Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[L&L] Campaigns in D&D Next
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6249767" data-attributes="member: 2067"><p>Who mentioned THAT little gem? Most of the time when I hear "denigrating 3e," the thing that is trotted out is the troll-poo cartoon. </p><p></p><p>[sblock=digression!]</p><p>But while I think a lot of cries about 4e poo-pooing (heh) 3e are kind of hyper-sensitive, 4e did quite reasonably sell itself as an improvement. And in order to be an improvement, it had to be fixing problems. And some of those "problems" weren't problems for everyone -- though the material often spoke as if it was.</p><p></p><p>Wyatt's OTHER quote about D&D not being about traipsing through the faerie rings feels a little more on-point: he was casting non-hostile fey encounters as a PROBLEM, a problem that 4e's concept of the fey would fix. That quite obviously isn't a problem for everyone.</p><p></p><p>To pull something else random out of the aether (and to spread the responsibility around -- Wyatt wasn't the only hand in 4e, though some of his quotes are especially narm-worthy), <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/20070924" target="_blank">this article about demons and devils by Chris Sims</a> spoke as if the similarity between demons and devils was something obvious and was obviously a problem, a problem that 4e meant to solve. Tell that to someone who'd been using a lot of planar material before 4e, and I don't think you would've found a big problem (let alone one that embraced re-assigning succubi as a solution). </p><p></p><p>I'm not saying early 4e material trash-talked 3e, really. But when you fix problems that aren't actually problems, it comes off as judgmental -- "Oh, I threw out that old ratty T-shirt for you (that you actually kept because it reminded you of your sick father)." Oh, I fixed Fey for you (that you actually enjoyed RPing with). Oh, I fixed demons and devils for you (that you never had a problem distinguishing before). Wait, you <em>liked</em> things how they were? But it had all these problems!</p><p></p><p>In development, 4e's guiding lights seemed to kind of occasionally forget that all D&D games are hyper-local experiences, that not everyone has the same problems or plays the same way. Which can totally seem like trash-talking. "Oh, looks like 4e agreed with everything all the haters are saying!" It's not -- not really -- but I get why some folks might get that impression, and it's not just because Wyatt one-offed a bit of misguided Fun Policing. It's a bit deeper than that, I think. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6249767, member: 2067"] Who mentioned THAT little gem? Most of the time when I hear "denigrating 3e," the thing that is trotted out is the troll-poo cartoon. [sblock=digression!] But while I think a lot of cries about 4e poo-pooing (heh) 3e are kind of hyper-sensitive, 4e did quite reasonably sell itself as an improvement. And in order to be an improvement, it had to be fixing problems. And some of those "problems" weren't problems for everyone -- though the material often spoke as if it was. Wyatt's OTHER quote about D&D not being about traipsing through the faerie rings feels a little more on-point: he was casting non-hostile fey encounters as a PROBLEM, a problem that 4e's concept of the fey would fix. That quite obviously isn't a problem for everyone. To pull something else random out of the aether (and to spread the responsibility around -- Wyatt wasn't the only hand in 4e, though some of his quotes are especially narm-worthy), [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/drdd/20070924"]this article about demons and devils by Chris Sims[/URL] spoke as if the similarity between demons and devils was something obvious and was obviously a problem, a problem that 4e meant to solve. Tell that to someone who'd been using a lot of planar material before 4e, and I don't think you would've found a big problem (let alone one that embraced re-assigning succubi as a solution). I'm not saying early 4e material trash-talked 3e, really. But when you fix problems that aren't actually problems, it comes off as judgmental -- "Oh, I threw out that old ratty T-shirt for you (that you actually kept because it reminded you of your sick father)." Oh, I fixed Fey for you (that you actually enjoyed RPing with). Oh, I fixed demons and devils for you (that you never had a problem distinguishing before). Wait, you [I]liked[/I] things how they were? But it had all these problems! In development, 4e's guiding lights seemed to kind of occasionally forget that all D&D games are hyper-local experiences, that not everyone has the same problems or plays the same way. Which can totally seem like trash-talking. "Oh, looks like 4e agreed with everything all the haters are saying!" It's not -- not really -- but I get why some folks might get that impression, and it's not just because Wyatt one-offed a bit of misguided Fun Policing. It's a bit deeper than that, I think. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[L&L] Campaigns in D&D Next
Top