-size: 12px">"You will help me save him, right? The curse isn't gone, but without Tarrak here to act as anchor for Malotoch voice and Vok's eyes, my master's mind is his own... for now."</span></p><p></p><p>"No, kill me quick, druid," Galzadar says plainly. "If you don't, another foul creature will come to claim my skills. Maybe even Vok himself."</p><p></p><p><span style="font-size: 12px">"I promise you we can save him!"</span> Eutharic pleads. <span style="font-size: 12px">"The ritual I discovered is real! Do not kill him!"</span> Fappling his wings, the quasit gets right in front of Caerth's face. <span style="font-size: 12px">"If you kill his physical form, Malotoch will be able to claim his soul! She could then recreate him as a vrock with all his magical abilities! Imagine facing him again but in that form! And she <strong><u>will</u></strong> send him against you again if she gets the chance!"</span></p></blockquote><p></p>
[QUOTE="Knightfall, post: 8426202, member: 2012"] Both Sir Quinn and the ordained champion are left standing but both will need some time to rest after this ordeal. That feels a long way off, but the worst of it seems to be over. Still under the effect of Phar's [I]fly[/I] spell, Sir Quinn doesn't have to wait to make his way back up to the others. The magic will last minutes, so he has time to survey the battlefield and go deal with the zombies if he so chooses. They won't stand long against his spiked chain although a bludgeoning weapon would be a better choice. And if he can get them moving through the [I]spike stones[/I], the mindless undead will destroy themselves. The healing energy flows into Sir Ghal and the knight's eyes open. He looks up at the ordained champion and smiles. "Did, did we actually win?" He asks Maur. It is rhetorical. He laughs but then coughs. While he won't die today, he's still wounded very badly. He stands with Maur's help and goes to Quinn and gives the man a big hug. "Ha! Ha! What a victory!" Then he pauses and thinks of those who have died. "But the cost was high." Maur makes his way over the the fallen soldier who lies nearby. The man is very dead and has been partially eaten by one of the rooks. The rest of the dead in the crevasse are rooks. "Normally I'd say we should let these winged bastards rot where they lay," Sir Ghal says as he and Sir Quinn make their way to Maur's side. "But with so much death and undeath in this place, we better burn them all after sanctifying the bodies." He knees down next to the dead man and closes the man's death stare. "Arruns and the other soldiers... we will take back to Carnell to bury with honors with our dead." Sir Ghal looks up towards the top of the crevasse and watches as Phar and Aureus' combined ropes descend down to them. "Let us hope that Tarrak's boast that Carnell has fallen is just that." With the magical darkness gone, he and Sir Quinn are guided only by the sparkling of the motes from Phar's [I]glitterdust[/I] spell. The knight ties the dead soldier to the rope and has Angus, Phar and the others haul up the dead man. Elle and Wieland are forced to get down off of Angus's back, just to be safe. Then, once the rope is lowered again, Sir Ghal begins to climb up the rope, very carefully. As he does, Scarborax's [I]dancing lights[/I] spell appears at the edge of the crevasse and then makes its way down towards Sir Ghal once the Stump Sorcerer has made his way to the edge. The light guides the way to the top. [COLOR=#EFCDBB]"I congratulate you, heroes,"[/COLOR] the chromithian yells down to Caerth, Maur and Sir Quinn with a slight hiss. [COLOR=#EFCDBB]"You have vanquished a great evil this night!"[/COLOR] "All played their part, my friend," Sir Ghal says to the sorcerer. "You, yourself, saved Wieland's life. Do not forget that." "I certainly won't," Wieland says. Scarborax bows to the young soldier. Down below, the natural darkness is no restriction for Maur as he waits his turn. He won't have to wait for Quinn. The ordained champion had expected there to be nothing left of Tarrak after such an explosion but some of the ghast lord's possessions have survived the ghast lord's destruction. [I]Spinereaver[/I] is embedded deep into the rocky wall of the cave about 20 feet above his head and there are other items (probably magical) strewn about the crevasse. The ghast lord's blood-red armor is damaged but still intact. That's very surprising... and disturbing. There is a belt emblazoned with the symbol of Malotoch and carved grinning skulls. Two rings glow red from the flames that engulfed Tarrak. One is embedded into the stalagmite while the other lies half buried under stone at Maur's feet. He also finds a metal necklace but it is melted and twisted, completely ruined. He knows these items cannot be left behind. The taint of them could turn this cave evil. And there are the possessions of the other cultists to gather and [I]identify[/I]. Most of them will have to be purified, if possible, or destroyed. Caerth watches as Maur and the two knights of Carnell survey the dead in the crevasse. After Sir Ghal begins his climb, Caerth watches as Maur takes stock of the ghast lord's powerful magical items that have survived the Infernal Wind. The half-orc druid spots the ghast lord's falchion embedded point first in the wall opposite of where Sir Ghal climbs up to the others. Caerth's mind reels at the thought of [I]Spinereaver[/I] or the Confessor's magical javelin from falling into the hands of another villain. Luckily, Angus has already claimed [I]Azurak[/I]. Thinking of Carnell makes him eager to be gone from this place, but the half-orc druid knows he has work to do here still. Yes, the zombies have to be put to rest, but the taint of undeath could inflict a great evil on the cave and the lands surrounding it. He watches as Aureus greets Sir Ghal with a hug and then her roguish instincts take over. She moves over to the fallen Confessor and looks at the man's possessions without touching anything. She shows considerable restraint. Then she notices something. [COLOR=rgb(243, 121, 52)][B]"He's not dead!"[/B][/COLOR] "Someone to face the noose, if we let him live that long," Sir Ghal ponders as he walks towards Aureus and the fallen cultist. "What about the woman?" "She's dead," Wieland says. "I checked when I took this potion bottle off her." He hands it to Elle. "Another healing potion," she pushes it back into Wieland's hands. "Drink it." Wieland does as she commands and the worst of his injuries are healed. [B]OOC:[/B] [url=http://roll.coyotecode.net/lookup.php?rollid=255617]Wieland - Drinks Omens cure serious wounds potion: 3D8+9 = [4, 2, 3]+9 = 18[/url] | That puts Wieland up to 19 hit points. He finds the elf wizard completely [I]entangled[/I] and seemingly... at peace. The elf mumble... "Her voice is gone." Galzadar looks to be a shell of the powerful wizard that killed so many. Whatever fight was in him is gone, but Caerth can still see darkness in the elf man's facial features not engulfed by greenery and fungus. The wizard lets out a wheezing laugh but then the vines entangle him tighter. He stares out with one eye from the entangling mass and looks directly at Caerth. A thin smile crosses the elf man's cracked lips. "Tarrak is gone, isn't he?" The quasit is soon flying over his master and he looks at Caerth. [SIZE=3]"You will help me save him, right? The curse isn't gone, but without Tarrak here to act as anchor for Malotoch voice and Vok's eyes, my master's mind is his own... for now."[/SIZE] "No, kill me quick, druid," Galzadar says plainly. "If you don't, another foul creature will come to claim my skills. Maybe even Vok himself." [SIZE=3]"I promise you we can save him!"[/SIZE] Eutharic pleads. [SIZE=3]"The ritual I discovered is real! Do not kill him!"[/SIZE] Fappling his wings, the quasit gets right in front of Caerth's face. [SIZE=3]"If you kill his physical form, Malotoch will be able to claim his soul! She could then recreate him as a vrock with all his magical abilities! Imagine facing him again but in that form! And she [B][U]will[/U][/B] send him against you again if she gets the chance!"[/SIZE] [/QUOTE]
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