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Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)
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<blockquote data-quote="Jer" data-source="post: 8930211" data-attributes="member: 19857"><p>Just because it's obvious to some of us doesn't mean that high level execs will see it. Not only are they not experts in that particular field they also are generally getting a mix of bad and good data about it and have to figure out which is which without being an expert.</p><p></p><p>It's like how it was fairly obvious for years that near-term fully self-driving cars were vaporware, but car industry execs at every company were still investing boatloads of money into it. Partly because of sunk cost fallacy, but also because they weren't experts in AI and were buying the hype instead of the reality. Same thing is going on with VR - everyone actually thought Meta was going to be able to crack that nut because they just had the money and Zuckerberg has a reputation that led them to believe that (whether it was actually a reputation he'd earned or not). They weren't expecting Meta to faceplant so hard even as those of us who have watched the VR industry for the last few decades were wondering why everyone was expecting them to succeed.</p></blockquote><p></p>
[QUOTE="Jer, post: 8930211, member: 19857"] Just because it's obvious to some of us doesn't mean that high level execs will see it. Not only are they not experts in that particular field they also are generally getting a mix of bad and good data about it and have to figure out which is which without being an expert. It's like how it was fairly obvious for years that near-term fully self-driving cars were vaporware, but car industry execs at every company were still investing boatloads of money into it. Partly because of sunk cost fallacy, but also because they weren't experts in AI and were buying the hype instead of the reality. Same thing is going on with VR - everyone actually thought Meta was going to be able to crack that nut because they just had the money and Zuckerberg has a reputation that led them to believe that (whether it was actually a reputation he'd earned or not). They weren't expecting Meta to faceplant so hard even as those of us who have watched the VR industry for the last few decades were wondering why everyone was expecting them to succeed. [/QUOTE]
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Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)
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