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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8467694" data-attributes="member: 2012"><p>Lady Pendour listens, sighs, and then nods. <span style="color: #FF1493">"Help Galzadar first. If you can track Brutus's ring, then let's hope that will lead you to those two murdering bastards."</span></p><p></p><p></p><p>[Spoiler="For Neurotic Only"]</p><p><strong>General Knowledge about the Abyss:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=256333" target="_blank">Maur - Knowledge (the planes) check: 1D20+2 = [8]+2 = 10</a></p><p><strong>Quasit Knowledge:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=256331" target="_blank">Maur - Knowledge (the planes) check: 1D20+2 = [14]+2 = 16</a></p><p>Maur was taught from a young age that the Abyss is a dark and wildly chaotic place that is full of some of the worst evils in the cosmos. It is not a place to tread lightly and demons are twisted, unholy tricksters that tend to kill their enemies brutally. He has never heard of a demon that wasn't both chaotic and evil.</p><p></p><p>For Eutharic to be willing to help its master lift the curse is very odd. If the PCs are successful, Galzadar will probably reject the quasit. Maybe that is the demon's plan. Perhaps the demon <em>secretly</em> wants to go back to the Abyss. Weirder still is that the demon seems to <u>actually</u> care about its master. Demons are selfish and cruel not caring and loving.</p><p></p><p>Could Eutharic be some sort of aberration? Or maybe the quasit is just a good actor.</p><p></p><p>Maur knows that quasits can be just as power hungry as other demons, but they tend to be cowardly. After the battle in the cave, the ordained champion has learned that Eutharic can use both <em>invisibility</em> and <em>cause fear</em>. Maur hadn't known that about quasits before the fight. He did know that their claws are poisonous and that they are immune to all poisons.</p><p>[/Spoiler]</p><p></p><p></p><p>Caerth knows that the quasit can never truly be part of the natural world...</p><p></p><p>[Spoiler="For JustinCase Only"]</p><p><strong>Effect of Demons on the Natural World:</strong> <a href="http://roll.coyotecode.net/lookup.php?rollid=256335" target="_blank">Caerth - Knowledge (nature) check: 1D20+19 = [16]+19 = 35</a></p><p></p><p>Demons always have a negative effect on the lands and creatures of the natural world. Animals, vermin, and other natural creatures will often flee an area if a demon is physically laired nearby. Creatures that don't flee (especially fey) often become wilder and more dangerous if the demon remains in the area for too long. Normal plants typically become diseased or wither and die completely. Monstrous plants become more numerous and unpredictable. Humanoids, monstrous humanoids, and giants can become sullen and prone to rash behavior if a demon stays in a area on the Material Plane for too long.</p><p></p><p>The more powerful the demon, the worse and more noticeable the effect. So, while the quasit will eventually have an effect on the area around Carnell if it stays near it, it won't be very noticeable. It could be as simple as more types of stinky weeds growing around the village or the local cats and dogs becoming more irritable.</p><p></p><p>Powerful demons can play severe havoc on the natural world. Blight will spread, which could cause famine, dangerous monstrous vermin could grow to massive sizes, and an area could end up getting hit with unpredictable and dangerous weather. Deadly evil monsters will be drawn to an area with a powerful demon. This is not something that Caerth has ever witnessed, but both Lorien and Phar have told him the story of how the forest elf home fell years ago when an evil elven sorcerer named Wrykir <em>gated</em> a powerful demon from the Abyss and used it to destroy his rivals and overthrow the lands of the forest elves. (This is related to how the blood elves of the Great Forest were created.) Lorien told Caerth that Wrykir merged himself with the demon and is now the fey'ri demon lord called Wyrknari Vok. (Caerth and the others learned from Eutharic that Vok <strong><u>IS</u></strong> the demon lord who cursed Galzadar for Tarrak and the cultists of Malotoch.)</p><p></p><p>Since the fall of the Old Knotwood, the Darkened Trees of Narda'taur (as it is now called) has become a blighted place filled with blood elves, demons, powerful monsters, twisted fey, and colossal, deadly vermin.</p><p></p><p>Eutheric will <strong><u>not</u></strong> have that kind of effect on Carnell, but the quasit's presence will change the area around the village. How much, Caerth can't really know. and if other demons come for him, Galzadar, and the PCs, the effect on the Strandlands could be devastating. The quasit did tell the half-orc druid that Vok <strong><u>will</u></strong> send something to collect Galzadar even if it means just collecting a corpse.</p><p>[HR][/HR]</p><p>BTW, JustinCase, since the roll is very high, Caerth also knows about a place known as the Diabolic Enclaves that is located beyond the Thunder Mountains to the west. It is a dark place filled with evil diabolists and their summoned devil servants. Its capital known as Flamerule† is multitiered metropolis that descends into the Underearth (only the first tier is on the surface). The Diabolic Enclaves sit (roughly) in between Narda'taur and the Thunder Mountains.</p><p><span style="font-size: 12px">† Not the Flamerule of the Forgotten Realms setting.</span></p><p>[/Spoiler]</p><p></p><p>Caerth thinks about the tiny quasit, and the half-orc druid knows that even if he and his friends can somehow redeem Eutharic, the quasit will always be out of place on Kulan. The demon could find a place on another outer plane, but it shouldn't remain on Kulan unless it is willing to give up its demonic nature entirely. Caerth knows that Eutharic can't be affected by <em>reincarnate</em> but maybe it could be permanently <em>polymorphed</em> in some way. But, that's not the half-orc's magical skill. It is probably better to banish the creature back to the outer planes. There are already too many unnatural evils loose on Harqual.</p><p></p><p></p><p>"I couldn't just sit in my cell while Eike and Xander escaped," Aries replies as Maur and the other make their way towards the Grove of the North Gods. He sighs. "If Brutus hadn't heard me yelling and let me out of my cell, I would have languished there, useless. I owe a debt to him even in death, so I am with you until those two are found." He puases. "And I'd like to get back my other possessions they stole."</p><p></p><p>Lady Pendour takes her leave and goes into the inn to check on the wounded villagers. Mabon goes back to cleaning up his smithy.</p><p></p><p>Approaching the grove, Caerth notices that it is very quiet. The birds aren't singing and he doesn't see any squirrels or other small animals until they exit the path and entre the grove. A squirrel sits on the altar while chewing on a nut. It has gathered its stockpile and moved it into an old hollow log in the grove.</p><p></p><p>Aureus is kneeling just inside the grove praying to her god.</p><p></p><p>A crow hops around next to the prone Galzadar. It calls out in annoyance at something in one of the trees just outside of the grove. Caerth can see a fat, dirty bat hanging from a branch. Caerth immediately can tell its not a real bat but the quasit in an alternate form. At first, Eutharic doesn't move but once he realizes they aren't going to attack, it flaps its wings and takes to the air. It lands 10 feet away from the group and shifts back into its demon form.</p><p></p><p>"I'm surprised you are still here," Aries says to the tiny demon. "What game are you playing, demon?"</p><p></p><p><span style="font-family: 'book antiqua'">"What's he doing here?"</span> Eutharic asks Caerth. <span style="font-family: 'book antiqua'">"You can't trust him."</span></p><p></p><p>"Don't talk about trust," Aries snaps. "They don't know you like I do." The Sildoer of Iron looks at Caerth. "You cannot let it live. Yes, I understand that killing it while the elf is still under his curse is problematic, its presence here will draw the demon lord to us like a flame to a moth."</p><p></p><p>Aureus finishes her prayers and stands. <span style="color: rgb(243, 121, 52)">"Hmm, I've heard that phrase before, I think. Isn't is the other way around?"</span></p><p></p><p>"Vok is a deadly flame, not a moth," Aries says. "You will get us all burned, quasit."</p><p></p><p><span style="font-family: 'book antiqua'">"You don't think I don't know that!"</span> Eutharic counters. <span style="font-family: 'book antiqua'">"But I'm not going anywhere until the curse is lifted!"</span> He looks back towards Galzadar with sad eyes. <span style="font-family: 'book antiqua'">"I know its hard for any of you to believe, but I care about him. He is the only being who has ever been <em>truly</em> kind to me. Even in this state, he never mistreated me."</span></p><p></p><p>"If they lift his curse, Galzadar will probably dismiss you from his service," Aries says. "You will have no place by his side or any where else on this world."</p><p></p><p><span style="font-family: 'book antiqua'">"I know."</span></p><p></p><p><span style="color: rgb(243, 121, 52)">"And still you wish to help?"</span> Aureus asks with a lot of doubt in her voice.</p><p></p><p><span style="font-family: 'book antiqua'">"Yes... I want what is best for him, not for me,"</span> Eutharic replies. <span style="font-family: 'book antiqua'">"If he rejects me, I will leave him... and this world, if you insist I must."</span> The quasit crinkles up its face. <span style="font-family: 'book antiqua'">"But I'm not going back to the Abyss! I hate that place!"</span></p><p></p><p>"If I didn't know better, I'd swear it's being truthful," Aries says.</p><p></p><p><span style="color: rgb(243, 121, 52)">"We'll worry about it later,"</span> Aureus replies. <span style="color: rgb(243, 121, 52)">"De-... Eutharic, go wait outside the grove. You can watch but you probably shouldn't be close to your master or the altar."</span></p><p></p><p>Eutharic nods glumly. He flies out of the grove and lands in on a large rock that allows him to view the ritual. Aries goes to check on Galzadar. The elf wizard is no longer sleeping but he seems to be calm. He looks surprised to see Aries.</p><p></p><p>"Easy wizard, I'm on your side," Aries says. "I swear it to you and these others."</p><p></p><p>Galzadar looks towards Caerth with concern.</p><p></p><p><span style="color: rgb(243, 121, 52)">"Let's crack that curse,"</span> Aureus says with a slight smile and a swish of her tail. She moves to Galzadar and casts a healing spell on him for good measure. She is surprised that one of his wounds won't knit.</p><p></p><p>"Vile damage," Aries says. "I've seen it before while I was infiltrating the cult. Normal healing will not close this wound." He looks at Maur. "If he suffers more damage during the ritual, he won't survive."</p><p></p><p>"My amulet," Galzadar croaks. "It will give me strength."</p><p></p><p>[OOC]</p><p>I've decided to use a different font for Eutharic instead of make the text smaller. It was too hard to read the other way.</p><p></p><p>Ritual time! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8467694, member: 2012"] Lady Pendour listens, sighs, and then nods. [COLOR=#FF1493]"Help Galzadar first. If you can track Brutus's ring, then let's hope that will lead you to those two murdering bastards."[/COLOR] [Spoiler="For Neurotic Only"] [B]General Knowledge about the Abyss:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=256333']Maur - Knowledge (the planes) check: 1D20+2 = [8]+2 = 10[/URL] [B]Quasit Knowledge:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=256331']Maur - Knowledge (the planes) check: 1D20+2 = [14]+2 = 16[/URL] Maur was taught from a young age that the Abyss is a dark and wildly chaotic place that is full of some of the worst evils in the cosmos. It is not a place to tread lightly and demons are twisted, unholy tricksters that tend to kill their enemies brutally. He has never heard of a demon that wasn't both chaotic and evil. For Eutharic to be willing to help its master lift the curse is very odd. If the PCs are successful, Galzadar will probably reject the quasit. Maybe that is the demon's plan. Perhaps the demon [I]secretly[/I] wants to go back to the Abyss. Weirder still is that the demon seems to [U]actually[/U] care about its master. Demons are selfish and cruel not caring and loving. Could Eutharic be some sort of aberration? Or maybe the quasit is just a good actor. Maur knows that quasits can be just as power hungry as other demons, but they tend to be cowardly. After the battle in the cave, the ordained champion has learned that Eutharic can use both [I]invisibility[/I] and [I]cause fear[/I]. Maur hadn't known that about quasits before the fight. He did know that their claws are poisonous and that they are immune to all poisons. [/Spoiler] Caerth knows that the quasit can never truly be part of the natural world... [Spoiler="For JustinCase Only"] [B]Effect of Demons on the Natural World:[/B] [URL='http://roll.coyotecode.net/lookup.php?rollid=256335']Caerth - Knowledge (nature) check: 1D20+19 = [16]+19 = 35[/URL] Demons always have a negative effect on the lands and creatures of the natural world. Animals, vermin, and other natural creatures will often flee an area if a demon is physically laired nearby. Creatures that don't flee (especially fey) often become wilder and more dangerous if the demon remains in the area for too long. Normal plants typically become diseased or wither and die completely. Monstrous plants become more numerous and unpredictable. Humanoids, monstrous humanoids, and giants can become sullen and prone to rash behavior if a demon stays in a area on the Material Plane for too long. The more powerful the demon, the worse and more noticeable the effect. So, while the quasit will eventually have an effect on the area around Carnell if it stays near it, it won't be very noticeable. It could be as simple as more types of stinky weeds growing around the village or the local cats and dogs becoming more irritable. Powerful demons can play severe havoc on the natural world. Blight will spread, which could cause famine, dangerous monstrous vermin could grow to massive sizes, and an area could end up getting hit with unpredictable and dangerous weather. Deadly evil monsters will be drawn to an area with a powerful demon. This is not something that Caerth has ever witnessed, but both Lorien and Phar have told him the story of how the forest elf home fell years ago when an evil elven sorcerer named Wrykir [I]gated[/I] a powerful demon from the Abyss and used it to destroy his rivals and overthrow the lands of the forest elves. (This is related to how the blood elves of the Great Forest were created.) Lorien told Caerth that Wrykir merged himself with the demon and is now the fey'ri demon lord called Wyrknari Vok. (Caerth and the others learned from Eutharic that Vok [B][U]IS[/U][/B] the demon lord who cursed Galzadar for Tarrak and the cultists of Malotoch.) Since the fall of the Old Knotwood, the Darkened Trees of Narda'taur (as it is now called) has become a blighted place filled with blood elves, demons, powerful monsters, twisted fey, and colossal, deadly vermin. Eutheric will [B][U]not[/U][/B] have that kind of effect on Carnell, but the quasit's presence will change the area around the village. How much, Caerth can't really know. and if other demons come for him, Galzadar, and the PCs, the effect on the Strandlands could be devastating. The quasit did tell the half-orc druid that Vok [B][U]will[/U][/B] send something to collect Galzadar even if it means just collecting a corpse. [HR][/HR] BTW, JustinCase, since the roll is very high, Caerth also knows about a place known as the Diabolic Enclaves that is located beyond the Thunder Mountains to the west. It is a dark place filled with evil diabolists and their summoned devil servants. Its capital known as Flamerule† is multitiered metropolis that descends into the Underearth (only the first tier is on the surface). The Diabolic Enclaves sit (roughly) in between Narda'taur and the Thunder Mountains. [SIZE=3]† Not the Flamerule of the Forgotten Realms setting.[/SIZE] [/Spoiler] Caerth thinks about the tiny quasit, and the half-orc druid knows that even if he and his friends can somehow redeem Eutharic, the quasit will always be out of place on Kulan. The demon could find a place on another outer plane, but it shouldn't remain on Kulan unless it is willing to give up its demonic nature entirely. Caerth knows that Eutharic can't be affected by [I]reincarnate[/I] but maybe it could be permanently [I]polymorphed[/I] in some way. But, that's not the half-orc's magical skill. It is probably better to banish the creature back to the outer planes. There are already too many unnatural evils loose on Harqual. "I couldn't just sit in my cell while Eike and Xander escaped," Aries replies as Maur and the other make their way towards the Grove of the North Gods. He sighs. "If Brutus hadn't heard me yelling and let me out of my cell, I would have languished there, useless. I owe a debt to him even in death, so I am with you until those two are found." He puases. "And I'd like to get back my other possessions they stole." Lady Pendour takes her leave and goes into the inn to check on the wounded villagers. Mabon goes back to cleaning up his smithy. Approaching the grove, Caerth notices that it is very quiet. The birds aren't singing and he doesn't see any squirrels or other small animals until they exit the path and entre the grove. A squirrel sits on the altar while chewing on a nut. It has gathered its stockpile and moved it into an old hollow log in the grove. Aureus is kneeling just inside the grove praying to her god. A crow hops around next to the prone Galzadar. It calls out in annoyance at something in one of the trees just outside of the grove. Caerth can see a fat, dirty bat hanging from a branch. Caerth immediately can tell its not a real bat but the quasit in an alternate form. At first, Eutharic doesn't move but once he realizes they aren't going to attack, it flaps its wings and takes to the air. It lands 10 feet away from the group and shifts back into its demon form. "I'm surprised you are still here," Aries says to the tiny demon. "What game are you playing, demon?" [FONT=book antiqua]"What's he doing here?"[/FONT] Eutharic asks Caerth. [FONT=book antiqua]"You can't trust him."[/FONT] "Don't talk about trust," Aries snaps. "They don't know you like I do." The Sildoer of Iron looks at Caerth. "You cannot let it live. Yes, I understand that killing it while the elf is still under his curse is problematic, its presence here will draw the demon lord to us like a flame to a moth." Aureus finishes her prayers and stands. [COLOR=rgb(243, 121, 52)]"Hmm, I've heard that phrase before, I think. Isn't is the other way around?"[/COLOR] "Vok is a deadly flame, not a moth," Aries says. "You will get us all burned, quasit." [FONT=book antiqua]"You don't think I don't know that!"[/FONT] Eutharic counters. [FONT=book antiqua]"But I'm not going anywhere until the curse is lifted!"[/FONT] He looks back towards Galzadar with sad eyes. [FONT=book antiqua]"I know its hard for any of you to believe, but I care about him. He is the only being who has ever been [I]truly[/I] kind to me. Even in this state, he never mistreated me."[/FONT] "If they lift his curse, Galzadar will probably dismiss you from his service," Aries says. "You will have no place by his side or any where else on this world." [FONT=book antiqua]"I know."[/FONT] [COLOR=rgb(243, 121, 52)]"And still you wish to help?"[/COLOR] Aureus asks with a lot of doubt in her voice. [FONT=book antiqua]"Yes... I want what is best for him, not for me,"[/FONT] Eutharic replies. [FONT=book antiqua]"If he rejects me, I will leave him... and this world, if you insist I must."[/FONT] The quasit crinkles up its face. [FONT=book antiqua]"But I'm not going back to the Abyss! I hate that place!"[/FONT] "If I didn't know better, I'd swear it's being truthful," Aries says. [COLOR=rgb(243, 121, 52)]"We'll worry about it later,"[/COLOR] Aureus replies. [COLOR=rgb(243, 121, 52)]"De-... Eutharic, go wait outside the grove. You can watch but you probably shouldn't be close to your master or the altar."[/COLOR] Eutharic nods glumly. He flies out of the grove and lands in on a large rock that allows him to view the ritual. Aries goes to check on Galzadar. The elf wizard is no longer sleeping but he seems to be calm. He looks surprised to see Aries. "Easy wizard, I'm on your side," Aries says. "I swear it to you and these others." Galzadar looks towards Caerth with concern. [COLOR=rgb(243, 121, 52)]"Let's crack that curse,"[/COLOR] Aureus says with a slight smile and a swish of her tail. She moves to Galzadar and casts a healing spell on him for good measure. She is surprised that one of his wounds won't knit. "Vile damage," Aries says. "I've seen it before while I was infiltrating the cult. Normal healing will not close this wound." He looks at Maur. "If he suffers more damage during the ritual, he won't survive." "My amulet," Galzadar croaks. "It will give me strength." [OOC] I've decided to use a different font for Eutharic instead of make the text smaller. It was too hard to read the other way. Ritual time! :D [/OOC] [/QUOTE]
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