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Leadership feat or roleplaying
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<blockquote data-quote="Tonguez" data-source="post: 1882936" data-attributes="member: 1125"><p>I have modified things slightly</p><p></p><p>'Leadership' has become Influence and is now the class ability of the Aristocrat Class which anyone can take. Influence is determined as Ari level + Cha mod and represents the degree to which he PC can persuade, coerce or otherwise influence the people around him/her</p><p></p><p>the Cohort gained from this Influence (who can be higher level) is initially a Patron and always an NPC (the actual Leadership feat can still be taken later to get a real Cohort). Followers represent 'labour' which can also be used (I have a homebrew mechanic for running guilds/villages/realms too)</p><p></p><p>Basically the Cohort allows the PC to create a 'background NPC' whom I can use and starts to give the PC a better tie-in to the background of the world rather than being an autonomous unir with the world as backdrop....</p></blockquote><p></p>
[QUOTE="Tonguez, post: 1882936, member: 1125"] I have modified things slightly 'Leadership' has become Influence and is now the class ability of the Aristocrat Class which anyone can take. Influence is determined as Ari level + Cha mod and represents the degree to which he PC can persuade, coerce or otherwise influence the people around him/her the Cohort gained from this Influence (who can be higher level) is initially a Patron and always an NPC (the actual Leadership feat can still be taken later to get a real Cohort). Followers represent 'labour' which can also be used (I have a homebrew mechanic for running guilds/villages/realms too) Basically the Cohort allows the PC to create a 'background NPC' whom I can use and starts to give the PC a better tie-in to the background of the world rather than being an autonomous unir with the world as backdrop.... [/QUOTE]
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