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Last Man Standing: Best D&D Modules
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<blockquote data-quote="JonnyP71" data-source="post: 7619750" data-attributes="member: 6788862"><p>This shows how perception of what makes a good adventure changes over time. I recently ran a poll in the 1E AD&D facebook group to find the 1E community's favourite module, and none of the Desert of Desolation series even made it into the top 20 (in total 95 modules were included, it was a HUGE undertaking). All the modules went into qualification pools to whittle them down to 42, then to 16 - and when we had the last 16 it was a head to head knockout. In all, more than 200 people in the group cast votes in various phases.</p><p></p><p>The results for the top 10 were:</p><p>1- Lost Caverns of Tsojcanth</p><p>2 - White Plume Mountain</p><p>3 - Steading of the Hill Giant Chief</p><p>4 - Expedition to the Barrier Peaks</p><p>5 - Sinister Secret of Saltmarsh</p><p>6 - Hall of the Fire Giant King</p><p>7 - Ravenloft</p><p>8 - Glacial Rift of the Frost Giant Jarl</p><p>9 - Village of Hommlet</p><p>10 - Tomb of Horrors</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 7619750, member: 6788862"] This shows how perception of what makes a good adventure changes over time. I recently ran a poll in the 1E AD&D facebook group to find the 1E community's favourite module, and none of the Desert of Desolation series even made it into the top 20 (in total 95 modules were included, it was a HUGE undertaking). All the modules went into qualification pools to whittle them down to 42, then to 16 - and when we had the last 16 it was a head to head knockout. In all, more than 200 people in the group cast votes in various phases. The results for the top 10 were: 1- Lost Caverns of Tsojcanth 2 - White Plume Mountain 3 - Steading of the Hill Giant Chief 4 - Expedition to the Barrier Peaks 5 - Sinister Secret of Saltmarsh 6 - Hall of the Fire Giant King 7 - Ravenloft 8 - Glacial Rift of the Frost Giant Jarl 9 - Village of Hommlet 10 - Tomb of Horrors [/QUOTE]
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