Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[Lakelands] Six For Adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 2614415" data-attributes="member: 18280"><p>How far the creature went down the tunnel, Kregor was uncertain. But, clearly, it was the motions of this thing that shook the foundations of the barrow previously. It filled the tunnel now, squeezing into the burial chamber. It was big. Yet it did not seem to be fast…at least not while it was still trapped partly in the tunnel. Kregor was not at all certain that it could bring its full strength to bear while fighting the narrow walls to move forward.</p><p></p><p>Kregor tried to keep it from moving, without releasing his sword. He prayed that the strength given him by his ancestors would be enough. <strong><span style="color: Red">(11 + 10 = 21)</span></strong>. Incredibly, he held the creature as Dain attacked it <strong><span style="color: Red">(AoO, 6 + 7 – 2 = 11, a miss)</span></strong>.</p><p></p><p>As the half-orc halted its forward motion, the monstrosity snapped at its foe, needle-sharp fangs piercing armor and flesh <span style="color: Red"><strong>(13 points damage)</strong></span>. Even as he grunted in pain, Kregor realized that the thing had not gotten a good bite. It could have been far worse.</p><p></p><p>Cursing, Horsom rammed his battleaxe into its sheath and pulled his bow free. This creature’s change in tactics – or Glom having won his freedom – was costing him valuable attacks!</p><p> </p><p>“This thing doesn't want to die!” Selanil snarled in frustration. Nocking another arrow, he let it loose, hoping his aim would be more true. <strong><span style="color: Red">(12 + 8 = 20, 8 points of damage.)</span></strong> Apparently, the gods had heard his wish.</p><p></p><p>Kregor finally realized that while the beast was probably not afraid of their little band, it had not planned on this turn of events. It was clear to the half-orc that the monster's objective was to leave the pit from whence it came. Kregor became more determined now knowing that he was truely the first line of protection. Not only for his companions, but for the world above ground. Should the beast get loose, it would surely cause much more damage than the manticore ever could have. With this knowledge, the half-orc focussed once again on his target, with every intent to end it's life. <strong><span style="color: Red">(2 + 10 = 12, a miss)</span></strong></p><p></p><p>Dain swung Tor-Angol again <strong><span style="color: Red">(14 + 7 – 2 = 19)</span></strong>, but the fear that the creature radiated made his arms betray him, and the blow was repelled by the things natural armor.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 2614415, member: 18280"] How far the creature went down the tunnel, Kregor was uncertain. But, clearly, it was the motions of this thing that shook the foundations of the barrow previously. It filled the tunnel now, squeezing into the burial chamber. It was big. Yet it did not seem to be fast…at least not while it was still trapped partly in the tunnel. Kregor was not at all certain that it could bring its full strength to bear while fighting the narrow walls to move forward. Kregor tried to keep it from moving, without releasing his sword. He prayed that the strength given him by his ancestors would be enough. [B][COLOR=Red](11 + 10 = 21)[/COLOR][/B]. Incredibly, he held the creature as Dain attacked it [B][COLOR=Red](AoO, 6 + 7 – 2 = 11, a miss)[/COLOR][/B]. As the half-orc halted its forward motion, the monstrosity snapped at its foe, needle-sharp fangs piercing armor and flesh [COLOR=Red][B](13 points damage)[/B][/COLOR]. Even as he grunted in pain, Kregor realized that the thing had not gotten a good bite. It could have been far worse. Cursing, Horsom rammed his battleaxe into its sheath and pulled his bow free. This creature’s change in tactics – or Glom having won his freedom – was costing him valuable attacks! “This thing doesn't want to die!” Selanil snarled in frustration. Nocking another arrow, he let it loose, hoping his aim would be more true. [B][COLOR=Red](12 + 8 = 20, 8 points of damage.)[/COLOR][/B] Apparently, the gods had heard his wish. Kregor finally realized that while the beast was probably not afraid of their little band, it had not planned on this turn of events. It was clear to the half-orc that the monster's objective was to leave the pit from whence it came. Kregor became more determined now knowing that he was truely the first line of protection. Not only for his companions, but for the world above ground. Should the beast get loose, it would surely cause much more damage than the manticore ever could have. With this knowledge, the half-orc focussed once again on his target, with every intent to end it's life. [B][COLOR=Red](2 + 10 = 12, a miss)[/COLOR][/B] Dain swung Tor-Angol again [B][COLOR=Red](14 + 7 – 2 = 19)[/COLOR][/B], but the fear that the creature radiated made his arms betray him, and the blow was repelled by the things natural armor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Lakelands] Six For Adventure
Top