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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 9116615" data-attributes="member: 2012"><p>Phar's spell soon has everyone buzzing with extra energy.</p><p></p><p>Caerth keeps his focus on what he can see and hear while Aureus moves slowly into the ruined hall in an arc with her bow ready to fire, stepping carefully through the broken wall. She still cannot see the undead creatures.</p><p></p><p>She looks at both Phar and the half-orc druid and shakes her head.</p><p></p><p></p><p></p><p>Aureus freezes in place. She hadn't considered that the ghasts might be in the grates. She holds her position next to one of the columns and waits for the others to move forward.</p><p></p><p></p><p>Litrix's voice booms throughout the ruins of the temple as he moves into the corridor towards the exit. Aureus gives the dragonblooded knight a stern look. She had been trying to be stealthy. She stares at the ceiling and growls in frustration. <span style="color: rgb(243, 121, 52)">"Too much noise,"</span> she whispers to herself.</p><p></p><p>Caerth considers Litrix's worry and begins to worry himself. He makes a hooting sound to tell Screech to go check to see if the sealed doors have been opened or breeched. He doubts they have been, but it is something to consider. The owl, who had been silently perched nearby, hoots back and flies back up the corridor and out to land on the corner of the Stratesus' Chamber. All is calm. The owl hops over to the building's skylight and peers inside. Nothing looks disturbed. The owl flies quickly back to perch on Caerth's shoulder and hoots softly in his ear.</p><p></p><p><strong>"The chamber is still sealed,"</strong> he whispers to Litrix. <strong>"We do not need to worry."</strong></p><p></p><p>A sound makes Aureus tense up. She looks back towards the far southeastern corner of the ruins. She can hear something moving from that direction. The undead aren't trying to be quiet. There is a loud hissing noise. It could be a warning or challenge. Then, there are more eating sounds.</p><p></p><p>Aureus' eyes adjust to the darkness of the hall and the shadows cast by the light streaming in through the broken skylight and other parts of the ruins where the walls have crumbled. She can see shadows dancing against the walls and along the floor, but just normal shadows. She can just around the corner into the hidden hallway, only the first 5 feet. Nothing moves but shadows.</p><p></p><p>She looks back at the others and, once again, points emphatically towards the southeast.</p><p></p><p>"<em>Come, be the feast...</em>," a hissing voice pierces the gloom. "<em>Yesss...</em>"</p><p></p><p>Aureus still sees nothing by flickering light and shadow.</p><p></p><p>[OOC]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=282447" target="_blank">Aureus - Spot check: 1D20+11 = [10]+11 = 21</a></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9116615, member: 2012"] Phar's spell soon has everyone buzzing with extra energy. Caerth keeps his focus on what he can see and hear while Aureus moves slowly into the ruined hall in an arc with her bow ready to fire, stepping carefully through the broken wall. She still cannot see the undead creatures. She looks at both Phar and the half-orc druid and shakes her head. Aureus freezes in place. She hadn't considered that the ghasts might be in the grates. She holds her position next to one of the columns and waits for the others to move forward. Litrix's voice booms throughout the ruins of the temple as he moves into the corridor towards the exit. Aureus gives the dragonblooded knight a stern look. She had been trying to be stealthy. She stares at the ceiling and growls in frustration. [COLOR=rgb(243, 121, 52)]"Too much noise,"[/COLOR] she whispers to herself. Caerth considers Litrix's worry and begins to worry himself. He makes a hooting sound to tell Screech to go check to see if the sealed doors have been opened or breeched. He doubts they have been, but it is something to consider. The owl, who had been silently perched nearby, hoots back and flies back up the corridor and out to land on the corner of the Stratesus' Chamber. All is calm. The owl hops over to the building's skylight and peers inside. Nothing looks disturbed. The owl flies quickly back to perch on Caerth's shoulder and hoots softly in his ear. [B]"The chamber is still sealed,"[/B] he whispers to Litrix. [B]"We do not need to worry."[/B] A sound makes Aureus tense up. She looks back towards the far southeastern corner of the ruins. She can hear something moving from that direction. The undead aren't trying to be quiet. There is a loud hissing noise. It could be a warning or challenge. Then, there are more eating sounds. Aureus' eyes adjust to the darkness of the hall and the shadows cast by the light streaming in through the broken skylight and other parts of the ruins where the walls have crumbled. She can see shadows dancing against the walls and along the floor, but just normal shadows. She can just around the corner into the hidden hallway, only the first 5 feet. Nothing moves but shadows. She looks back at the others and, once again, points emphatically towards the southeast. "[I]Come, be the feast...[/I]," a hissing voice pierces the gloom. "[I]Yesss...[/I]" Aureus still sees nothing by flickering light and shadow. [OOC] [url=http://roll.coyotecode.net/lookup.php?rollid=282447]Aureus - Spot check: 1D20+11 = [10]+11 = 21[/url] [/OOC] [/QUOTE]
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