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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="JustinCase" data-source="post: 8969735" data-attributes="member: 6776182"><p>After scouting for a while, Caerth-as-owl feels he has enough of an idea what is around to end his flight. Silently he glides down and sees the party a bit away from where he left them.</p><p></p><p>Transforming back into his half-orc self, Caerth draws a crude map of what he has seen and feels is relevant. Dead oases (the one they were just in is drawn as a simple wolf's head, crosses for eyes and a flower growing from its forehead), a cactus-filled valley (drawn as a roughly diamand-shaped area with a stylized cactus in the middle), various hills and rocks and symbols for sand and curious plants; finally, the half-orc places a dark line and goes over it a few times to thicken it for effect.</p><p></p><p><strong>"The land is dying,"</strong> he repeats, not bothering to elaborate after they have all witnessed it. <strong>"Didn't see any obvious dangers around, but we should be careful anyway.</strong></p><p><strong></strong></p><p><strong>"I don't think crossing the cactus valley would be wise,"</strong> he points on his map. <strong>"We could walk to this old ruin on the outskirts to see if my hunch is right, and then decide whether to go around it. The most important thing is that magical barrier on the other side. I could feel the utter evil radiating from it for miles."</strong></p><p></p><p>[ooc]When getting out of Wild Shape, I regain 11 hitpoints again, bringing me up to 50/71 hp. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Also sharing all the information I got while scouting; see the OOC map.[/ooc]</p></blockquote><p></p>
[QUOTE="JustinCase, post: 8969735, member: 6776182"] After scouting for a while, Caerth-as-owl feels he has enough of an idea what is around to end his flight. Silently he glides down and sees the party a bit away from where he left them. Transforming back into his half-orc self, Caerth draws a crude map of what he has seen and feels is relevant. Dead oases (the one they were just in is drawn as a simple wolf's head, crosses for eyes and a flower growing from its forehead), a cactus-filled valley (drawn as a roughly diamand-shaped area with a stylized cactus in the middle), various hills and rocks and symbols for sand and curious plants; finally, the half-orc places a dark line and goes over it a few times to thicken it for effect. [b]"The land is dying,"[/b] he repeats, not bothering to elaborate after they have all witnessed it. [b]"Didn't see any obvious dangers around, but we should be careful anyway. "I don't think crossing the cactus valley would be wise,"[/b] he points on his map. [b]"We could walk to this old ruin on the outskirts to see if my hunch is right, and then decide whether to go around it. The most important thing is that magical barrier on the other side. I could feel the utter evil radiating from it for miles."[/b] [ooc]When getting out of Wild Shape, I regain 11 hitpoints again, bringing me up to 50/71 hp. :) Also sharing all the information I got while scouting; see the OOC map.[/ooc] [/QUOTE]
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