Knightfall
World of Kulan DM
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Angel of the Ninth Order
Medium Outsider (Angel, Extraplanar, Good)
Hit Dice: 8d8+24 (60 hp)
Initiative: +7
Speed: 40 ft., fly 90 ft. (good)
AC: 27 (+3 Dex, +14 natural), touch 13, flat-footed 24
Base Attack/Grapple: +8/+13
Attack: +1 holy warhammer +14 melee (1d8+6/x3 plus 2d6 against evil) or slam +13 melee (1d8+7/x2)
Full Attack: +1 holy warhammer +14/+9 melee (1d8+6/x3 plus 2d6 against evil) or 2 slams +13 melee (1d8+7/x2)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: Dual mind, spell-like abilities
Special Qualities: Damage reduction 5/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance 22, tongues
Saves: Fort +9 (+13 against poison), Ref +9, Will +9
Abilities: Str 20 (+5), Dex 16 (+3), Con 17 (+3), Int 17 (+3), Wis 16 (+3), Cha 18 (+4)
Skills: Concentration +14, Craft or Knowledge (any one) +14, Diplomacy +17, Escape Artist +14, Hide +14, Intimidate +15, Listen +14, Move Silently +14, Perform (sing) +15, Sense Motive +14, Spot +14, Use Rope +3 (+5 involving bindings)
Feats: Cleave, Improved Initiative, Power Attack
Environment: Any good-aligned plane
Organization: Solitary, pair, or squad (2-4)
Challenge Rating: 10
Treasure: No coins; double goods; standard items
Alignment: Always good (any)
Advancement: 8-13 HD (Medium); 14-26 HD (Large)
Level Adjustment: --
This beautiful, angelic figure stands as tall as human with long, white feathered wings and a perfectly formed body. A radiance of light surrounds the creature's body, shining with a supernatural aura of goodness.
Angels of the Ninth Order are the most-used angels for the carrying of messages, warnings, etc. to other planes. They serve also at the call of the angels of the other Orders and assist them in their tasks.
An angel of the Ninth Order is about 6 feet tall and weighs about 200 pounds.
Combat
Angels of the Ninth Order can appear in any form they choose. Most commonly they appear as human warriors with white robes and holy swords or hammers which only they can use.
An angel of the Ninth Order's natural weapons, as well as any weapon it wields, are treated as good-aligned for the purpose of overcoming damage reduction.
Dual Mind (Su): An angel of the Ninth Order is capable of making a melee attack and using a spell-like ability, simultaneously. This is a full-round action that does not provoke an attack of opportunity. The angel cannot use this ability with ranged attacks.
Spell-like Abilities: At will - blade barrier (DC 20), cure light wounds, hold person (DC 16), plane shift (DC 19), polymorph (self only), purify food and drink, remove disease, speak with dead (DC 17), tongues. Caster Level: 8th. 1/day - control weather. Caster Level: 12th. The save DCs are Charisma-based.
Angel of the Ninth Order
Medium Outsider (Angel, Extraplanar, Good)
Hit Dice: 8d8+24 (60 hp)
Initiative: +7
Speed: 40 ft., fly 90 ft. (good)
AC: 27 (+3 Dex, +14 natural), touch 13, flat-footed 24
Base Attack/Grapple: +8/+13
Attack: +1 holy warhammer +14 melee (1d8+6/x3 plus 2d6 against evil) or slam +13 melee (1d8+7/x2)
Full Attack: +1 holy warhammer +14/+9 melee (1d8+6/x3 plus 2d6 against evil) or 2 slams +13 melee (1d8+7/x2)
Space/Reach: 5 ft. / 5 ft.
Special Attacks: Dual mind, spell-like abilities
Special Qualities: Damage reduction 5/evil, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, protective aura, resistance to electricity 10 and fire 10, spell resistance 22, tongues
Saves: Fort +9 (+13 against poison), Ref +9, Will +9
Abilities: Str 20 (+5), Dex 16 (+3), Con 17 (+3), Int 17 (+3), Wis 16 (+3), Cha 18 (+4)
Skills: Concentration +14, Craft or Knowledge (any one) +14, Diplomacy +17, Escape Artist +14, Hide +14, Intimidate +15, Listen +14, Move Silently +14, Perform (sing) +15, Sense Motive +14, Spot +14, Use Rope +3 (+5 involving bindings)
Feats: Cleave, Improved Initiative, Power Attack
Environment: Any good-aligned plane
Organization: Solitary, pair, or squad (2-4)
Challenge Rating: 10
Treasure: No coins; double goods; standard items
Alignment: Always good (any)
Advancement: 8-13 HD (Medium); 14-26 HD (Large)
Level Adjustment: --
This beautiful, angelic figure stands as tall as human with long, white feathered wings and a perfectly formed body. A radiance of light surrounds the creature's body, shining with a supernatural aura of goodness.
Angels of the Ninth Order are the most-used angels for the carrying of messages, warnings, etc. to other planes. They serve also at the call of the angels of the other Orders and assist them in their tasks.
An angel of the Ninth Order is about 6 feet tall and weighs about 200 pounds.
Combat
Angels of the Ninth Order can appear in any form they choose. Most commonly they appear as human warriors with white robes and holy swords or hammers which only they can use.
An angel of the Ninth Order's natural weapons, as well as any weapon it wields, are treated as good-aligned for the purpose of overcoming damage reduction.
Dual Mind (Su): An angel of the Ninth Order is capable of making a melee attack and using a spell-like ability, simultaneously. This is a full-round action that does not provoke an attack of opportunity. The angel cannot use this ability with ranged attacks.
Spell-like Abilities: At will - blade barrier (DC 20), cure light wounds, hold person (DC 16), plane shift (DC 19), polymorph (self only), purify food and drink, remove disease, speak with dead (DC 17), tongues. Caster Level: 8th. 1/day - control weather. Caster Level: 12th. The save DCs are Charisma-based.
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