Leadership x4?

If the conditions I set forth in paragraphs 4 and 5 of my post are satisfied, I'm in the clear for believing such an encounter is designed solely to wipe out the mook horde.

If, however, the campaign conditions in paragraphs 5 and 6 are the established norm however, again, I'm in the clear with saying it's absolutely fine for the fireballs and firebrands to commence.

It seems that you really want to continue this debate when what I've posted is actually in agreement with the essence of what you're saying. If the campaign that this mook horde is based in is indeed full of evil wizards toting firebrand or fireball, then yea, I again state that it is indeed fine for them to be blatted. If however, this is an unprecedented anomaly that almost exactly coincides with the creation of the mook horde then I, or any player, is well within their rights to be concerned that their assumptions are correct.

Even if they aren't- the problem I've stated is equal parts the reality of what may be going on, and the player's perceptions of what's going on. If Scenario A, the deus ex machina slaughter, is going on... bad on all counts. If Scenario B, business as usual, is going on... no problem.

In the interests of this thread retaining some semblance of civil and logical discourse, I recommend the following: A) less quotes taken out of context without proper evaluation of the post as a whole... as arguing against phantom opinions is useless, and B) that there be equal parts less assumption on all sides. I won't assume, as I stopped assuming several posts ago in case you didn't notice, that the DM is automatically in the wrong for making this wizzie pop up, and I'll thank you for not assuming that my campaigns are full of evil wizards and that such is the case for every player, and that they all should be spanked on the toosh for possessing an opinion of core DND / experiences in DND that differ from yours.

Cheers.
 
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Ok then.

One of many reasons I can think of why a group of PCs might want the Leadership feat is if they are threatened by a BBEG and his army. Granted the peons are peons and can be wiped out just the same as the PCs peons, it would make sense to even the odds a little bit by getting your own workforce/army in one foul swoop by everyone taking the feat. Poof! Defensive walls and towers start going up and when he BBEG discovers where they are he brings his troops and they do battle against the PC's followers. The PCs square off against the BBEG and don't have to worry about wading through a few hundred troops to get to him while the BBEG pegs them from afar. Instead they can use their own 'troops' to hold off the BBEG's grunts for a while and they can go after the BBEG unscathed, and even try to use a few traps the followers have constructed to chew him up a bit. They may not be all that tough in a fight, but that may not be where it counts at all.

Oh, and I would do nothing like 'Firebrand' the followers, or disease the well, or have them all kill themselves in a goofy ritualistic suicide to help their masters through 'soul therapy', or anything else to kill them off. I will let the players do that for me. Soon enough they will be playing mayors of their new town and care for their little followers. Some squads of scouts disappear, a few are killed by raiding kobolds, and a family catches lycanthropcy. Oh yes, I can feel the ideas coming now...
 

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