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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8911897" data-attributes="member: 2012"><p><span style="color: rgb(243, 121, 52)">"If we find Brutus's ring... if Eike has it, we will be taking it back to Lady Pendour,"</span> Aureus replies. <span style="color: rgb(243, 121, 52)">"We made her that promise. Plus, we have to find out what has happened to Lord Pendour's body."</span></p><p></p><p>Quinn nods in agreement.</p><p></p><p>Phar looks at Litrix. <span style="color: rgb(147, 101, 184)">"His body was stolen from the family's crypt. We originally thought that Eike and Xander stole the body, but I believe that Caerth has ruled that out. The initial tracks we followed didn't have the right... weight to them."</span> The paragon elf looks to Caerth.</p><p></p><p><span style="color: rgb(243, 121, 52)">"It could be that the demons have other agents in the region who might have stolen the body,"</span> Aureus adds. <span style="color: rgb(243, 121, 52)">"But, we'll figure it out once we get back to Carnell."</span> The hutaakan gathers up her gear and mounts her horse.</p><p></p><p></p><p></p><p>The group, now including Litrix, mounts up and is soon heading down the northeastern trail through the hilly heath to the lowland plains to the spot where he had initially tracked both Eike and Xander too before their trails split. Caerth goes over the ground once again. Finding the trail is more difficult due to time some light rain, but he soon picks up the trail in some tall grasses where the horse Eike stole churned up the earth.</p><p></p><p>The group is soon moving southeast into harsh rocky desert that is treacherous to lead the horses through. This slows the pace and the day soon grows long. There is an eeriness to the desert. A sense of menace. You feel as if eyes are on you from the moment that the sun begins to dip in the sky.</p><p></p><p><span style="color: rgb(243, 121, 52)">"I don't like this at all,"</span> Aureus whispers.</p><p></p><p>Caerth motions for the group to stop. He gets off his horse and searches the ground once again. It takes him ten minutes to be sure, then he point south towards some distant hills rising out of the desert. The group is soon moving again as dusk approaches.</p><p></p><p><span style="color: rgb(147, 101, 184)">"It might be best to wait until morning,"</span> Phar suggest. <span style="color: rgb(147, 101, 184)">"I don't think we want to be traveling here at night."</span></p><p></p><p><span style="color: #F3ECE7"><em>"There is wickedness in these lands,"</em></span> Qi whispers. <span style="color: #F3ECE7"><em>"Be careful."</em></span></p><p></p><p>The magical weapon's sudden speech surprises Litrix... slightly.</p><p></p><p>Looking towards the hills, you can tell that there is something quite unnatural about them. A shimmering haze seems to rise from them and nature quickly becomes distorted. The ground becomes dark and pockmarked with sinkholes and deep cracks. The way becomes increasingly slow and soon the group is forced to dismount and leads the horses through the growing darkness.</p><p></p><p>An old dried up oasis comes into view. The trees round it are husks that look like they've had the life sucked out of them. The oasis has no clean water. Instead, the ground is dried and cracked. There is the smell of brimstone.</p><p></p><p>Caerth can tell that the group is only an hour away from where the hills rise up from the desert. The ground becomes hard to track through, as nature falls away into death and decay. The unnatural nature of these lands makes his skin crawl. Yet, he's fairly certain the group must head up into those hills.</p><p></p><p>The temperature quickly dips as the sun sets and a cold breeze begins to chill your bones. Then, something howls in the night. While it isn't close, it is unnerving.</p><p></p><p>The lack of light blinds Quinn in the darkness, as Kulan's twin moons are obscured by heavy clouds.</p><p></p><p>Qi is soon in Aureus's hand and she holds it up. Light breaks through the darkness at the intelligent baton glows like a blue torch. Quinn follows suit with Cruel Justice and the intelligent scimitar's pale white light adds to the glow as it mixes with Qi's own magical radiance.</p><p></p><p><span style="color: rgb(243, 121, 52)">"We need to be careful,"</span> Aureus suggests. She looks at the expression on Litrix's face and grins. <span style="color: rgb(243, 121, 52)">"Don't worry. Qi's nice. And she already likes you."</span></p><p></p><p>The thing in the night howls again and this time it sounds closer.</p><p></p><p><span style="color: rgb(147, 101, 184)">"If that's Eike, then he's coming to us."</span> Phar says as he clutches at his spell component pouch.</p><p></p><p>[OOC]</p><p>[USER=6776182]@JustinCase[/USER], at this point, make both a Knowledge (Nature) check, to get a sense of the environment, and a Survival check (to continue tracking Eike).</p><p></p><p>If anyone else want to roll some checks at this point, go ahead.</p><p>- - -</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=275535" target="_blank">Aureus - Listen and Spot checks:</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=275535" target="_blank">1D20+11 = [15]+11 = 26</a> (Listen)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=275535" target="_blank">1D20+11 = [20]+11 = 31</a> (Spot)</p><p></p><p>With a natural 20 on her Spot check, Aureus's check becomes a 41. I will post results for her checks later (likely tomorrow).</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8911897, member: 2012"] [COLOR=rgb(243, 121, 52)]"If we find Brutus's ring... if Eike has it, we will be taking it back to Lady Pendour,"[/COLOR] Aureus replies. [COLOR=rgb(243, 121, 52)]"We made her that promise. Plus, we have to find out what has happened to Lord Pendour's body."[/COLOR] Quinn nods in agreement. Phar looks at Litrix. [COLOR=rgb(147, 101, 184)]"His body was stolen from the family's crypt. We originally thought that Eike and Xander stole the body, but I believe that Caerth has ruled that out. The initial tracks we followed didn't have the right... weight to them."[/COLOR] The paragon elf looks to Caerth. [COLOR=rgb(243, 121, 52)]"It could be that the demons have other agents in the region who might have stolen the body,"[/COLOR] Aureus adds. [COLOR=rgb(243, 121, 52)]"But, we'll figure it out once we get back to Carnell."[/COLOR] The hutaakan gathers up her gear and mounts her horse. The group, now including Litrix, mounts up and is soon heading down the northeastern trail through the hilly heath to the lowland plains to the spot where he had initially tracked both Eike and Xander too before their trails split. Caerth goes over the ground once again. Finding the trail is more difficult due to time some light rain, but he soon picks up the trail in some tall grasses where the horse Eike stole churned up the earth. The group is soon moving southeast into harsh rocky desert that is treacherous to lead the horses through. This slows the pace and the day soon grows long. There is an eeriness to the desert. A sense of menace. You feel as if eyes are on you from the moment that the sun begins to dip in the sky. [COLOR=rgb(243, 121, 52)]"I don't like this at all,"[/COLOR] Aureus whispers. Caerth motions for the group to stop. He gets off his horse and searches the ground once again. It takes him ten minutes to be sure, then he point south towards some distant hills rising out of the desert. The group is soon moving again as dusk approaches. [COLOR=rgb(147, 101, 184)]"It might be best to wait until morning,"[/COLOR] Phar suggest. [COLOR=rgb(147, 101, 184)]"I don't think we want to be traveling here at night."[/COLOR] [COLOR=#F3ECE7][I]"There is wickedness in these lands,"[/I][/COLOR] Qi whispers. [COLOR=#F3ECE7][I]"Be careful."[/I][/COLOR] The magical weapon's sudden speech surprises Litrix... slightly. Looking towards the hills, you can tell that there is something quite unnatural about them. A shimmering haze seems to rise from them and nature quickly becomes distorted. The ground becomes dark and pockmarked with sinkholes and deep cracks. The way becomes increasingly slow and soon the group is forced to dismount and leads the horses through the growing darkness. An old dried up oasis comes into view. The trees round it are husks that look like they've had the life sucked out of them. The oasis has no clean water. Instead, the ground is dried and cracked. There is the smell of brimstone. Caerth can tell that the group is only an hour away from where the hills rise up from the desert. The ground becomes hard to track through, as nature falls away into death and decay. The unnatural nature of these lands makes his skin crawl. Yet, he's fairly certain the group must head up into those hills. The temperature quickly dips as the sun sets and a cold breeze begins to chill your bones. Then, something howls in the night. While it isn't close, it is unnerving. The lack of light blinds Quinn in the darkness, as Kulan's twin moons are obscured by heavy clouds. Qi is soon in Aureus's hand and she holds it up. Light breaks through the darkness at the intelligent baton glows like a blue torch. Quinn follows suit with Cruel Justice and the intelligent scimitar's pale white light adds to the glow as it mixes with Qi's own magical radiance. [COLOR=rgb(243, 121, 52)]"We need to be careful,"[/COLOR] Aureus suggests. She looks at the expression on Litrix's face and grins. [COLOR=rgb(243, 121, 52)]"Don't worry. Qi's nice. And she already likes you."[/COLOR] The thing in the night howls again and this time it sounds closer. [COLOR=rgb(147, 101, 184)]"If that's Eike, then he's coming to us."[/COLOR] Phar says as he clutches at his spell component pouch. [OOC] [USER=6776182]@JustinCase[/USER], at this point, make both a Knowledge (Nature) check, to get a sense of the environment, and a Survival check (to continue tracking Eike). If anyone else want to roll some checks at this point, go ahead. - - - [URL='http://roll.coyotecode.net/lookup.php?rollid=275535']Aureus - Listen and Spot checks:[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=275535']1D20+11 = [15]+11 = 26[/URL] (Listen) [URL='http://roll.coyotecode.net/lookup.php?rollid=275535']1D20+11 = [20]+11 = 31[/URL] (Spot) With a natural 20 on her Spot check, Aureus's check becomes a 41. I will post results for her checks later (likely tomorrow). [/OOC] [/QUOTE]
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