Last Stand of the Dorinthians (Chapter 2 - Illusions)

Dartis swears."Alright he either popped down a rabiit hole or turned invisible. Kel, you and I can look for any secret trap doors or whatnot he may have used. Silas, work on seeing if he's invisible, or waking up Alexander from that stupor he's in. Once Rix is on his feet again he can help search as well."
 

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Before dropping his spell so that the party can better search for the gnome Kel spends several seconds examining the area where the gnome was, looking for any sign that he might perhaps still be entangled "Hold. Let's just make sure that he isn't invisible and still entangled before we go any further" he says to his companions.
 

Silas looks over at Alexander and frowns. How the... He shakes his head and turns his mind to the other problem set him by Dartnis. Quickly figuring out what he needs to do, Silas steps up to the edge of tall grass and casts Detect Magic. Beginning where the gnome was last seen, Silas will begin scanning the area for magical auras looking especially for those illusionary in nature. He will keep up a quietly spoken commentary on the auras he sees, pointing out any that seem especially interesting, dangerous, or likely to be the gnome.

OOC: Spellcraft +8
 


Kel
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You notice the grass looks strange around the place that the gnome was last seen, almost as if the twined blades of grass are shoes wrapped around an unseen person.
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Silas
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You see a humanoid-like aura crouched down near some grass that is overgrowing on the platform. The grass is also glowing, but that's probably because of Kel's spell. You also notice a glow from the black sphere. The humanoid-like aura is illusion-based, the grass is nature-based, and the black sphere's aura is divination-based.
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Kel whispers to his friends "It is as I suspected. He is still trapped in the Huntress's thorny embrace" as he talks he sheathes his sword and unslings his long bow, nocking an arrow in preperation.

OOC: Next round he'll be trying to hit the little bugger.
 

Dartis draws and arrow to his cheek.

"Just tell me where to shoot" he whipsers back.

"Damn it Alexander, you let him get away!" cried Dartis loudly
 

Doing his best to maintain concentration on the Detect Magic spell, Silas says, "There," and points towards the crouching gnome. Dropping another bolt into his crossbow he'll fire.
 

When Silas yells and points, an angry hissing is heard, then a magical arrow appears and strikes the abjurer as the gnome appears before you, wand in hand (-3 hps to Silas).

Kel fires his arrow in retaliation, but misses the gnome. Dartis fires next, two arrows flying in the air. Both slam into the gnome with such force that he is ripped from the grass that holds him and lands with a thud onto the ground. Blood quickly pools underneath the gnome, and in his final weazing you hear him say to you, "Beaten? I've been... beaten? This was ... not seen in ... sphere... Perhaps... perhaps some can... be saved... But... the greatest... greatest crime... will break you... as it... as it... did me... They will... betray... I saw... the great tree... burn..."

Astraughley, master illusionist of the Loughphray gnomes, dies with a shudder. But for a moment before he was silenced forever, so did his madness.
 

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