Real world magic from ancient cultures for any rpg!
Today is the last day to back "Other Magic #3: The Ancient World," part of Kickstarter's ZineQuest 3 event.
The zine is a system neutral toolkit/supplement designed to help GMs incorporate real world ancient magic into their games. It focuses on the magic of the ancient Near East, Middle East, Mediterranean, and surrounding areas.
In addition to providing the translated text of spells and rituals used in the ancient world, it includes tips for creating original ones with the same internal logic and style for use in your game. It also includes instructions for making historically accurate props for those who enjoy using physical items in their games.
Backers at all levels get free PDFs of the first two issues of the zine, as well.
I have a new blog at woodcutgames.com set up to pass along interesting tidbits that didn't make it into the zine, links to additional materials and resources, and other things related to the use of real world magic systems in rpgs.