You make your exchange, receiving a jar with some foul smelling poison (enough for 10 applications), and the three crystals. The troglodytes indicate that you are now just out of the swamp and only about three or four hours to the hills the kobolds are using as their home. Before they leave, the troglodytes say something to Rix in their language, than say in broken common, "Kill coward kobold... others stop fight..."
Rix
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The troglodyte says to you, "The kobolds always work in teams of five or six. Kill the more active one... the one that will try to run away. If you do so, the rest will stop fighting. Sometimes the cowardly kobold of the group will be in hiding."
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You continue walking to the southwest, following directions given. After three hours the land becomes flatter, punctuated by a large hill in the distance, that Kel notices first and brings to everyone's attention. There are trees near the base of the hill, but not enough to easily sneak up to the door you can see buried into the side of the hill, halfway up its surface. Five kobolds stand unmoving by the entrance, their spears at the ready.
OOC: Silas take off 2 rations, and Dartis one from your character sheets, please. Rix, please add the 3 crystals and 1 jar to yours. If anyone disagrees with who loses or gets what, please discuss it on the OOC thread.