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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 8585622" data-attributes="member: 24380"><p>Maur accepts the room as it is, stripping his armor off and refreshing in the through outside. Dwarven settlements aren't really private with many dwarves living communally and most or all of them having small living quarters due to lack of space in the caverns. And he is not yet long enough in the above-ground world to notice there are some differences.</p><p></p><p>Thus, he comes down only in his undergarments; soap and rags in his hands, treating townspeople to the sight of sweat and blood-encrusted dwarf. Tromping through the common room, he pulls up water out of the well and cleans up. Before sleeping he cleans up his weapons and armor, offering prayers to the All-Father and the rest of <a href="https://forgottenrealms.fandom.com/wiki/Morndinsamman" target="_blank"><strong>Morndinsamman</strong></a> for the lives they managed to save and for those suffering at the hands of the Sword god.</p><p></p><p>He also talks with Qui for several minutes, talking over the idea to use one of the commune questions to check on her health.</p><p></p><p>In the morning, he meditates on the spells he would need for the coming day and prays for various spells to help with the healing and prepare for the hunt on renegade cultist. And their own secret keeper.</p><p></p><p>When he comes down to the common room, fairly late since he had to pray and armor up, anyone still sleeping is woken up by a booming voice. Looking at the dwarf, one can see a faint light coming from inside the armor.</p><p></p><p><span style="color: rgb(163, 143, 132)">"Good morning everyone!" Maur calls out "I prepared some mass healing and we may be ready to move soon. We have some work to do before we go. Gather around...you too, Aries. And we need to talk afterward."</span></p><p></p><p>He draws a circle on the floor.</p><p><span style="color: rgb(163, 143, 132)">"Stay within this circle if you're wounded. If you feel fine, step out, let someone else take your place. The spell lasts only a minute, but should recover most of the wounds from everyone."</span></p><p></p><p>After everyone was as healed as he could quickly make them Maur shakes off the feeling of warmth (although you can still see slight light coming from inside his armor)</p><p><span style="color: rgb(163, 143, 132)">"Thank the All-Father Moradin for the healing and watching over you. The food will not be some great feast, but it will keep you sated for a day."</span></p><p></p><p>Noting confused looks of the commoners the champion walks to the table and calls upon his miracles again, creating food for the entire group.</p><p><span style="color: rgb(163, 143, 132)">"We must go tomorrow, you all have a choice to make, continue toward the fort or return to Carnell that is now needing able-bodied men and women to restore it."</span></p><p></p><p><strong>* Next post *</strong></p><p>Talk with Aries</p><p>Commune</p><p>Divination</p><p>***</p><p>In the evening, he calls upon a celestial bird to ease them into healing dreams.</p><p></p><p>[OOC]</p><p>pre-cast Soul of light (heal 2 x conjuration(healing) spell level), lasts for 1 hour</p><p>Cast <a href="https://dndtools.net/spells/spell-compendium--86/positive-energy-aura--4653/" target="_blank">positive energy aura</a> - everyone within 10' of Maur heals 3hp per round for 9 rounds (I counted - I can heal all PCs, all named NPCs, and 14 others if we remain really packed)</p><p></p><p>Cast <a href="https://dndtools.net/spells/spell-compendium--86/healthful-rest--4692/" target="_blank">Healthful rest</a>: targeting 9 creatures = Angus, Quinn, Caerth, Phar, Maur, Aries, Aureus, anyone I missed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>Double natural healing rate for the rest of the day</p><p>Before the next rest, cast Summon Elysian Thrush, doubling the natural healing rate for anyone within 30'</p><p></p><p>This should bring everyone close to full (27hp from positive energy, +4 x level (44 for PCs) from doubled and doubled healing - different source, should stack, and +12 for Maur from Soul of light) total 27 +44=71 for everyone + 12 = 93 for Maur</p><p>Probably much more for Angus with his already doubled healing</p><p>[/OOC]</p><p></p><p>[spoiler=Spell list]</p><p>Spells prepared:</p><p>Level 0 x6</p><p>Amanuensis, Create Water, Detect Magic x3, Purify Food</p><p></p><p>Level 1 x5</p><p>Bless x2, <s>Healthful Rest</s>, Hide from Undead, Lesser Holy Transformation, Magic stone (D)</p><p></p><p>Level 2 x5</p><p><s>Summon Elysian Thrush</s>, Close wounds, Remove Paralysis, Shatter, Soul of light, Soften Earth or Stone(D)</p><p></p><p>Level 3 x4</p><p>Mass lesser vigor, Mass Conviction (+3), Magic circle against evil, <s>Revelation</s>, Stone shape (D)</p><p></p><p>Level 4 x2</p><p><s>Positive energy aura</s>, Divination, Spike Stones(D)</p><p></p><p>Level 5 x1</p><p>Commune, Fabricate (D)</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 8585622, member: 24380"] Maur accepts the room as it is, stripping his armor off and refreshing in the through outside. Dwarven settlements aren't really private with many dwarves living communally and most or all of them having small living quarters due to lack of space in the caverns. And he is not yet long enough in the above-ground world to notice there are some differences. Thus, he comes down only in his undergarments; soap and rags in his hands, treating townspeople to the sight of sweat and blood-encrusted dwarf. Tromping through the common room, he pulls up water out of the well and cleans up. Before sleeping he cleans up his weapons and armor, offering prayers to the All-Father and the rest of [URL='https://forgottenrealms.fandom.com/wiki/Morndinsamman'][B]Morndinsamman[/B][/URL] for the lives they managed to save and for those suffering at the hands of the Sword god. He also talks with Qui for several minutes, talking over the idea to use one of the commune questions to check on her health. In the morning, he meditates on the spells he would need for the coming day and prays for various spells to help with the healing and prepare for the hunt on renegade cultist. And their own secret keeper. When he comes down to the common room, fairly late since he had to pray and armor up, anyone still sleeping is woken up by a booming voice. Looking at the dwarf, one can see a faint light coming from inside the armor. [COLOR=rgb(163, 143, 132)]"Good morning everyone!" Maur calls out "I prepared some mass healing and we may be ready to move soon. We have some work to do before we go. Gather around...you too, Aries. And we need to talk afterward."[/COLOR] He draws a circle on the floor. [COLOR=rgb(163, 143, 132)]"Stay within this circle if you're wounded. If you feel fine, step out, let someone else take your place. The spell lasts only a minute, but should recover most of the wounds from everyone."[/COLOR] After everyone was as healed as he could quickly make them Maur shakes off the feeling of warmth (although you can still see slight light coming from inside his armor) [COLOR=rgb(163, 143, 132)]"Thank the All-Father Moradin for the healing and watching over you. The food will not be some great feast, but it will keep you sated for a day."[/COLOR] Noting confused looks of the commoners the champion walks to the table and calls upon his miracles again, creating food for the entire group. [COLOR=rgb(163, 143, 132)]"We must go tomorrow, you all have a choice to make, continue toward the fort or return to Carnell that is now needing able-bodied men and women to restore it."[/COLOR] [B]* Next post *[/B] Talk with Aries Commune Divination *** In the evening, he calls upon a celestial bird to ease them into healing dreams. [OOC] pre-cast Soul of light (heal 2 x conjuration(healing) spell level), lasts for 1 hour Cast [URL='https://dndtools.net/spells/spell-compendium--86/positive-energy-aura--4653/']positive energy aura[/URL] - everyone within 10' of Maur heals 3hp per round for 9 rounds (I counted - I can heal all PCs, all named NPCs, and 14 others if we remain really packed) Cast [URL='https://dndtools.net/spells/spell-compendium--86/healthful-rest--4692/']Healthful rest[/URL]: targeting 9 creatures = Angus, Quinn, Caerth, Phar, Maur, Aries, Aureus, anyone I missed :p Double natural healing rate for the rest of the day Before the next rest, cast Summon Elysian Thrush, doubling the natural healing rate for anyone within 30' This should bring everyone close to full (27hp from positive energy, +4 x level (44 for PCs) from doubled and doubled healing - different source, should stack, and +12 for Maur from Soul of light) total 27 +44=71 for everyone + 12 = 93 for Maur Probably much more for Angus with his already doubled healing [/OOC] [spoiler=Spell list] Spells prepared: Level 0 x6 Amanuensis, Create Water, Detect Magic x3, Purify Food Level 1 x5 Bless x2, [S]Healthful Rest[/S], Hide from Undead, Lesser Holy Transformation, Magic stone (D) Level 2 x5 [S]Summon Elysian Thrush[/S], Close wounds, Remove Paralysis, Shatter, Soul of light, Soften Earth or Stone(D) Level 3 x4 Mass lesser vigor, Mass Conviction (+3), Magic circle against evil, [S]Revelation[/S], Stone shape (D) Level 4 x2 [S]Positive energy aura[/S], Divination, Spike Stones(D) Level 5 x1 Commune, Fabricate (D) [/spoiler] [/QUOTE]
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