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Kulan: Knightfall's Heroes of Carnell Game [IC]
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<blockquote data-quote="Knightfall" data-source="post: 9615257" data-attributes="member: 2012"><p>The swirling mist around Phar begins to slow with the magic. It turns the landscape into a more surreal one, but at least you all will be able to react better if... when the unknown foe comes out of the haze.</p><p></p><p>You uses your senses to try to locate anything in the haze. The distant sound of the howling wind doesn't help matters. You strain your eyes and ears to try to figure out what could be out there. Phar only hears the wind.</p><p></p><p>However, he sees something in the distance beyond the crags to the southeast. At first, it looks as if one of the crags shifts in the mist. It is hard to see clearly but there is something standing somewhere behind those crags. And, it is huge. Phar sees what might have been the glow of its eyes in the mist, but then it is gone. Whatever is there is over 100 feet away, perhaps farther.</p><p></p><p><span style="color: #F3ECE7"><em>"Be mindful,"</em></span> Qi whispers. Phar only hears the intelligent baton's words due to Aureus's proximity.</p><p></p><p>Ten feet behind Phar, on his left, Locke also strains to see anything in the swirling fog. He watches the left flank for anything else that might be visible, but all he can see in the glowing light from the burning pits of lava roughly 50 feet to the east of him. Both Litrix and Maur stand 5 feet away from him -- Litrix just ahead of him and Maur behind him to his right.</p><p></p><p>Quinn, as well, stands to the right of Locke... just over 5 feet away. The human knight draws Cruel Justice from its scabbard and mentally commands the blade to glow... but just enough to illuminate the immediate area around himself. <strong>"I cannot see a thing,"</strong> he says to Maur in a low voice. Quinn shifts his stance to watch the other flank and sets himself for anything that might come out of the mists.</p><p></p><p>At the front of the formation, Angus strains to hear or see anything in the mists beyond. Who- or whatever spoke is now choosing to remain hidden.</p><p></p><p>Aureus, as well, stretches out with her senses. She does her best to ignore the smell of the brimstone coming from the nearby pools of lava. She looks at Phar and shakes her head.</p><p></p><p>[OOC]I am waiting for [USER=6790669]@Tellerian Hawke[/USER] to roll his Listen and Spot checks for Angus. I'm talking to him through FB messenger right now.</p><p></p><p>I still haven't heard from [USER=7030556]@ScottDeWar_jr[/USER].</p><p></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=295898" target="_blank">Aureus - Listen and Spot checks: 1D20+11 = [17]+11 = 28</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=295898" target="_blank">1D20+11 = [10]+11 = 21</a>[/OOC]</p></blockquote><p></p>
[QUOTE="Knightfall, post: 9615257, member: 2012"] The swirling mist around Phar begins to slow with the magic. It turns the landscape into a more surreal one, but at least you all will be able to react better if... when the unknown foe comes out of the haze. You uses your senses to try to locate anything in the haze. The distant sound of the howling wind doesn't help matters. You strain your eyes and ears to try to figure out what could be out there. Phar only hears the wind. However, he sees something in the distance beyond the crags to the southeast. At first, it looks as if one of the crags shifts in the mist. It is hard to see clearly but there is something standing somewhere behind those crags. And, it is huge. Phar sees what might have been the glow of its eyes in the mist, but then it is gone. Whatever is there is over 100 feet away, perhaps farther. [COLOR=#F3ECE7][I]"Be mindful,"[/I][/COLOR] Qi whispers. Phar only hears the intelligent baton's words due to Aureus's proximity. Ten feet behind Phar, on his left, Locke also strains to see anything in the swirling fog. He watches the left flank for anything else that might be visible, but all he can see in the glowing light from the burning pits of lava roughly 50 feet to the east of him. Both Litrix and Maur stand 5 feet away from him -- Litrix just ahead of him and Maur behind him to his right. Quinn, as well, stands to the right of Locke... just over 5 feet away. The human knight draws Cruel Justice from its scabbard and mentally commands the blade to glow... but just enough to illuminate the immediate area around himself. [B]"I cannot see a thing,"[/B] he says to Maur in a low voice. Quinn shifts his stance to watch the other flank and sets himself for anything that might come out of the mists. At the front of the formation, Angus strains to hear or see anything in the mists beyond. Who- or whatever spoke is now choosing to remain hidden. Aureus, as well, stretches out with her senses. She does her best to ignore the smell of the brimstone coming from the nearby pools of lava. She looks at Phar and shakes her head. [OOC]I am waiting for [USER=6790669]@Tellerian Hawke[/USER] to roll his Listen and Spot checks for Angus. I'm talking to him through FB messenger right now. I still haven't heard from [USER=7030556]@ScottDeWar_jr[/USER]. [URL='http://roll.coyotecode.net/lookup.php?rollid=295898']Aureus - Listen and Spot checks: 1D20+11 = [17]+11 = 28[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=295898']1D20+11 = [10]+11 = 21[/URL][/OOC] [/QUOTE]
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