I'm going mythological Greek on my players and I'd like to run them through a minotaur labyrinth. But I want it to happen while there is combat going on. For storyline purposes, Minotaur isolates Player A and battles him solo (monster wants him to prove himself) and sends others to the maze.
I like skill challenges for more abstract situations, but I have very mobile players so I went to an online maze maker and came up with the attached image.
So what's the best way to keep the rest of the party occupied in the maze? How do I make it interesting for the players? Do I make the passages double wide to allow more than single file? What kind of traps, monsters could I use? Ideally, the players wouldn't be around the maze for more than 8 rounds.
I like skill challenges for more abstract situations, but I have very mobile players so I went to an online maze maker and came up with the attached image.
So what's the best way to keep the rest of the party occupied in the maze? How do I make it interesting for the players? Do I make the passages double wide to allow more than single file? What kind of traps, monsters could I use? Ideally, the players wouldn't be around the maze for more than 8 rounds.