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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="JustinCase" data-source="post: 8957892" data-attributes="member: 6776182"><p>Caerth comes to, helped to his feet by his companions. He rubs his wounds carefully; they have stopped bleeding but are not healed yet. The half-orc shrugs, not fearing scars or visible wounds as long as his body works as it should. He will look for curative plants and fungi later.</p><p></p><p><strong>"Purifying these lands only works for a few days, if not less,"</strong> he answers grimly. <strong>"The source of the blight must be removed if nature is to stand a chance at all."</strong></p><p></p><p>Then, with a smile, the druid takes a handful of seeds from his backpack and sprinkles them over and between the corpses of dire wolves. Next, he produces a large, strange-looking mushroom and with a few muttered Sylvan words, waves it over the seeds, dew drops raining from the spongy fungus and moisturizing the potential plants. Lastly, Caerth takes a large twig of wood and waves it over the just-watered area, speeding up the growth of the small plants and flowers.</p><p></p><p><strong>"For now, these will grow and bring some life. And hopefully, prevent those unnatural things from rising once more."</strong></p><p></p><p>Then without warning, Caerth transforms into a large owl, similar to his companion Screech but much larger, and flies up to watch whether any other threat is near.</p><p></p><p>[ooc]Alright, there's a few things I want Caerth to do:</p><p>Cast Create Water (level 0)</p><p>Cast Plant Growth (level 3) - the spell is not completely clear on whether it can do what I want it to, but it seems like the most logical choice</p><p>Wild Shape into a Giant Owl (if that is impossible because it's technically not an Animal but a Magical Beast, then a regular Owl is fine)</p><p></p><p>The Wild Shape is for two reasons: One, to scout (<a href="http://roll.coyotecode.net/lookup.php?rollid=277118" target="_blank">Spot check: 17</a>). Two, to regain some hitpoints (11hp, as a good night's sleep), which happens each time I transform.</p><p></p><p>If any of these don't work (or take too much time), let me know and I can skip some.</p><p></p><p>Updated stats:</p><p>HP 39/71</p><p>Wild Shape 3/4</p><p>Spells:</p><p>Level 0 (6): <s>create water</s>, cure minor wounds, detect magic, detect poison, guidance, purify food and drink</p><p>Level 1 (6): entangle, traveller's mount, traveller's mount, traveller's mount, traveller's mount, traveller's mount</p><p>Level 2 (5): bear's endurance, lesser restoration, mass snake's swiftness, master air, share husk</p><p>Level 3 (5): blindsight, cure moderate wounds, giant’s wrath, <s>plant growth</s>, spirit jaws</p><p>Level 4 (3): dispel magic, lay of the land, scrying</p><p>Level 5 (2): atonement, commune with nature</p><p>Level 6 (1): greater dispell magic [/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8957892, member: 6776182"] Caerth comes to, helped to his feet by his companions. He rubs his wounds carefully; they have stopped bleeding but are not healed yet. The half-orc shrugs, not fearing scars or visible wounds as long as his body works as it should. He will look for curative plants and fungi later. [B]"Purifying these lands only works for a few days, if not less,"[/B] he answers grimly. [B]"The source of the blight must be removed if nature is to stand a chance at all."[/B] Then, with a smile, the druid takes a handful of seeds from his backpack and sprinkles them over and between the corpses of dire wolves. Next, he produces a large, strange-looking mushroom and with a few muttered Sylvan words, waves it over the seeds, dew drops raining from the spongy fungus and moisturizing the potential plants. Lastly, Caerth takes a large twig of wood and waves it over the just-watered area, speeding up the growth of the small plants and flowers. [B]"For now, these will grow and bring some life. And hopefully, prevent those unnatural things from rising once more."[/B] Then without warning, Caerth transforms into a large owl, similar to his companion Screech but much larger, and flies up to watch whether any other threat is near. [ooc]Alright, there's a few things I want Caerth to do: Cast Create Water (level 0) Cast Plant Growth (level 3) - the spell is not completely clear on whether it can do what I want it to, but it seems like the most logical choice Wild Shape into a Giant Owl (if that is impossible because it's technically not an Animal but a Magical Beast, then a regular Owl is fine) The Wild Shape is for two reasons: One, to scout ([URL='http://roll.coyotecode.net/lookup.php?rollid=277118']Spot check: 17[/URL]). Two, to regain some hitpoints (11hp, as a good night's sleep), which happens each time I transform. If any of these don't work (or take too much time), let me know and I can skip some. Updated stats: HP 39/71 Wild Shape 3/4 Spells: Level 0 (6): [S]create water[/S], cure minor wounds, detect magic, detect poison, guidance, purify food and drink Level 1 (6): entangle, traveller's mount, traveller's mount, traveller's mount, traveller's mount, traveller's mount Level 2 (5): bear's endurance, lesser restoration, mass snake's swiftness, master air, share husk Level 3 (5): blindsight, cure moderate wounds, giant’s wrath, [S]plant growth[/S], spirit jaws Level 4 (3): dispel magic, lay of the land, scrying Level 5 (2): atonement, commune with nature Level 6 (1): greater dispell magic [/ooc] [/QUOTE]
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