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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 8578190" data-attributes="member: 24380"><p>OOC: surprised about nonlethal damage - maybe Vok doesn't want the god to take any more powerful souls?</p><p></p><p><span style="color: rgb(163, 143, 132)">"Worth it." </span>Maur barely squeezes out between his teeth as dangerous blade cuts into him. If not for his spell, he would have fallen and as-is, he needs healing immediately.</p><p></p><p>Flying over to cover as many as possible, he consecrates the area</p><p><s>and then channels the power of Moradin into the area</s> - lost 5th level spell to the drain</p><p>and then heals himself before hurrying around healing or stabilizing heroes first, townspeople later.</p><p></p><p>OOC: cast Cure Serious Wounds on himself and Angus, progressively lower levels as he goes through PCs to NPCs to commoners</p><p>Commoners are stabilized with Healing Hands instead of spells</p><p></p><p>[spoiler=Spells remaining]</p><p><strong>Remaining spells:</strong></p><p><strong>1st level spells: </strong>Protection from Evil, Bless <s>x2</s>, <s>Lesser Holy Transformation</s>, Magic Stone (D) <-- cast spiritual weapon instead of Bless</p><p><strong>2nd level spells: </strong>Remove paralysis, Owls Wisdom, Eagle Splendor, <s>Consecrate</s>, Bears Endurance(D)</p><p><strong>3rd level spells: </strong>Mass Conviction, Stone Shape(D)</p><p><strong>4th level spells: </strong>Dimensional Anchor, Spike Stones (D)</p><p><strong>5th level spells:</strong> Wall of stone (D)</p><p></p><p><strong>CAST FOR THE RITUAL:</strong></p><ol> <li data-xf-list-type="ol">Shield Other (2nd level spell, lasts 9 hours) <em><-- This probably means at least part of the damage is on Maur (unless it bypasses the spell somehow)</em></li> <li data-xf-list-type="ol">Magic Circle Against Evil on Maur (3rd level spell, 90 minutes) <em><-- does this help against vile damage?</em></li> <li data-xf-list-type="ol">Deathward on Galzadar (4th level spell, 90 minutes) <em><-- does this help against vile damage?</em></li> <li data-xf-list-type="ol">Spell Immunity on Galzadar (4th level spell, 90 minutes) - make him immune to dominate person</li> <li data-xf-list-type="ol">Dispel Magic</li> <li data-xf-list-type="ol">Break enchantment (5th level 1 minute casting time)</li> <li data-xf-list-type="ol">Remove Curse (3rd level 1 action)</li> </ol><p>[/spoiler]</p><p></p><p>[spoiler=Saves and HP calculation]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258397" target="_blank">Ref save vs fire: 1D20+3+1+1+2 = [12]+3+1+1+2 = 19</a> 12 damage</p><p>Hit by the demon: 13 nonlethal +14 various +1 vile</p><p>1 negative level</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=258398" target="_blank">Negative level save: 1D20+17+1 = [8]+17+1 = 26</a></p><p>+1 vs evil creatures already included</p><p>Add this if applicable:</p><p>+1 against divine spells, as well as the spell-like and supernatural abilities of outsiders.</p><p></p><p>Starting with:</p><p><strong>HP 46/92 (temp 57/103 while the tranformation lasts)</strong></p><p>-12 fire</p><p>-14 anarchic and unholy</p><p>- 1 vile</p><p>HP: 19/92</p><p>13 nonlethal</p><p>HP 6/92</p><p> <a href="http://roll.coyotecode.net/lookup.php?rollid=258399" target="_blank">Level loss HP: 1D8 = [2] = 2</a> +5</p><p><strong>HP: -1/92 (but remains at 10/103 due to transformation - enough time for a some healing I hope <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></strong></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 8578190, member: 24380"] OOC: surprised about nonlethal damage - maybe Vok doesn't want the god to take any more powerful souls? [COLOR=rgb(163, 143, 132)]"Worth it." [/COLOR]Maur barely squeezes out between his teeth as dangerous blade cuts into him. If not for his spell, he would have fallen and as-is, he needs healing immediately. Flying over to cover as many as possible, he consecrates the area [S]and then channels the power of Moradin into the area[/S] - lost 5th level spell to the drain and then heals himself before hurrying around healing or stabilizing heroes first, townspeople later. OOC: cast Cure Serious Wounds on himself and Angus, progressively lower levels as he goes through PCs to NPCs to commoners Commoners are stabilized with Healing Hands instead of spells [spoiler=Spells remaining] [B]Remaining spells: 1st level spells: [/B]Protection from Evil, Bless [S]x2[/S], [S]Lesser Holy Transformation[/S], Magic Stone (D) <-- cast spiritual weapon instead of Bless [B]2nd level spells: [/B]Remove paralysis, Owls Wisdom, Eagle Splendor, [S]Consecrate[/S], Bears Endurance(D) [B]3rd level spells: [/B]Mass Conviction, Stone Shape(D) [B]4th level spells: [/B]Dimensional Anchor, Spike Stones (D) [B]5th level spells:[/B] Wall of stone (D) [B]CAST FOR THE RITUAL:[/B] [LIST=1] [*]Shield Other (2nd level spell, lasts 9 hours) [I]<-- This probably means at least part of the damage is on Maur (unless it bypasses the spell somehow)[/I] [*]Magic Circle Against Evil on Maur (3rd level spell, 90 minutes) [I]<-- does this help against vile damage?[/I] [*]Deathward on Galzadar (4th level spell, 90 minutes) [I]<-- does this help against vile damage?[/I] [*]Spell Immunity on Galzadar (4th level spell, 90 minutes) - make him immune to dominate person [*]Dispel Magic [*]Break enchantment (5th level 1 minute casting time) [*]Remove Curse (3rd level 1 action) [/LIST] [/spoiler] [spoiler=Saves and HP calculation] [URL='http://roll.coyotecode.net/lookup.php?rollid=258397']Ref save vs fire: 1D20+3+1+1+2 = [12]+3+1+1+2 = 19[/URL] 12 damage Hit by the demon: 13 nonlethal +14 various +1 vile 1 negative level [URL='http://roll.coyotecode.net/lookup.php?rollid=258398']Negative level save: 1D20+17+1 = [8]+17+1 = 26[/URL] +1 vs evil creatures already included Add this if applicable: +1 against divine spells, as well as the spell-like and supernatural abilities of outsiders. Starting with: [B]HP 46/92 (temp 57/103 while the tranformation lasts)[/B] -12 fire -14 anarchic and unholy - 1 vile HP: 19/92 13 nonlethal HP 6/92 [URL='http://roll.coyotecode.net/lookup.php?rollid=258399']Level loss HP: 1D8 = [2] = 2[/URL] +5 [B]HP: -1/92 (but remains at 10/103 due to transformation - enough time for a some healing I hope :)[/B] [/spoiler] [/QUOTE]
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