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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 8439645" data-attributes="member: 24380"><p>Once he heard about the spells needed to free Galzadar, Maur commented on the ritual</p><p><span style="color: rgb(163, 143, 132)">"I can cast all those spells. I am not the most powerful caster, but my faith is strong and the shrine will help. But for tomorrow, we travel to bring murderers to justice."</span></p><p></p><p>Between his healers hands, alchemist shop and remaining charges of the healing wand, no additional deaths happened, but the toll is terrible. His skills would help in armory perhaps, but he was never true craftsman with the stone. On the other hand, his spells can create and shape stones, call earth elementals for help and do stuff to keep people fed and healthy until such time they re-assemble the town.</p><p></p><p>But the evil at the root of this all, the promontory in the sea and even those monsters that maybe took the lives of those in the boat...those need special attention. There are always more monsters, but this little town neglected its defenses and now paid the price. If there were some reclusive monks, well, some kind of contact was needed. At least mutual aid agreement and a way to contact them quickly.</p><p></p><p>Same for the support from the wilderness. Having good relation with your neighbors helps, but the city itself was wide open. It is true, flying monsters wouldn't be deterred. But they <em>knew</em> there were flying monsters around. And yet, where are net-catapults? Organized crossbowmen? Palissades and covers to protect warriors from aerial attacks?</p><p></p><p>There is a lot of work to do. But first and foremost, he needs to pray. His thanks for the victory which would be impossible if not for The Blessing of The Great Table. For the confidence shown by his patron. For good companions who although each worships different gods came together and overcame this emissary of the hells.</p><p></p><p>Pray. Learn. Focus.</p><p></p><p>Then go and root out some more evil. Until such day he cannot lift his hammer anymore. Where his armor will become a burden and not security. Ever after fighting the undying his thoughts return to the immortality. But obtaining it through evil, what kind of perverted soul turns to that. Live good and prosperous life and you will be rewarded in the life after this one. How can one be so short-sighted and accept the undeath? Especially with such gods as devour their followers as readily as enemies.</p><p></p><p>Pray. Reflect. Focus.</p><p></p><p>The purpose of the champion is to slay evil or be slain in trying to slay it. Not to protect the innocents, not to rebuild the lives of the affected. He is here to smite, not protect. The people will survive, maybe even thrive. Their Lady has shown some backbone and survived to tell the tale. Maur will find a bard to tell this tale to. Everyone will hear about her deed and The Exemplars. Humans forget so easily with their different cultures and isolationists settlements. They need some dwarven unity.</p><p></p><p>Pray. Learn spells. Focus.</p><p>As the night goes and new dawn breaks, Maur lowers his dark goggles over his sensitive eyes and goes into the town, his armor polished, his step firm and body in better shape than the day before. The determination visible in the set of his bushy eyebrows and clenched jaw, he finds the group one by one and looks for Sir Ghal and Lady Pendour.</p><p></p><p><span style="color: rgb(163, 143, 132)">"We need to plan."</span></p><p></p><p>OOC: if we need dispel magic maybe I would be better with inquisition domain <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Neurotic, post: 8439645, member: 24380"] Once he heard about the spells needed to free Galzadar, Maur commented on the ritual [COLOR=rgb(163, 143, 132)]"I can cast all those spells. I am not the most powerful caster, but my faith is strong and the shrine will help. But for tomorrow, we travel to bring murderers to justice."[/COLOR] Between his healers hands, alchemist shop and remaining charges of the healing wand, no additional deaths happened, but the toll is terrible. His skills would help in armory perhaps, but he was never true craftsman with the stone. On the other hand, his spells can create and shape stones, call earth elementals for help and do stuff to keep people fed and healthy until such time they re-assemble the town. But the evil at the root of this all, the promontory in the sea and even those monsters that maybe took the lives of those in the boat...those need special attention. There are always more monsters, but this little town neglected its defenses and now paid the price. If there were some reclusive monks, well, some kind of contact was needed. At least mutual aid agreement and a way to contact them quickly. Same for the support from the wilderness. Having good relation with your neighbors helps, but the city itself was wide open. It is true, flying monsters wouldn't be deterred. But they [I]knew[/I] there were flying monsters around. And yet, where are net-catapults? Organized crossbowmen? Palissades and covers to protect warriors from aerial attacks? There is a lot of work to do. But first and foremost, he needs to pray. His thanks for the victory which would be impossible if not for The Blessing of The Great Table. For the confidence shown by his patron. For good companions who although each worships different gods came together and overcame this emissary of the hells. Pray. Learn. Focus. Then go and root out some more evil. Until such day he cannot lift his hammer anymore. Where his armor will become a burden and not security. Ever after fighting the undying his thoughts return to the immortality. But obtaining it through evil, what kind of perverted soul turns to that. Live good and prosperous life and you will be rewarded in the life after this one. How can one be so short-sighted and accept the undeath? Especially with such gods as devour their followers as readily as enemies. Pray. Reflect. Focus. The purpose of the champion is to slay evil or be slain in trying to slay it. Not to protect the innocents, not to rebuild the lives of the affected. He is here to smite, not protect. The people will survive, maybe even thrive. Their Lady has shown some backbone and survived to tell the tale. Maur will find a bard to tell this tale to. Everyone will hear about her deed and The Exemplars. Humans forget so easily with their different cultures and isolationists settlements. They need some dwarven unity. Pray. Learn spells. Focus. As the night goes and new dawn breaks, Maur lowers his dark goggles over his sensitive eyes and goes into the town, his armor polished, his step firm and body in better shape than the day before. The determination visible in the set of his bushy eyebrows and clenched jaw, he finds the group one by one and looks for Sir Ghal and Lady Pendour. [COLOR=rgb(163, 143, 132)]"We need to plan."[/COLOR] OOC: if we need dispel magic maybe I would be better with inquisition domain :p [/QUOTE]
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