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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8530664" data-attributes="member: 2012"><p>"Everyone needs to do their part, lad," Mabon says with a shrug. "It's the least I can do for ye after all ye done for Carnell."</p><p></p><p>The old smith helps Maur up onto the stout pony and the animal barely reacts to the dwarf's weight. The beast remains calm and waits for Maur to take the reins.</p><p></p><p>"I think she likes ye," Mabon says to dwarf champion with a wink and a smile.</p><p></p><p></p><p>Aries mounts up on his pinto and turns the animal towards the others. "Fine animals," he says as he brings his horse up next to Caerth's mount. "They may not be warhorses, but they won't have to face undead... hopefully."</p><p></p><p></p><p>Aureus brings her black filly up next to Phar's horse and nods her longtime friend.</p><p></p><p></p><p><span style="color: rgb(243, 121, 52)">"I have a few cantrips and healing spells as well,"</span> Aureus says. <span style="color: rgb(243, 121, 52)">"Plus <em>comprehend languages</em>, which could be useful for Angus and i."</span> She nods to the centaur. <span style="color: rgb(243, 121, 52)">"It took me a while to master Harqualian, so if we need to converse with someone who speaks some other language we don't know, it will help with introductions or negotiations."</span></p><p></p><p></p><p>"While I don't have tracking spells, I have a few magical tricks up my sleeve as well," Aries notes. "Protection spells and spells related to animals and purging magic that hides enemies. I don't know if my prayer will work against the duergar's mind magic, but it won't hurt to try."</p><p></p><p><span style="color: rgb(243, 121, 52)">"His powers are psychic... that's how you say it here, right?"</span> Aureus asks. <span style="color: rgb(243, 121, 52)">"It is usually called mysticism on my home world."</span></p><p></p><p>"Some call it that, but more often it's called psionic," Aries replies. "It isn't well understood except by the most learned of sages. It's rare for humans, or so I've heard. Very secretive too. Psionic wielders don't like to talk about their powers." He looks towards Maur. "Is it the same for dwarves, Maur?"</p><p></p><p></p><p>"Yes, we could handle them fairly easily, but a single quasit might not be so lucky. And if we have to ride far to find Eike and Xander, we might not be close enough to help Eutharic if it gets in trouble."</p><p></p><p><span style="color: rgb(235, 107, 86)"><em>"You should not be worrying about the demon so much, Soldier of Iron,"</em></span> Cruel Justice says plainly from Quinn's hip. <em><span style="color: rgb(235, 107, 86)">"It isn't the priority now. You must all find the criminals and enact justice. If either chooses to surrender, then justice can be swift and painless. Otherwise..."</span></em></p><p></p><p><span style="color: rgb(243, 121, 52)">"Torture is <strong><u>not</u></strong> an option,"</span> Aureus insists. <span style="color: rgb(243, 121, 52)">"We are better than that."</span></p><p></p><p><em><span style="color: rgb(235, 107, 86)">"It is not something I suggest lightly, Lady Aureus,"</span></em> the blade intones. <em><span style="color: rgb(235, 107, 86)">"You know me better than that. However, they have defied the land's laws, associated with the undead, killed young Brutus, committed theft of goods and and at least one horse, and committed the vile act of graving robbing. Do not forget these facts when you find them."</span></em></p><p></p><p>"That's a lot of evil done," Aries nods. "It surprises me that they would steal Lord Pendour's body. I didn't think Eike had in him to do something that vile, and it's not really Xander's style. He's evil and twisted but he's not a necromancer."</p><p></p><p>"Maybe there not the ones who stole the body," Mabon muses. "Bah!" He shakes his head. "Even if they didn't, I'd give 'em a good branding just for stealing Reimas."</p><p></p><p>Aureus shifts uncomfortably in her saddle and the filly senses her discomfort and snorts and stomps her front hooves. <span style="color: rgb(243, 121, 52)">"Easy, Lady,"</span> the hutaakan soothes the horse. <span style="color: rgb(243, 121, 52)">"We'll be alright."</span> She glances towards Quinn and shakes her head while mouthing the words 'no torture'.</p><p></p><p>"Anyway, ye best get going before ye lose the light. Those bastards have a head start on ye, and I doubt they will tarry after resting. Assuming they rest at all." He pauses. "Those bastards better not have rode Reimas to his death!"</p><p></p><p>"We find them and bring your horse back, blacksmith," Aries replies. "And their heads in a bag, if they resist."</p><p></p><p><span style="color: rgb(243, 121, 52)">"Let's go,"</span> Aureus's words are for Lady as much as for the rest of you. The filly breaks into a trot and soon all of you are all heading southwest out of Carnell along the dirt road. The group lets Caerth take the lead on Autumn Storm, as he will have to continue to track the fugitives if they can't be located magically.</p><p></p><p>Mabon hands Maur a bundle with some of Eike's possessions in it. "If any of you can track 'em with these items, I hold they'll help ye. I wish I still had my old bloodhound to help, but he's been gone for 10 years now."</p><p></p><p>Maur and Quinn are the last to ride down the road, which quickly turns in a worn trail after a mile outside the village. The trail leads to a stone pillar and camp roughly forty-four miles away where it forks into two different trails. The second trail leads up into the high hills and dry mountains where Fort Symas sits. It is where Aeron took Lorien Mornyano and Raius Bellath after the bard was magically cursed/poisoned (somehow) and the young guard was poisoned by Odilos' spear.</p><p></p><p><span style="color: rgb(243, 121, 52)">"We should find out how Lorien is doing,"</span> Aureus suggests. <span style="color: rgb(243, 121, 52)">"I hope he's okay."</span></p><p></p><p><em><span style="color: rgb(235, 107, 86)">"The bard is tougher than he looks,"</span></em> Cruel Justice replies. <em><span style="color: rgb(235, 107, 86)">"He will be fine under Aeron's care, but, yes, once the criminals are dealt with it might be a good idea to check on those who have gone to the mountain fort. The people who left yesterday in the wagons must be told that it is safe to return to Carnell."</span></em></p><p></p><p>Aureus reins in Lady, <span style="color: rgb(243, 121, 52)">"Damn! I completely forgot about them."</span> She stands up in the stirrups and tries to look down the trail to see if she can see any sign of them. <span style="color: rgb(243, 121, 52)">"I hope those bastards didn't hurt any of them."</span></p><p></p><p><em><span style="color: rgb(235, 107, 86)">"There were several guards who went with them,"</span></em> the blade replies calmly. <em><span style="color: rgb(235, 107, 86)">"More likely the criminals would have tried to avoid them."</span></em></p><p></p><p>After an hour, the trail begins to wind directly south. Soon it will be the afternoon.</p><p></p><p>Aureus's stomach growls. <span style="color: rgb(243, 121, 52)">"Rosemergy packed us some food,"</span> she suggests. <span style="color: rgb(243, 121, 52)">"Nothing fancy, just some bread and hard cheese."</span></p><p></p><p>Caerth gets off his horse and goes over the trail. The wagons and horses from the villagers heading to Fort Symas have tore up the dirt and grass along the trail it's hard to tell one set of tracks from another. Tracking the prisoners might not be as easy as they'd hoped.</p><p></p><p>"Is something wrong?" Aries asks.</p><p></p><p>[OOC][USER=6776182]@JustinCase[/USER], remember that Caerth is quite certain that Eike and Xander are not together. One of them is riding the stolen horse and the other is on foot. Track checks will be helpful to figure out if either of them has left the trail. However, Caerth can clearly see the wagon tracks on the trail and lots of foots prints in the dust and grass. The sheer number of prints will make it tougher to track the escapees.</p><p></p><p>Note that the PCs will easily overtake the wagon train on the trail before the end of the day, but the wagons are not visible yet. The PCs can try to see signs of them using Spot checks but the wagons are likely still over 12 miles away at this point.</p><p></p><p>Maur's pony moves at a rate of 40 feet while horses move at either 50 feet or 60 feet depending on whether they are considered heavy or light horses. Caerth and Quinn's horses are considered heavy horses (50 ft.) while all the others are considered light horses (60 ft.). Sticking with the pony's movement rate, the PCs can walk the horses 4 miles in a hour and 32 miles in one day. The PCs can get to within 12 miles of the stone pillar and the camp around it.</p><p></p><p>(While the mounts can be hustled for 8 miles in one hour without an issue, any longer than that will cause nonlethal damage to them. My written reply assumes 4 miles in one hour.)</p><p></p><p><strong>Reminder!</strong> Odilos was the wererat assassin who killed Sir Ghal's father, Lord Gar Ebal. This was before Angus and Maur's time with the group began.</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8530664, member: 2012"] "Everyone needs to do their part, lad," Mabon says with a shrug. "It's the least I can do for ye after all ye done for Carnell." The old smith helps Maur up onto the stout pony and the animal barely reacts to the dwarf's weight. The beast remains calm and waits for Maur to take the reins. "I think she likes ye," Mabon says to dwarf champion with a wink and a smile. Aries mounts up on his pinto and turns the animal towards the others. "Fine animals," he says as he brings his horse up next to Caerth's mount. "They may not be warhorses, but they won't have to face undead... hopefully." Aureus brings her black filly up next to Phar's horse and nods her longtime friend. [COLOR=rgb(243, 121, 52)]"I have a few cantrips and healing spells as well,"[/COLOR] Aureus says. [COLOR=rgb(243, 121, 52)]"Plus [I]comprehend languages[/I], which could be useful for Angus and i."[/COLOR] She nods to the centaur. [COLOR=rgb(243, 121, 52)]"It took me a while to master Harqualian, so if we need to converse with someone who speaks some other language we don't know, it will help with introductions or negotiations."[/COLOR] "While I don't have tracking spells, I have a few magical tricks up my sleeve as well," Aries notes. "Protection spells and spells related to animals and purging magic that hides enemies. I don't know if my prayer will work against the duergar's mind magic, but it won't hurt to try." [COLOR=rgb(243, 121, 52)]"His powers are psychic... that's how you say it here, right?"[/COLOR] Aureus asks. [COLOR=rgb(243, 121, 52)]"It is usually called mysticism on my home world."[/COLOR] "Some call it that, but more often it's called psionic," Aries replies. "It isn't well understood except by the most learned of sages. It's rare for humans, or so I've heard. Very secretive too. Psionic wielders don't like to talk about their powers." He looks towards Maur. "Is it the same for dwarves, Maur?" "Yes, we could handle them fairly easily, but a single quasit might not be so lucky. And if we have to ride far to find Eike and Xander, we might not be close enough to help Eutharic if it gets in trouble." [COLOR=rgb(235, 107, 86)][I]"You should not be worrying about the demon so much, Soldier of Iron,"[/I][/COLOR] Cruel Justice says plainly from Quinn's hip. [I][COLOR=rgb(235, 107, 86)]"It isn't the priority now. You must all find the criminals and enact justice. If either chooses to surrender, then justice can be swift and painless. Otherwise..."[/COLOR][/I] [COLOR=rgb(243, 121, 52)]"Torture is [B][U]not[/U][/B] an option,"[/COLOR] Aureus insists. [COLOR=rgb(243, 121, 52)]"We are better than that."[/COLOR] [I][COLOR=rgb(235, 107, 86)]"It is not something I suggest lightly, Lady Aureus,"[/COLOR][/I] the blade intones. [I][COLOR=rgb(235, 107, 86)]"You know me better than that. However, they have defied the land's laws, associated with the undead, killed young Brutus, committed theft of goods and and at least one horse, and committed the vile act of graving robbing. Do not forget these facts when you find them."[/COLOR][/I] "That's a lot of evil done," Aries nods. "It surprises me that they would steal Lord Pendour's body. I didn't think Eike had in him to do something that vile, and it's not really Xander's style. He's evil and twisted but he's not a necromancer." "Maybe there not the ones who stole the body," Mabon muses. "Bah!" He shakes his head. "Even if they didn't, I'd give 'em a good branding just for stealing Reimas." Aureus shifts uncomfortably in her saddle and the filly senses her discomfort and snorts and stomps her front hooves. [COLOR=rgb(243, 121, 52)]"Easy, Lady,"[/COLOR] the hutaakan soothes the horse. [COLOR=rgb(243, 121, 52)]"We'll be alright."[/COLOR] She glances towards Quinn and shakes her head while mouthing the words 'no torture'. "Anyway, ye best get going before ye lose the light. Those bastards have a head start on ye, and I doubt they will tarry after resting. Assuming they rest at all." He pauses. "Those bastards better not have rode Reimas to his death!" "We find them and bring your horse back, blacksmith," Aries replies. "And their heads in a bag, if they resist." [COLOR=rgb(243, 121, 52)]"Let's go,"[/COLOR] Aureus's words are for Lady as much as for the rest of you. The filly breaks into a trot and soon all of you are all heading southwest out of Carnell along the dirt road. The group lets Caerth take the lead on Autumn Storm, as he will have to continue to track the fugitives if they can't be located magically. Mabon hands Maur a bundle with some of Eike's possessions in it. "If any of you can track 'em with these items, I hold they'll help ye. I wish I still had my old bloodhound to help, but he's been gone for 10 years now." Maur and Quinn are the last to ride down the road, which quickly turns in a worn trail after a mile outside the village. The trail leads to a stone pillar and camp roughly forty-four miles away where it forks into two different trails. The second trail leads up into the high hills and dry mountains where Fort Symas sits. It is where Aeron took Lorien Mornyano and Raius Bellath after the bard was magically cursed/poisoned (somehow) and the young guard was poisoned by Odilos' spear. [COLOR=rgb(243, 121, 52)]"We should find out how Lorien is doing,"[/COLOR] Aureus suggests. [COLOR=rgb(243, 121, 52)]"I hope he's okay."[/COLOR] [I][COLOR=rgb(235, 107, 86)]"The bard is tougher than he looks,"[/COLOR][/I] Cruel Justice replies. [I][COLOR=rgb(235, 107, 86)]"He will be fine under Aeron's care, but, yes, once the criminals are dealt with it might be a good idea to check on those who have gone to the mountain fort. The people who left yesterday in the wagons must be told that it is safe to return to Carnell."[/COLOR][/I] Aureus reins in Lady, [COLOR=rgb(243, 121, 52)]"Damn! I completely forgot about them."[/COLOR] She stands up in the stirrups and tries to look down the trail to see if she can see any sign of them. [COLOR=rgb(243, 121, 52)]"I hope those bastards didn't hurt any of them."[/COLOR] [I][COLOR=rgb(235, 107, 86)]"There were several guards who went with them,"[/COLOR][/I] the blade replies calmly. [I][COLOR=rgb(235, 107, 86)]"More likely the criminals would have tried to avoid them."[/COLOR][/I] After an hour, the trail begins to wind directly south. Soon it will be the afternoon. Aureus's stomach growls. [COLOR=rgb(243, 121, 52)]"Rosemergy packed us some food,"[/COLOR] she suggests. [COLOR=rgb(243, 121, 52)]"Nothing fancy, just some bread and hard cheese."[/COLOR] Caerth gets off his horse and goes over the trail. The wagons and horses from the villagers heading to Fort Symas have tore up the dirt and grass along the trail it's hard to tell one set of tracks from another. Tracking the prisoners might not be as easy as they'd hoped. "Is something wrong?" Aries asks. [OOC][USER=6776182]@JustinCase[/USER], remember that Caerth is quite certain that Eike and Xander are not together. One of them is riding the stolen horse and the other is on foot. Track checks will be helpful to figure out if either of them has left the trail. However, Caerth can clearly see the wagon tracks on the trail and lots of foots prints in the dust and grass. The sheer number of prints will make it tougher to track the escapees. Note that the PCs will easily overtake the wagon train on the trail before the end of the day, but the wagons are not visible yet. The PCs can try to see signs of them using Spot checks but the wagons are likely still over 12 miles away at this point. Maur's pony moves at a rate of 40 feet while horses move at either 50 feet or 60 feet depending on whether they are considered heavy or light horses. Caerth and Quinn's horses are considered heavy horses (50 ft.) while all the others are considered light horses (60 ft.). Sticking with the pony's movement rate, the PCs can walk the horses 4 miles in a hour and 32 miles in one day. The PCs can get to within 12 miles of the stone pillar and the camp around it. (While the mounts can be hustled for 8 miles in one hour without an issue, any longer than that will cause nonlethal damage to them. My written reply assumes 4 miles in one hour.) [B]Reminder![/B] Odilos was the wererat assassin who killed Sir Ghal's father, Lord Gar Ebal. This was before Angus and Maur's time with the group began. [/OOC] [/QUOTE]
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