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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Neurotic" data-source="post: 9573825" data-attributes="member: 24380"><p>Maur approaches the inevitable and blesses the creature once more.</p><p></p><p><span style="color: rgb(163, 143, 132)">"Thank you for your time, Rikiron. You've seen combat even in flight. What can you tell us about the gloom? Any special points to focus on or avoid? I know it is too short time to learn about the relationships within the area, but whatever you can advise we will be glad to hear.</span></p><p><span style="color: rgb(163, 143, 132)"></span></p><p><span style="color: rgb(163, 143, 132)">Should we clear one area you deem particularly likely to interfere with the temple run? Or some strong opposition that might come quickly to Temple's aid, but not the other way around?</span></p><p><span style="color: rgb(163, 143, 132)"></span></p><p><span style="color: rgb(163, 143, 132)">Did you see Eike? What can you tell us about...it? Is it even human anymore? Was that the combat you were involved in? Did you manage to hurt Eike? </span></p><p><span style="color: rgb(163, 143, 132)"></span></p><p><span style="color: rgb(163, 143, 132)">Can we...actually, should we...bring horses in to be faster in reaching the temple or you think it better to leave them here, risking them still, but in natural environment, maybe letting them return to Caerth?</span></p><p><span style="color: rgb(163, 143, 132)"></span></p><p><span style="color: rgb(163, 143, 132)"><span style="color: rgb(163, 143, 132)">Finally, I appreciate the good will of the Soul Forger in granting me the spell to call you and having you is great boon to our missions, but I find this kind of spells a bit...uncivilized, so this is my promise to you. </span>I will not cast another spell to compel you to do anything and use the calling only to bring you here, not to compel you to do a task. I will ask you of your own good and free will to aid us, but if you simply refuse, I'll release you immediately."</span></p><p></p><p>[OOC]IIRC inevitables have regeneration (or fast healing?), anyhow, if there is something we need to know about some kind of vile damage that cannot be healed, that would be good to know.[/OOC]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 9573825, member: 24380"] Maur approaches the inevitable and blesses the creature once more. [COLOR=rgb(163, 143, 132)]"Thank you for your time, Rikiron. You've seen combat even in flight. What can you tell us about the gloom? Any special points to focus on or avoid? I know it is too short time to learn about the relationships within the area, but whatever you can advise we will be glad to hear. Should we clear one area you deem particularly likely to interfere with the temple run? Or some strong opposition that might come quickly to Temple's aid, but not the other way around? Did you see Eike? What can you tell us about...it? Is it even human anymore? Was that the combat you were involved in? Did you manage to hurt Eike? Can we...actually, should we...bring horses in to be faster in reaching the temple or you think it better to leave them here, risking them still, but in natural environment, maybe letting them return to Caerth? [COLOR=rgb(163, 143, 132)]Finally, I appreciate the good will of the Soul Forger in granting me the spell to call you and having you is great boon to our missions, but I find this kind of spells a bit...uncivilized, so this is my promise to you. [/COLOR]I will not cast another spell to compel you to do anything and use the calling only to bring you here, not to compel you to do a task. I will ask you of your own good and free will to aid us, but if you simply refuse, I'll release you immediately."[/COLOR] [OOC]IIRC inevitables have regeneration (or fast healing?), anyhow, if there is something we need to know about some kind of vile damage that cannot be healed, that would be good to know.[/OOC] [/QUOTE]
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