Bedrockgames
I post in the voice of Christopher Walken
Herschel, how well designed a game is, that is a subjective call. By some measures one can say here were "advances" from 1e to 2e to 3e. By others there weren't. 3e introduced a lot of problems with balance and rules granularity (features or bugs depending on your point of view). It took a unified approach but arguably lost the benefit of the less unified designs of previous editions. Personally I found the NwP system superior to the 3e skill system for example.