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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 8991688" data-attributes="member: 2012"><p>Maur finds it is simplest to remould the stone double doors into an open archway. The damage to the walls around the door is more pronounced on the inside and several times they begin to crumble and he has to shore them up with his magic. It takes all his knowledge in stonecraft but he is lucky that beyond the double doors is a set of four columns holding up the roof as well as two corner columns flanking the entryway, which leads to another set of double doors, which are made out of reinforced wood. Maur notes that other sections of the walls connected to the interior of the entry are also crumbling.</p><p></p><p></p><p>[OOC]The double doors are made of stone, so I'm assuming you will have Maur stone shape them into an opening.[/OOC]</p><p></p><p></p><p>The others follow suit and wait for the dwarf champion to finish reconstructing the walls.</p><p></p><p>Aureus decides to go with Litrix to watch his back and make sure he doesn't stumble into any traps. The way isn't to ifficult but the stones surrounding the old ruin are covered in moss, so they must watch their step as they walk. The hutaakan leads the way around the north side of the building where she and Litrix find a pile of old firewood that has decayed and turned mouldy. Beyond the pile of decaying wood is a gap in the wall that allows them see inside, although there is fallen rubble piled up on the inside of the building.</p><p></p><p>The old ruin is surrounded by dead or dying trees with wood that looks like it might have been blackened by a recent fire. There is an old tree stump just north of the break in the wall. As Litrix and Aureus continue, they find another set of stone double doors on the north side of the building, as well as a small graveyard in an alcove, with three headstones, that look like they are a more recent addition. On the eastern side of the building they find more dying trees.</p><p></p><p>The walls seem to be in better shape until they reach another broken gap with fallen rubble on the buildings exterior. Inside, they can see two old wood privies. The smell is greatly offensive to Aureus's sensitive nose.</p><p></p><p><span style="color: rgb(243, 121, 52)">"That's a terrible smell,"</span> she says while trying not to gag.</p><p></p><p>They discover that the area around the privy is open to the south with an entryway that would be big enough even Angus, although there are numerous dead trees that make getting in through there a matter of breaking branches and squeezing through. It would be easier to enter through the break but that would force them to climb over one of the privies.</p><p></p><p>They find more crumbling walls on the southern side of the building and several other small gaps filled with rubble that is covered in moss and dangerous looking mushroom. One section of the southern wall looks like someone has patched it. The walls are less damaged or have been repaired by a skilled mason.</p><p></p><p></p><p><span style="color: rgb(147, 101, 184)">"Did you find anything?"</span> Phar asks.</p><p></p><p><span style="color: rgb(243, 121, 52)">"There are some gaps in the walls, three graves on the north side, and an old stinky privy on the east side,"</span> Aureus replies.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8991688, member: 2012"] Maur finds it is simplest to remould the stone double doors into an open archway. The damage to the walls around the door is more pronounced on the inside and several times they begin to crumble and he has to shore them up with his magic. It takes all his knowledge in stonecraft but he is lucky that beyond the double doors is a set of four columns holding up the roof as well as two corner columns flanking the entryway, which leads to another set of double doors, which are made out of reinforced wood. Maur notes that other sections of the walls connected to the interior of the entry are also crumbling. [OOC]The double doors are made of stone, so I'm assuming you will have Maur stone shape them into an opening.[/OOC] The others follow suit and wait for the dwarf champion to finish reconstructing the walls. Aureus decides to go with Litrix to watch his back and make sure he doesn't stumble into any traps. The way isn't to ifficult but the stones surrounding the old ruin are covered in moss, so they must watch their step as they walk. The hutaakan leads the way around the north side of the building where she and Litrix find a pile of old firewood that has decayed and turned mouldy. Beyond the pile of decaying wood is a gap in the wall that allows them see inside, although there is fallen rubble piled up on the inside of the building. The old ruin is surrounded by dead or dying trees with wood that looks like it might have been blackened by a recent fire. There is an old tree stump just north of the break in the wall. As Litrix and Aureus continue, they find another set of stone double doors on the north side of the building, as well as a small graveyard in an alcove, with three headstones, that look like they are a more recent addition. On the eastern side of the building they find more dying trees. The walls seem to be in better shape until they reach another broken gap with fallen rubble on the buildings exterior. Inside, they can see two old wood privies. The smell is greatly offensive to Aureus's sensitive nose. [COLOR=rgb(243, 121, 52)]"That's a terrible smell,"[/COLOR] she says while trying not to gag. They discover that the area around the privy is open to the south with an entryway that would be big enough even Angus, although there are numerous dead trees that make getting in through there a matter of breaking branches and squeezing through. It would be easier to enter through the break but that would force them to climb over one of the privies. They find more crumbling walls on the southern side of the building and several other small gaps filled with rubble that is covered in moss and dangerous looking mushroom. One section of the southern wall looks like someone has patched it. The walls are less damaged or have been repaired by a skilled mason. [COLOR=rgb(147, 101, 184)]"Did you find anything?"[/COLOR] Phar asks. [COLOR=rgb(243, 121, 52)]"There are some gaps in the walls, three graves on the north side, and an old stinky privy on the east side,"[/COLOR] Aureus replies. [/QUOTE]
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