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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8470493" data-attributes="member: 2012"><p>Caerth and Aureus set Galzadar on the altar of the grove while Phar and Maur doublecheck all the magical seals and diagrams for the ritual. Aureus watches as her friends decide upon the proper placement of the special materials designed to enhance the ritual. Once everything is set, the order of castings decided upon, and <em>Death Ward</em> is placed over Galzadar by Maur, the dwarven ordained champion takes the lead and attempts to dispel the domination holding Galzadar's mind. His attempt is a good try but unsuccessful. The group is forced to reset the ritual and start over.</p><p></p><p>Caerth steps in a casts a more powerful dispelling spell. The half-orc druid struggles against the powerful demonic magic dominating the elf wizard's mind. It take all he has to break through the enchantment and dispel it. He barely succeeds.</p><p></p><p><span style="color: rgb(97, 189, 109)">"The <em>domination</em> is down,"</span> Caerth says.</p><p></p><p>Maur steps forward again and casts the next spell. He casts the required <em>Break Enchantment</em> spell. The spells nearly fizzles and Galzadar shudders on the altar. The dwarven ordained champion pours his pious soul into the casting and manages to enhance the spell enough to succeed. It is tasking and adds time to the ritual.</p><p></p><p><span style="color: rgb(243, 121, 52)">"That was too close,"</span> Aureus whispers to Phar.</p><p></p><p>Galzadar's shuddering becomes pain as the curse tears through him. He screams in agony as black flames pour out of his eyes, ears, nose, and mouth.</p><p></p><p><span style="font-family: 'book antiqua'">"Master!"</span> the quasit yells out. Eutharic looks like he's going to fly to Galzadar.</p><p></p><p>"Eutharic, you must stay back!" Aries commands the tiny demon. "Do not enter the grove!"</p><p></p><p>"You should have just killed me!" Galzadar yells out in anger.</p><p></p><p>Maur doesn't wait for the elf wizard to clam down. He quickly casts Remove Curse on <em>Galzadar</em> while Phar steps forward and casts <em>Polymorph</em> on Galzadar. The arcane magic from Phar's spell tries to shift Galzadar back to his original form, but the magic isn't strong enough. He shifts back to his altered shadowstar form. This time, however, the elf wizard fights off the damaging effect of his curse. Galzadar's breathing is ragged but the worst is now over. He looks at Maur with anger in his eyes then turns away to look at Caerth.</p><p></p><p>"It seems this ritual can't remake me into what I once was," he says irritated. "I knew it wouldn't succeed."</p><p></p><p><span style="color: rgb(97, 189, 109)">"It has succeeded,"</span> Caerth insists. <span style="color: rgb(97, 189, 109)">"You have survived the pain and are now free of Vok's influence. Your body is not as important as your soul. Malotoch can no longer claim it, and you will no longer hear the demon's voice."</span></p><p></p><p>"Perhaps," Galzadar replies.</p><p></p><p><span style="color: rgb(97, 189, 109)">"All you must do now is atone for your sins,"</span> Caerth insists as he prepares to cast the <em>Atonement</em> spell. <span style="color: rgb(97, 189, 109)">"Choose redemption and build a new life."</span></p><p></p><p>Galzadar shakes his head in frustration. He doesn't look convinced.</p><p></p><p>[OOC]</p><p>For the DC 35 Diplomacy check, either Phar or Maur should take the lead. As noted on the OOC thread, a good roleplaying post will add a +2 circumstance bonus to any Aid Another rolls made by the other PCs.</p><p></p><p>[USER=24380]@Neurotic[/USER], Maur also could cast <em>Divine Insight</em> (from the Spell Compendium) on himself if you can fit it into the spells Maur has chosen for the day. Or you can just go with <em>Eagle's Splendor</em> for either Maur or Phar.</p><p></p><p>Here is Caerth's Aid Another roll for the check based on what I've written above:</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=256375" target="_blank">Caerth - Diplomacy check (Aid Another [DC 10]): 1D20 = [14] = 14</a> (success)</p><p></p><p>So, that's already a +2 bonus to either Phar or Maur's check.</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8470493, member: 2012"] Caerth and Aureus set Galzadar on the altar of the grove while Phar and Maur doublecheck all the magical seals and diagrams for the ritual. Aureus watches as her friends decide upon the proper placement of the special materials designed to enhance the ritual. Once everything is set, the order of castings decided upon, and [I]Death Ward[/I] is placed over Galzadar by Maur, the dwarven ordained champion takes the lead and attempts to dispel the domination holding Galzadar's mind. His attempt is a good try but unsuccessful. The group is forced to reset the ritual and start over. Caerth steps in a casts a more powerful dispelling spell. The half-orc druid struggles against the powerful demonic magic dominating the elf wizard's mind. It take all he has to break through the enchantment and dispel it. He barely succeeds. [COLOR=rgb(97, 189, 109)]"The [I]domination[/I] is down,"[/COLOR] Caerth says. Maur steps forward again and casts the next spell. He casts the required [I]Break Enchantment[/I] spell. The spells nearly fizzles and Galzadar shudders on the altar. The dwarven ordained champion pours his pious soul into the casting and manages to enhance the spell enough to succeed. It is tasking and adds time to the ritual. [COLOR=rgb(243, 121, 52)]"That was too close,"[/COLOR] Aureus whispers to Phar. Galzadar's shuddering becomes pain as the curse tears through him. He screams in agony as black flames pour out of his eyes, ears, nose, and mouth. [FONT=book antiqua]"Master!"[/FONT] the quasit yells out. Eutharic looks like he's going to fly to Galzadar. "Eutharic, you must stay back!" Aries commands the tiny demon. "Do not enter the grove!" "You should have just killed me!" Galzadar yells out in anger. Maur doesn't wait for the elf wizard to clam down. He quickly casts Remove Curse on [I]Galzadar[/I] while Phar steps forward and casts [I]Polymorph[/I] on Galzadar. The arcane magic from Phar's spell tries to shift Galzadar back to his original form, but the magic isn't strong enough. He shifts back to his altered shadowstar form. This time, however, the elf wizard fights off the damaging effect of his curse. Galzadar's breathing is ragged but the worst is now over. He looks at Maur with anger in his eyes then turns away to look at Caerth. "It seems this ritual can't remake me into what I once was," he says irritated. "I knew it wouldn't succeed." [COLOR=rgb(97, 189, 109)]"It has succeeded,"[/COLOR] Caerth insists. [COLOR=rgb(97, 189, 109)]"You have survived the pain and are now free of Vok's influence. Your body is not as important as your soul. Malotoch can no longer claim it, and you will no longer hear the demon's voice."[/COLOR] "Perhaps," Galzadar replies. [COLOR=rgb(97, 189, 109)]"All you must do now is atone for your sins,"[/COLOR] Caerth insists as he prepares to cast the [I]Atonement[/I] spell. [COLOR=rgb(97, 189, 109)]"Choose redemption and build a new life."[/COLOR] Galzadar shakes his head in frustration. He doesn't look convinced. [OOC] For the DC 35 Diplomacy check, either Phar or Maur should take the lead. As noted on the OOC thread, a good roleplaying post will add a +2 circumstance bonus to any Aid Another rolls made by the other PCs. [USER=24380]@Neurotic[/USER], Maur also could cast [I]Divine Insight[/I] (from the Spell Compendium) on himself if you can fit it into the spells Maur has chosen for the day. Or you can just go with [I]Eagle's Splendor[/I] for either Maur or Phar. Here is Caerth's Aid Another roll for the check based on what I've written above: [URL='http://roll.coyotecode.net/lookup.php?rollid=256375']Caerth - Diplomacy check (Aid Another [DC 10]): 1D20 = [14] = 14[/URL] (success) So, that's already a +2 bonus to either Phar or Maur's check. [/OOC] [/QUOTE]
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