Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Late to the D&D 4E Bandwagon - First Impressions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sunseeker" data-source="post: 6061223"><p>I have to question: were any of those classes who gave the ability to use healing surges "leader" or "leader-lite"(like the paladin) classes?</p><p>When players have high health and available healing, hit them harder, that's how I DM. </p><p></p><p></p><p>If there's an hour of downtime between turns, that's an issue with your players. Players who don't understand their class, who don't understand the game, who get chatty, take lots of bathroom or smoke breaks. I'm not arguing combat is faster than in other editions, but I certainly feel like my average 4e battle was much more interesting than my average 3e battle. </p><p></p><p> </p><p>Why was it overwhelming? Were they forgetting to track them? Sure, if the players are relying on the DM to track conditions, yeah that's a lot of work, but it's not the DM's job to track conditions on your characters, heck, it's not the DM's job to track conditions on NPCs! The Players need to know what they put on who and how long that lasts.</p><p></p><p> </p><p>Well no wonder you find 4e unsatisfying, you took out pretty much everything that was interesting. </p><p>Buy an egg-timer if players are taking too much time. Decisions, regardless of edition take up a lot of time when the player doesn't know their class or doesn't understand their class. If your players are routinely taking a very long time to do something, you need to sit down with them and help them master their class. In my first 4e game, we had an egg-timer, 1 minute per turn. You either learned your class or you walked away. I learned my class.</p><p></p><p> </p><p>So, you're not even actually playing 4e anymore. You're just making stuff up as you go an using the 4e framework. </p><p></p><p> </p><p>I'm not surprised fans of 4e lost a lot of the enjoyment when they found out they weren't playing 4e anymore.</p><p></p><p>Honestly, it just sounds like your group just didn't know their class.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6061223"] I have to question: were any of those classes who gave the ability to use healing surges "leader" or "leader-lite"(like the paladin) classes? When players have high health and available healing, hit them harder, that's how I DM. If there's an hour of downtime between turns, that's an issue with your players. Players who don't understand their class, who don't understand the game, who get chatty, take lots of bathroom or smoke breaks. I'm not arguing combat is faster than in other editions, but I certainly feel like my average 4e battle was much more interesting than my average 3e battle. Why was it overwhelming? Were they forgetting to track them? Sure, if the players are relying on the DM to track conditions, yeah that's a lot of work, but it's not the DM's job to track conditions on your characters, heck, it's not the DM's job to track conditions on NPCs! The Players need to know what they put on who and how long that lasts. Well no wonder you find 4e unsatisfying, you took out pretty much everything that was interesting. Buy an egg-timer if players are taking too much time. Decisions, regardless of edition take up a lot of time when the player doesn't know their class or doesn't understand their class. If your players are routinely taking a very long time to do something, you need to sit down with them and help them master their class. In my first 4e game, we had an egg-timer, 1 minute per turn. You either learned your class or you walked away. I learned my class. So, you're not even actually playing 4e anymore. You're just making stuff up as you go an using the 4e framework. I'm not surprised fans of 4e lost a lot of the enjoyment when they found out they weren't playing 4e anymore. Honestly, it just sounds like your group just didn't know their class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Late to the D&D 4E Bandwagon - First Impressions
Top