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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8939881" data-attributes="member: 2012"><p>The undead wolf's heads snaps to one side as the hammer connects. It seems staggered. Yet, it is doesn't fall. While Maur is spinning like a turned over turtle, the other ghoulish dire wolf seems eager to 'play with its food' as it swats harmlessly at air around Maur as he spins. Then, the beast's long ghoulish tongue slithers from its mouth as it prepares to bite once again.</p><p></p><p>Litrix mentally watches as the undead wolf in front of him seems to unlock its jaw and opens its mouth wide to bite the dragon touched marshal. He mentally activates his magical helm to hopefully give his allies a better chance at victory.</p><p></p><p><strong>End of Round Two</strong></p><p>[HR][/HR]</p><p></p><p></p><p>Maur's spinning distracts the undead wolf and it doesn't see the spear coming until it is too late. It pierces deep into its neck and the beast howls. It shifts its focus back on Caerth and hisses more like a snake. Then it growls and prepares for Caerth's next strike. It ducks its head out of the way as the half-orc druid tries to connect a second time.</p><p></p><p>Aureus considers starting a war chant to inspire her allies, but with Maur and Quinn both on the ground and Litrix paralysed, she decides it is better to keep firing her bow. She takes aim at the undead wolf about to bite Litrix and fires. Her first arrow buries into its chest but the second sails high over the beast's head.</p><p></p><p>She looks back to Phar and motions to Litrix.</p><p></p><p><span style="color: rgb(147, 101, 184)">"I see,"</span> the paragon elf replies. He casts scorching ray once again. This time he aims one ray at the wolf about to bite the dragontouched warrior and the other at the ghoulish beast that knocked Maur to the ground. Even without Litrix's aura's to inspire, the elven wizard hits both dire ghoul wolves and burns them down to ash.</p><p></p><p>Litrix watches as the beast in front of him disappears into ash to join the dried mud on the ground.</p><p></p><p><strong><span style="color: rgb(243, 121, 52)">"YES!"</span></strong> Aureus yells. She grins and swishes her tail. <span style="color: rgb(243, 121, 52)">"Angus! Now take out that one on your right!"</span></p><p></p><p><strong>"Don't forget about the two over here,"</strong> Quinn reminds.</p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276221" target="_blank">Aureus - +3 Composite Longbow (Full Attack): 1D20+15 = [16]+15 = 31</a>-4=27 (hit)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276221" target="_blank">1D20+10 = [5]+10 = 15</a>-4=11 (miss)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276222" target="_blank">Aureus - Damage: 1D8+3 = [7]+3 = 10</a></p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276223" target="_blank">Phar - Scorching Ray [x2] - ranged touch attacks, point blank: 1D20+9+1 = [2]+9+1 = 12</a> (hit)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276223" target="_blank">1D20+9+1 = [10]+9+1 = 20</a> (hit)</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276224" target="_blank">Phar - Scorching Ray Damage (point blank): 4D6 = [5, 2, 2, 3] = 12</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=276224" target="_blank">4D6 = [4, 6, 6, 3] = 19</a></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8939881, member: 2012"] The undead wolf's heads snaps to one side as the hammer connects. It seems staggered. Yet, it is doesn't fall. While Maur is spinning like a turned over turtle, the other ghoulish dire wolf seems eager to 'play with its food' as it swats harmlessly at air around Maur as he spins. Then, the beast's long ghoulish tongue slithers from its mouth as it prepares to bite once again. Litrix mentally watches as the undead wolf in front of him seems to unlock its jaw and opens its mouth wide to bite the dragon touched marshal. He mentally activates his magical helm to hopefully give his allies a better chance at victory. [B]End of Round Two[/B] [HR][/HR] Maur's spinning distracts the undead wolf and it doesn't see the spear coming until it is too late. It pierces deep into its neck and the beast howls. It shifts its focus back on Caerth and hisses more like a snake. Then it growls and prepares for Caerth's next strike. It ducks its head out of the way as the half-orc druid tries to connect a second time. Aureus considers starting a war chant to inspire her allies, but with Maur and Quinn both on the ground and Litrix paralysed, she decides it is better to keep firing her bow. She takes aim at the undead wolf about to bite Litrix and fires. Her first arrow buries into its chest but the second sails high over the beast's head. She looks back to Phar and motions to Litrix. [COLOR=rgb(147, 101, 184)]"I see,"[/COLOR] the paragon elf replies. He casts scorching ray once again. This time he aims one ray at the wolf about to bite the dragontouched warrior and the other at the ghoulish beast that knocked Maur to the ground. Even without Litrix's aura's to inspire, the elven wizard hits both dire ghoul wolves and burns them down to ash. Litrix watches as the beast in front of him disappears into ash to join the dried mud on the ground. [B][COLOR=rgb(243, 121, 52)]"YES!"[/COLOR][/B] Aureus yells. She grins and swishes her tail. [COLOR=rgb(243, 121, 52)]"Angus! Now take out that one on your right!"[/COLOR] [B]"Don't forget about the two over here,"[/B] Quinn reminds. [OOC] [URL='http://roll.coyotecode.net/lookup.php?rollid=276221']Aureus - +3 Composite Longbow (Full Attack): 1D20+15 = [16]+15 = 31[/URL]-4=27 (hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=276221']1D20+10 = [5]+10 = 15[/URL]-4=11 (miss) [URL='http://roll.coyotecode.net/lookup.php?rollid=276222']Aureus - Damage: 1D8+3 = [7]+3 = 10[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=276223']Phar - Scorching Ray [x2] - ranged touch attacks, point blank: 1D20+9+1 = [2]+9+1 = 12[/URL] (hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=276223']1D20+9+1 = [10]+9+1 = 20[/URL] (hit) [URL='http://roll.coyotecode.net/lookup.php?rollid=276224']Phar - Scorching Ray Damage (point blank): 4D6 = [5, 2, 2, 3] = 12[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=276224']4D6 = [4, 6, 6, 3] = 19[/URL] [/OOC] [/QUOTE]
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