Latest E-Tools Patch

Cool, thanks for the review. It's good to see that much has been fixed -- looks like a big step forward for those of us who are already users. Also looks like more steps forward will need to be taken before it's truly ready for prime time.
 

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What I still don't understand is how Core Rules for 2E was a solid and robust piece of software for a very "messy" game, and yet eTools is rubbish despite being designed for an arguably more logical, and therefore easier to code, ruleset?
 


Re: and....

Aeris Winterood said:
I concur with Eric.... but.... When will we see the patch???

:) yeah good question. Its all up to WotC now. I would think not much longer, but you never know.


Derulbaskul said:
What I still don't understand is how Core Rules for 2E was a solid and robust piece of software for a very "messy" game, and yet eTools is rubbish despite being designed for an arguably more logical, and therefore easier to code, ruleset?

Yeah what Ranger REG sais.. gotta ask Fluid about that. But I will just add that the core rules guys worked hard and stuck with supporting thier product. That makes all the dif. I have been using CR2(& CR2X) again lately, and they are great programs for sure.

Peace
 

Derulbaskul said:
What I still don't understand is how Core Rules for 2E was a solid and robust piece of software for a very "messy" game, and yet eTools is rubbish despite being designed for an arguably more logical, and therefore easier to code, ruleset?

I'm no e-tools fan, but I will cut them a break here.

3E may be more logical. But it is also far more modular. In 2e the variations between fighter A and Fighter B were far more limited. In 3E there are nearly endless mix and match possibilites.
 

Keep in mind that Fluid did deliver with the original Chargen tool, and did a reasonably good job of it, as well as the Pokemon Software they delivered for WotC prior to that. However, the story Scott Matthews and others told was one of diminishing support, increased bureaucracy, and ever-shrinking funds and deadlines. The fact that every WotC project manager on the project to date quit or was fired and established the legend of the "E-Tools Curse" should tell us something right there.

I don't blame Fluid directly, but a number of people seem to have dropped the ball at Fluid and at WotC, and pointing fingers almost two years after the fact isn't likely to help.

I'm just glad for the sake of all us die-hard PCGen and E-tools fans that Anthony V and Bryan McRoberts got the dialog going that they did. :)
 

E-tools 1.2 has been released!

However ... there seems to be a glitch with the patch itself -- it's nowhere to be found on the download page. So, at least for a few hours, the e-tools waiting continues!
 


Looks like they've fixed some additional bugs on the release version, too .... like the natural armor bonus thing. Good job, CMP!

Hopefully they'll fix the download thingee quickly.
 

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