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<blockquote data-quote="Raven Crowking" data-source="post: 2258362" data-attributes="member: 18280"><p><span style="color: Red"><strong>OOG: The miller required a Listen check. The question is not, "Does the miller need to make a Listen check?" but rather, "How is the DC for the Listen check set?". I.e., is it an opposed check, and if so, opposed to what? Or is it a set value?</strong></span></p><p><span style="color: Red"><strong></strong></span></p><p><span style="color: Red"><strong>I took into account that at least parts of the group were speaking to the miller at the time, which means that they are close enough for normal conversation (or, in some cases, closer) even if it wasn't a normal conversation.</strong></span></p><p><span style="color: Red"><strong></strong></span></p><p><span style="color: Red"><strong>The whisper is meant to be heard by Horsom's companions, who are not distant from the miller. This requires some judgment (consciously or not) on Horsom's part.</strong></span></p><p></p><p></p><p><span style="color: Blue"><strong>EDIT: You are correct in thinking that I had not taken into account the fact that Innuendo is a "Trained Only" skill. Innuendo, I assume, was first included in the game to take the place of specialized languages like Thieves' Cant from earlier editions. In 3.5, Innuendo becomes a function of Bluff, and thus can be used untrained. In either event, an untrained Wisdom check is essentially what Horsom received to set the miller's Listen check DC.</strong></span></p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 2258362, member: 18280"] [COLOR=Red][B]OOG: The miller required a Listen check. The question is not, "Does the miller need to make a Listen check?" but rather, "How is the DC for the Listen check set?". I.e., is it an opposed check, and if so, opposed to what? Or is it a set value? I took into account that at least parts of the group were speaking to the miller at the time, which means that they are close enough for normal conversation (or, in some cases, closer) even if it wasn't a normal conversation. The whisper is meant to be heard by Horsom's companions, who are not distant from the miller. This requires some judgment (consciously or not) on Horsom's part.[/B][/COLOR] [COLOR=Blue][B]EDIT: You are correct in thinking that I had not taken into account the fact that Innuendo is a "Trained Only" skill. Innuendo, I assume, was first included in the game to take the place of specialized languages like Thieves' Cant from earlier editions. In 3.5, Innuendo becomes a function of Bluff, and thus can be used untrained. In either event, an untrained Wisdom check is essentially what Horsom received to set the miller's Listen check DC.[/B][/COLOR] [/QUOTE]
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