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Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)
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<blockquote data-quote="Jer" data-source="post: 8929141" data-attributes="member: 19857"><p>That suggests to me that the person who pushed the idea was on shaky ground to begin with with their higher-ups. Or possibly that the amount of blow up they got was so unexpected that it became obvious even to the person whose idea it was that they'd misjudged the whole market.</p><p></p><p>I really do think that ultimately it stems from video game people thinking that a video game paradigm applied to RPGs. And it really doesn't - you can shove CCGs and Board Games both into a video game model if you try hard enough, but the dynamics of the (much smaller) RPG market and the way that RPGs are played are both so different that lessons learned from video games are going to be much harder to apply and need a lot more nuance. Especially with the fact that "community licenses" for RPGs are now more the norm in the industry than the exception and have been for over 2 decades.</p></blockquote><p></p>
[QUOTE="Jer, post: 8929141, member: 19857"] That suggests to me that the person who pushed the idea was on shaky ground to begin with with their higher-ups. Or possibly that the amount of blow up they got was so unexpected that it became obvious even to the person whose idea it was that they'd misjudged the whole market. I really do think that ultimately it stems from video game people thinking that a video game paradigm applied to RPGs. And it really doesn't - you can shove CCGs and Board Games both into a video game model if you try hard enough, but the dynamics of the (much smaller) RPG market and the way that RPGs are played are both so different that lessons learned from video games are going to be much harder to apply and need a lot more nuance. Especially with the fact that "community licenses" for RPGs are now more the norm in the industry than the exception and have been for over 2 decades. [/QUOTE]
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Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)
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